Sentences with phrase «firing weaponry»

Lightweight obviously offers more speed, but with 16 players firing weaponry, we suggest you think about that carefully.
I just really like the idea of using magic powers while everyone else is firing weaponry.
Sound effects include your ship's gun turrets being fired at enemy ships, utilising power cores to protect your ship or have more firepower against enemy ships, enemy ships firing their weaponry at your ship, explosions and more besides.
Sound effects include Sebastian's footsteps as he walks or runs, turning the flashlight on or off, looting for supplies, scanning for resonance signals via the communicator, reloading weaponry, performing melee attacks or firing weaponry at enemies and growls from enemies as they become increasingly agitated when convinced a human is nearby.
Sound effects include firing weaponry at enemies, enemies shooting back and explosions when enemies and particularly enemy bosses have been defeated.
Titans are simultaneously capable of offence and defence, while Hunters are fast paced in movement and firing their weaponry, alongside Warlocks who are capable of utilising weapons and magic in equal measure to overcome their enemies.
Sound effects include walking, running and crouching on different surfaces, jumping, climbing ladders, swimming, interacting with objects such as opening doors and crates and collecting items, firing weaponry at enemy soldiers, performing stealthy melee attacks on enemies, explosions and ambience such as machinery, creaking and the inner workings and maintenance of the U-Boat or weather conditions such as swirling winds when outdoors.
Most notably is the volume of the fired weaponry in the film, which is surprisingly quiet.

