Automatic drawing was
the first graphic technique adopted by the surrealists.
Not exact matches
This
technique is commonly visible in video games, based on the
first 8 - bit and 16 - bit computers and consoles
graphics.
In «Elite: Dangerous» you fly a spaceship using a
first person from - the - cockpit view, building on the elements from the previous games, with sumptious
graphics enabled by the performance of modern PCs - all made possible using procedural
techniques (see video on «Procedural Generation» below).
«Once considered a minor medium, drawing became a predominant means of expression and innovation among surrealist artists in the
first half of the twentieth century, resulting in a rich array of
graphic techniques including automatic drawing, collage, decalcomania, exquisite corpse, and frottage.»
From the
first performance pieces created in Cal Arts, the famous Los Angeles art school, to the amazingly rich
graphic work, including the spectacular systems in which the artist uses all
techniques (video, photography, odd objects...), Mike Kelley's work, scholarly with a tinge of irreverence, spreads out in a striking visual and sound itinerary.