Sentences with phrase «first zelda»

The gameplay was also great, taking the fun, puzzling exploration of the first Zelda and marrying it with a 2D sidescroller.
As the first Zelda game in three dimensions, Ocarina turns series and genre tropes on their heads through the use of first - person perspective, vertical traversal, and Z - targeting.
The action proceeds one screen at a time a la the very first Zelda game, which isn't exactly suitable pacing for an adventure of this ilk, and the «scrolling» is very slow.
What garnered so much attention for Ocarina of Time was the fact that it was the first Zelda title to be released entirely in 3D, with sprawling dungeons filled with puzzles, Side Quests, collectables, and a deeply engrossing storyline that is still considered one of the Franchise's best.
As much as I idolize Jonathan Gold, he hardly represents Gen X, let alone the youth who will play Breath of the Wild as their first Zelda game.
As the first Zelda game to grace the beloved N64, Ocarina of Time deserves its spot on this list as much as any other game; it's that influential.
My first Zelda game was A Link to the Past, more specifically the Gameboy Advance port packaged with Four Swords.
This is the first Zelda game I owned and played.
The Legend of Zelda: Skyward Sword was the first Zelda game to be designed specifically for the Wii.
Breath of the Wild might be the first Zelda to go open world, but it's certainly not the only game out there to offer questing on an epic scale.
This was the first Zelda game that I actually played from start to finish, as something about it just kept me coming back for more.
The first Zelda game I owned was A Link To The Past and I have only played it for two hours or so.
In games like the first Zelda, or Marios 1 - 3, where there were huge chunks of the game world that were completely optional, the world wasn't presented as a solved puzzle you were just traversing, but as a landscape worth navigating in its own right, with weird little loose ends and cul de sacs.
Yet it is surely most famous for being the first Zelda game to be set completely outside Hyrule, a decision that not only allowed its creators to go crazy with a hefty amount of Mario series references that would otherwise seem way out of place, but also opened the door for one of the most affecting stories ever seen on the Game Boy console and, indeed, in the entire Zelda series.
It was the first Zelda in 3D, and featured a sweeping story, a great plot device and it introduced millions of people around the world to an extremely obscure instrument.
Even if Breath of the Wild is the first Zelda game to take place in such an expansive environment, RPG veterans will require little if any time to adjust.
Despite the powerful wave of nostalgia that comes with Ocarina of Time being the first Zelda game I ever played, before the Zelda series» 25th anniversary year I may well have put this game below The Wind Waker on my all - time list.
The Temple of Time was a major location in The Legend of Zelda: Ocarina of Time, the first Zelda title for the Nintendo 64, which was released back in 1998.
If the 2D Zelda ends up floating your boat, there's not only the first Zelda and A Link to the Past, but lovely, idiosyncratic offshoots like The Minish Cap where Link can shrink at will and explore a world of tiny people, Oracle of Seasons where Link can manipulate the weather to solve puzzles and that game's companion Oracle of Ages where he shifts between past and future.
While the first Zelda games forced the player to explore a boundless world, the more recent games are nothing more than an extended linear obstacle course.
Breath of the Wild, too, is the first Zelda game (excluding Hyrule Warriors) to feature actual speaking.
In games like the first Zelda, or Marios 1 - 3, where there were huge chunks of the game world that were completely optional, the world wasn't presented as a solved puzzle you were just traversing, but as a landscape worth navigating in its own right, with weird loose ends and cul de sacs.
Unfortunately (and just like Full Screen Mario), Nintendo weren't too pleased with a remake of their first Zelda game competing with the Virtual Console version.
The game actually kind of reminds me of the first Zelda, now wait!
It's the first Zelda game developed with an HD resolution.
We're happy to welcome you as a new backer:) Unfortunately, the collector's edition of the first Zelda book is out of stock for good.
Ocarina of Time Master Quest, a.k.a. Ura Zelda is the toughened - up remix of the N64's first Zelda, once planned as an add - on disk for the 64DD.
In fact, a heroic prepubescent chap is pretty much what Link was like in the first Zelda game.
But that explaination wasn't just fluff to get Matt Cassamasina off their backs; Wind Waker is the first Zelda game to acknowledge that fact and actually meant to follow the last «main» game, Ocarina of Time.
I actually really liked it, going so far as to prefer it over the first Zelda title on the NES.
Pretty cool for that one to be your first Zelda game too — also somewhat ironic given the premise / setting for the game (TVTropes basically had a field day with that).
Ocarina of Time was my first Zelda game, so having a bright little fairy willing to brave through dungeons with you and give you advice (some of which wasn't very helpful, I'll admit) was awesome to me.
It was my first Zelda and, years before Ocarina of Time defined the series» possibilities for vast 3D worlds, the game's comparatively modest 2D island map offered up an entire continent to me.
Thanks to the Nintendo Switch's capabilities, Breath of the Wild is also the first Zelda adventure you can enjoy on your TV and on the move, meaning that you never need worry about finding a good point to stop!
It is also the first Zelda game to include online multiplayer.
With Spirit Tracks, I truly thought it would be the first Zelda game I would legitimately dislike, but it ended up being one of my favourite titles of the year.
I got it as my first zelda game with my gameboy for my birthday too, and got stuck in the bottle grotto room where you have to kill the stalfos, pols voice, and keese in the right order to proceed.
At the same time, it feels like the ultimate culmination of the ideas we encountered in the first Zelda in 1987.
The game was originally released in 2006 on the Wii and GameCube and is not the first Zelda game to face a remake — Ocarina of Time was re-released on 3DS in 2011, with Majora's Mask following suit this year.
Oh there were cheats around for the first Zelda even pre-internet.
After doing some research I discovered that this is the first Zelda title where Link can murder an NPC.
I played all the way through my first Zelda game, Ocarina of Time, during my freshmen year of college five years ago.
The first dungeon wasn't anything spectacular, but that's to be expected as every first Zelda dungeon is typically the tutorial dungeon, allowing you to figure out how this particular game is going to work or differentiate itself from others.
You could even play through the entire first Zelda up to Ganon without ever getting a sword.
The overworld map has a similar visual style to that of the first Zelda game, but more polished and incorporating new elements that reflect the variety of the ecosystems; there is also a clear distinction between the enemy - free paths and the rest of the ground territory (grass, trees, sand, etc.).
Easily one of the greatest launch titles in gaming history, the first new console Zelda game since 2011's Skyward Sword (and the first Zelda game to debut in HD) introduces new features like a massive open - world Hyrule, nonlinear gameplay (go anywhere and solve challenges — or goof off — in any order), and some voice acting.
This makes Twilight Princess the first Zelda game to debut at the launch of a Nintendo console.
Quite the opposite of my first Zelda game where I got stuck in the first room where you had to push a normally unmovable block.
Play Pinball filled with lava from Bowser's Castle, or play Donkey Kong as Link from the first Zelda title.
What is not well known but yet true is that Mr. Miyamoto had done the same thing in 2D at the time to place the dungeons in the very first Zelda.
a b c d e f g h i j k l m n o p q r s t u v w x y z