Sentences with phrase «fine games released each year»

With so many fine games released each year, some had to be left out.

Not exact matches

Without a doubt the finest WWII game released this year, and if other gamers agree a prime contender for the PC Game of the Ygame released this year, and if other gamers agree a prime contender for the PC Game of the Yyear, and if other gamers agree a prime contender for the PC Game of the YGame of the YearYear.
This all hinges off what you've said above about the fact Double Fine has released over 20 games in the past 10 years.
Metroid Prime, released 15 years ago today, was not only the first Metroid game I experienced, but one of the finest action - adventure games I've ever played, a flawless conversion of the Metroidvania formula to 3D space, and arguably the greatest GameCube game out there.
Slightly Mad has worked hard to fine - tune all the driving aspects of the game to provide an even more accurate and realistic experience than the original Project CARS, which was released two years ago.
«Who Cares» The defence for this game is amazing Oh it's fine about all the shit they promised for over a year, since the very start and then failed to deliver, it's totally fine, they made it up by release free updates to us which offers us like a small fraction of what they originally promised in the full game at launch Good grief.
I'd be fine with waiting if the game had a release date, but three years out it's still just a vague «2018» aside from some places saying March without providing any official statement.
Although the core game is mostly unchanged from its release on the Wii U four years ago (save for some touch - ups with the graphics, and some new character animations), DKC: Tropical Freeze is more than worth another go on the Switch, as it remains one of the finest platformers ever made.
It's been one of the finest indie games to be released in recent years and as a result has been a phenomenal success.
«Prior to starting work on Brutal Legend, the Double Fine team had spent the previous 5 years developing Psychonauts — the last two years of which consisted of a giant, grueling crunch wherein the company lost its initial publisher and nearly shut its doors before ultimately releasing the game.
After a successful crowd - funding campaign that ended with a release on Windows and Playstation 4 in 2014, it's now finally available on Xbox One; that's four years the developers have had to fine tune and perfect the game.
I do think that Sticker Star was a fine game on its own merits, but it did end up feeling too watered down for its own good, and I still stumble upon fans griping about the game years after its release.
And who knows, perhaps when Double Fine releases the second act of Broken Age next year, Tim Schafer and his colleagues will have figured out how to integrate the challenges required for a player to complete a game with the meaningful choices that every truly convincing character must make to finish their story.
In December, EA announced that they had inked a deal with Double Fine, who are the developers of Brutal Legend and would be releasing the game sometime later this year.
I have always felt that Grim Fandango was a masterpiece when it first released, it was released at a time when graphic adventure games seemed to be going away, but here we are, the year is 2015 and I have just finished, for the third time since it first released, one of the greatest adventure games of all time, Grim Fandango, thank you Double Fine, from an old fan, thank you.
The company's recent efforts at pushing Intelligent Systems» Fire Emblem series on their handheld have been hugely well received, and Monolith Soft's Xenoblade games on the Wii and Wii U are widely regarded as two of the finest RPGs released in recent years.
Despite being one of the finest games to grace the console, SEGA's vibrant, Canvas Engine - powered tactical RPG has remained something of a cult classic over the years, never quite garnering the attention it deserved when it was originally released despite a glowing reception from fans and critics alike.
New Releases for week of 4/28: DiRT Rally — PC Early Access — Racing — Codemasters Shovel Knight — XB1 — Action - Platformer — Yacht Club Games MewTwo DLC for Super Smash Bros State of Decay Year One Survival Edition — XB1 / PC — Action / Adv — Undead Labs Shadowrun Chronicles: Boston Lockdown — PC — Tactical RPG — Nordic Games Omega Quintet — PS4 — RPG — Idea Factory International Broken Age — PS4 / PS Vita — Adventure — Double Fine Project Root — XB1 / PS4 / Vita — Overhead Shooter — Kiss Ltd Sketchcross — PS Vita — Puzzle — Spiky Fish Games WWE 2k15 — PC — Wrestling — 2K Risk — PS3 — Board Game — Ubisoft Entertainment Tropico 5 — PS4 — Simulation — Kalypso Media Paranormal Pursuit: The Gifted One — PS3 — Adventure Puzzle — Alawar Entertainment Paper Mario — WiiU — Mario RPG — Nintendo
Of course, there's a whole truckload of extras being worked on and some fine - tuning to be done before the game's release in Q4 this year.
Last year Double Fine started off the video game Kickstarter trend with a bang, last week the title formerly known as Double Fine Adventure was finally revealed to be Broken Age and today they released the debut trailer for the game.
The recently - released (and quite fantastic) Wii edition of Pro Evolution Soccer 2008 has done a fine job of restoring our confidence in the PES series, which over the last couple of years has had to battle with online shortcomings and increasingly stiff competition from the impressive next - gen FIFA games.
Objectively, I do agree it was a fine game for the Wii, perhaps the best for the console in 2009, although I have not played every single game released on the Wii this year (far from it in fact).
The developers have been hard at work fine - tuning the game in order to get it ready for release before the end of the year, and it will even appear on Xbox as a console exclusive this fall / winter.
But when it comes to games released either earlier this year or last year, the VT2DR256 should perform just fine.
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