Not exact matches

The operation to liberate the rest of the city is continuing slowly, as Iraqi forces have to deal with ISIS car bombs, sniper fire, and use of heavy weaponry.
Yes, standing in the wake of his fire, you understand perfectly that this is a man who can use a baseball to snip the button from a hitter's shirt, who is the last great hope of geriatric New Englanders and who sent the Cleveland Indians home for the winter, despite an injured arm he could barely lift above his head and with little more of his usual weaponry than the look of a lion tamer in his eyes.
Learn the art of matchless fire making, edible and medicinal plant identification, hide tanning, knife honing, stone tool creation and use, ancient weaponry, basket making, and much more.
Then canon blasts and rifle fire will erupt in downtown Naperville Saturday and Sunday as part of Civil War Days, a two - day reenactment from 10 a.m. to 4 p.m. at Naper Settlement, 523 S. Webster St.. While the North and South will clash daily in impressive battles, complete with period costumes and weaponry, the real stars of the spectacle will be the more than 300 re-enactors.
Researchers have obtained an unprecedented view of the «ballistic» weaponry of planktonic microbes, including one that can fire projectiles as if wielding a Gatling gun.
«The stuff can withstand AK - 47 and M - 16 fire, but you need the same level of weaponry that you protect against,» says Williams.
The turn - based approach Fire Emblem is famous for is gone in Fire Emblem Warriors, and in its place you'll find hordes of enemies to cut your way through (in real time, naturally), screen - filling special moves and a surprisingly deep character development system which not only allows for levelling - up, but permits you to augment each protagonist's abilities on a more granular level, such as selecting and improving their weaponry.
The firing machanics for ranged weaponry dosen't have an iron sight button, making aiming the weapon harder and less effective.
The weapons fire fast and loose, and after a couple upgrades in the conveniently placed shops around the levels, you'll be dishing out destruction with not only improved weaponry but some turrets of your own that trail behind your every move.
You do so by firing an array of long - range weaponry and unleashing a few various special moves.
Hyrule Warriors wasn't restricted to six forms of weaponry (or what few other forms from Fire Emblem they could have added)... the fighting styles in that game could get as outlandish as they wanted.
Battle Mix focuses on crafting special Battle Recipes that enhance weaponry or cause a drastic change to the battlefield conditions; players stuck in a tight spot with an icy foe could imbue their weapon with fire or even melt away the ice on the battlefield to give themselves the ideal advantage.
So you're not just firing one gun all the time, you've got access to new weaponry that you're able to rotate through your secondary weapon.
Weaponry can be upgraded at vending machines, increasing the damage that guns do when fired, improving the recoil and so on, although it's still a shame that more attention wasn't placed on the shooting.
Rad has a blaster to dispose of his enemies, although a wide variety of fire modes can be gathered within levels to essentially change Rad's blaster into an entire arsenal of weaponry including rapid fire, bomb barrage, phoenix cannon, laser blade and much more besides.
B.J. Blazkowicz is given a sub-machine gun by one of his fellow resistance fighters very early on, while further weaponry found along the way includes a high calibre automatic rifle which is effective even in medium to long range combat, alongside pistols which are the side - arm of choice for Nazi commanders when up against a lightly armoured enemy at close range; a variation of a shotgun albeit with three barrels rapidly firing shells; hand grenades are capable of destroying certain flammable surfaces which can create an escape route for B.J. under given circumstances; and more besides.
This is a third - person action title where you'll sprint around the map firing a host of craftable weaponry at the enemies around you.
Troops must be placed in cover if they are to survive for long, armor can only be damaged using specific anti-armor weaponry and infantry will still get suppressed by machine gun fire.
Wield all sorts of high - tech upgradeable weaponry to decimate those who stand before you; from pistols and submachine guns, to a multi-purpose laser weapon known as the Laserkraftwerk and a rapid - fire grenade launcher called the Dieselkraftwerk.
These vile creatures are capable of firing what look like dripping skulls at the opposing players and if you get close enough you can posses a warm body, at which point you'll gain access to some more conventional weaponry.
Dodge roll out of incoming fire and splash back with the new Splat Dualies, and discover familiar weaponry with new tricks like the Splat Charger, which can hold charge even while swimming, or the Splat Roller that can flick ink vertically.
In terms of weaponry, there are a plethora of pickups that can enhance your weapon and change its fire capabilities.
Vita controls are equally appropriately mapped as firing your weapon is re-mapped to R, while performing a special move is mapped to L, alongside performing a melee attack being moved to square, although there is no touch screen or rear touch pad support which both could have alternated as a player preference for firing and aiming your character's weaponry.
The R.U.S.T. Crew's varied arsenal of tactics and weaponry will be necessary in order to emerge victorious in thrilling boss encounters, while Binary Domain's procedural damage system allows players to shred their robotic foes limb - by - limb in high - intensity fire fights.
Divisions include airborne which are stealthier in their footwork as they are faster yet simultaneously quieter before firing at enemies with suppressed weapons; armoured brings the heaviest weaponry; expeditionary force is equipped with shotguns; infantry are capable of leading the attack with bayonet charges in close quarters combat or holding position to take on enemies at mid to long range through rifle battles; and mountain are expert snipers with sharpshooter focus for precise sniping from a distance.
Fire and Forget features advanced weaponry, amazing gameplay, and awesome graphics.
Omega Force turns it's hand this time to Fire Emblem, the only other series Nintendo really has where most of the cast can throw around medieval weaponry.
There's your recurring sickness; the unreliability of found weaponry; the combination of almost uniformly dry environments, video game - y inflammable objects, and fire that propagates convincingly.
As a bullet hell game your weaponry fires too slowly to make it that dangerous if you're paying the slightest attention and your double jump puts you in low - earth orbit away from obstacles.
The videogame sees players able to equip themselves with a huge variety of weaponry to fend off the enemy hordes, including a baseball bat, chainsaw, bowie knife, Desert Eagle Pistol, Pulser Laser Pistol, 5» Revolver, Vector SMG, Magpul PDR, M4 Carbine, Kalashnikov Rifle, Auto Bullpup Rifle, Double Barrel Thump - Gun, Pump Action Shotgun, Street Sweeper Auto Shotgun, Anti-Material Rifle, QBU - 88 Sniper Rifle, Hip Fired HMG, Six - Barrel Minigun, Flamethrower, Slugger Explosive Rifle, RPG - 7, SOTA Precision Bow, Medieval Crossbow, Frag Grenade and Time Grenade.
Immortal Redneck boasts over 50 weapons, from the traditional shotgun to mystical weaponry, the latter of which have unlimited ammunition but don't do much damage, and are also slow to fire.
Further enemies include beasts such as fearsome predators known as Caragors, while Siegebeasts shoot powerful weapons at Talion and his allies but can be temporarily repurposed by firing at weak spots followed by mounting the Siegebeast to aim its weaponry at enemy Orcs and even defeat other nearby Siegebeasts.
Weapons can be fired backwards as well as forwards resulting in weaponry being just as important for the leader to be able to extend their lead at the front as it is for the car in last place to attempt gradual progression through the field in battle races.
Weaponry includes a sword that shoots fire (excellent), an axe (high power), and a morning star (same power as normal, but much longer range).
This game puts a large emphasis on choosing weaponry that works in your prefered firing range, and its sometimes hard to find where that is, but that's what the testing room and simulator are for.
The combination of weaponry, agility, Chi Powers, environmental hazards, level design, and in the quantity, size, attack patterns and variety of enemies add up to a fantastic FPS experience when it's firing on all cylinders.
In addition, you will gain exclusive access to highly modified weaponry that can be purchased later in - game to enhance play and give you the upper hand: · Hamilton Howitzer (Huge Volley Shotgun, +4 to the projectile count) o Price: $ 450,000 · Samael Retribution (Rapid - Fire Rifle, Decreased firing delay) o Price: $ 450,000
And capitalist - technocratic, because the dominant narrative of the Anthropocene has technology as its driver: recent Earth history reduced to a succession of inventions (fire, the combustion engine, the synthesis of plastic, nuclear weaponry).
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