Sentences with phrase «first indie dev»

Not exact matches

Kinect is not only open for starving indie developers to opt in, but apparently for Microsoft's first - party dev houses to opt out.
Agreed, Sony is doing a fantastic job of attracting awesome and creative indie devs to the PlayStation to greatly increase value, and also delivering the AAA titles everyone loves from first party devs.
Or would it be so much as to ask the high profile indie devs that made us all want to buy an OUYA in the first place to step it up, and give us a little bit of their time.
As an IRS - licensed Enrolled Agent with a decade of practice experience, she wrote the first and only tax law book dedicated to indie developers and has frequently been called upon in the industry for her perspective on game dev tax matters.
Hope this does well and the other indie devs take notice that the Playstation Nation is interested in other games than just first person shooters.
There's also the fact that this is their first game, and they're indie devs.
For an indie studio the first challenge is to obtain dev kits.
As one of those indie devs, I am a bit peeved for the reasons listed in MrFreemanBBQ's first post, but I doubt Valve will change any major policies over this.
For an answer to the obvious question of why developers can't fully optimize their games before the first console launch, we redirect to the article linked above: it's a really worthwhile read in all cases, wrote by one of the most important indie devs out there — Rami Ismail.
Monthly updates - Sony have been able to maintain a steady release schedule in China thanks to their first party teams, support from third party and also Indie devs.
While the latter never took off as many hoped it might, it was the first time anybody could get their game on a console without a publisher's involvement, and foreshadowed the indie game - dev revolution of the present day.
The Indie Game Dev Podcast Show recently talked with the team behind Reflection, and you can watch the first half of the interview above and the second half after the break.
«And to celebrate my first (public) day of indie dev... I am home w / my level o son.
We talked about a bunch of topics such as the troubles an indie developer may encounter while trying to make a living of app development, the first app I created (paintingWalls), how to succeed as an indie dev, how to market your apps with no budget, etc..
However, the first trailer for the game came out in 2007, so it was designed during the open world portion of Russia's indie dev scene.
Superhot is an indie game originally developed as part of a project that required devs to create a first - person shooter in seven days.
Indie developer, Tequlia Works has released the first dev diary for the up and coming Xbox Live Arcade title, Deadlight.
Again, bad and first - time indie devs are probably going to be more likely to throw money around.
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