Zuckerberg also said Facebook is making the camera
the first augmented reality platform.
«We're making the camera
the first augmented reality platform,» the company proclaimed.
Because stylish, affordable AR glasses might be years away but everyone already has a camera phone, Zuckerberg tells me «
the first augmented reality platform that becomes mainstream isn't going to be glasses, it's going to be cameras.»
Zuckerberg maintains that the smartphone will be Facebook's first big leap into building the future of AR, triumphantly announcing that the camera will be «
the first augmented reality platform.»
In April, Facebook said it was «making the camera
the first augmented reality platform» at its own F8 developer conference.
We're making the camera
the first augmented reality platform.
Not exact matches
Apple introduced ARKit at WWDC earlier this year and it was one of the
first indications that Cupertino would be putting a lot of time, money and resources into developing an «out of this world»
augmented reality platform.
First, the
platform offers location - based
augmented reality features.
Augmented Reality ™ provides an Enterprise
platform to enable your own AR experience using a set of industry - specific AR solutions designed to Blockchain Programmatic Corporation (BPC) has been established in 2017 in Silicon Valley to develop and operate the
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Now, at F8 in San Francisco, Mark Zuckerberg has unveiled the «Camera Effects
Platform,» the
first developer system for
augmented reality.
«I used to think glasses were going to be the
first mainstream
augmented reality platform, and that maybe 5 - 10 years from now we'd get the form factor that we all want,» Zuckerberg admits.
As the
first major iteration of Apple's
augmented reality platform, the update includes support for recognizing vertical surfaces, as well as more accurately mapping non-rectangular surfaces like round tables.
While ARCore
first launched with support only for the Pixel and the Samsung Galaxy S8 / S8 +, Google added more phones to the mobile
augmented reality platform's compatibility list last month.
After today's Facebook F8 conference, the
first effects will become available inside Facebook's Camera feature on smartphones, but the Camera Effects
platform is designed to eventually be compatible with future
augmented reality hardware, such as eyeglasses.
Later this summer, Verizon will be the
first U.S. carrier to sell a Tango - enabled device, which also happens to be the second ever phone to support Google's nascent
augmented reality platform.
Apple will be hosting a session at this year's Game Developers Conference for the
first time, offering an introduction to ARKit, its
augmented reality platform for developers.The session will be presented by Michael Kuhn, who leads Apple's ARKit engineering team.Entitled «Introduction to Apple's ARKit: Best practices and recent updates,» the talk will cover core concepts of the ARKit framework and the ARKit API.
Augmented reality startup Magic Leap is taking the
first steps toward opening its
platform to outside developers.
The short 15 - second clips, set to the song «Go» by Louis The Child, are part of a larger campaign ongoing since last year.The
first ad focuses on how the iPad Pro can run
augmented reality apps based on Apple's new ARKit
platform for iOS 11.
Magic Leap has finally unveiled its much - hyped
augmented reality hardware
platform, promising that the
first units will ship next year.
This week at SXSW, Bose introduces Bose AR, the world's
first audio
augmented reality platform, and glasses to hear -...
The Lenovo Phab2 Pro already made its debut as the
first consumer - ready smartphone to rock the Google Tango
augmented reality (AR)
platform.
While Snapchat is a network focused, in part, on
augmented reality, the Easter egg hunt is the
first time the
platform has launched a holiday hunt.
As I said earlier, some developers will soon have access to the
augmented reality headset, and it's at Build where these individuals will likely come up with some of the
first apps to ship on the
platform.
Asus» ZenFone AR is the
first smartphone that incorporates both Project Tango, Google's
augmented -
reality platform, and Daydream VR, Google's answer to virtual
reality.
Apple
first announced ARKit, its
platform for
augmented reality on iPhones and iPads, at WWDC last June; it formally rolled out in September.
It is the world's
first smartphone that combines both Google's Tango
augmented reality technology as well as Google's Daydream virtual
reality platform.
Virtual and
augmented reality are the main selling points of the Asus Zenfone AR, as one of the
first phones to come with these
platforms fully supported and pre-installed.
We've already seen Tango's
augmented reality capabilities with the Lenovo Phab2 Pro, the
first handset to support the
platform.
With the PHAB 2 Pro, Lenovo announced the
first consumer - ready phone with support for Google's
augmented reality Tango
platform.
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