16th August 2016 - When We Happy Few was shown at the Xbox press conference at this past E3, it was
my first introduction to the game.
When We Happy Few was shown at the Xbox press conference at this past E3, it was
my first introduction to the game.
Not exact matches
The
game earned $ 200 million in its
first month and served as an
introduction for augmented reality
games to most people.
So I expect Le Prof
to be gentle with Nelson's
introduction to the big League, but do you think he should be getting more
games in the
first team this season?
We've had a real
introduction to this level now in these
first three
games.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting
game, at
first, i was expecting a simple fighting
game with some button mashing, however, the
game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto
games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun
to play and viable at the same time, the
game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice
to the eye, battles are divided into rounds, with all the tiny nice stuff like character
introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the
game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later
game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the
game has a story mode with three story arcs used
to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The
game begins with a brief
introduction to the emerald - haired hero of the
game and his idyllic life in a secluded town, but the setting quickly changes
to another storyline that at
first seems completely unrelated.
With regards
to the
introduction of previous Heroes from other
games, it's done in the similar fashion as
to how any new character is introduced, usually by you joining them in battle
to assist them, or having
to battle them
first and then they join you, but while I would like
to applaud its story for the way it does mirror that of one you'd expect from a lesser Fire Emblem
game, but there can be no denying that despite the approach taken, it's story does feel like that of Fire Emblem Heroes and Hyrule Warriors slapped together with some of the names, items and minor details changed
to something else.
We get
to see Aoki complete the
introduction of the
game, play as Impa, and even take down the
first Giant Boss!
First book on Python,
introduction covering basics, such as if statements, printing
to files, simple
games.
Much
to the dismay of rival car makers, Porsche has not sat on its laurels: the evidence being the scant three years between the
introduction of the
first 991 - generation GT3 RS — a car which moved the
game on in every respect — and the arrival of this, the second 991 - generation GT3 RS.
The
first is the
introduction of a class system into the
game in an attempt
to bring a little more depth
to the core gameplay.
To both fans of the series and fans of
games in general, Chris needs little
introduction, making his
first appearance in the original Resident Evil.
The massive world
to explore, the freedom
to do whatever you want in it, the little efforts gone into character animation; practically every facet of this
game makes me want
to inject it straight into my veins, and the newest trailer only accentuated that feeling, with
first looks at the Goron and Zora races, official confirmation of fully - fledged voice acting and a proper
introduction to Zelda herself, who many fans have already sworn
to protect because of how precious she is.
On the other hand, if you're new
to TCGs then it is a great
game to start with due
to the easy -
to - follow
introduction in single player mode that focuses on how you play instead of how
to build a deck at
first.
My
first introduction to the musou genre of video
games was back on the PlayStation 2.
And now, one year on from when the
game first arrived, they have been true
to their word as the chaos can commence with the
introduction of the Mantis Burn Racing Battle Cars DLC.
Silent Hill was my
first introduction to the horror genre, When I started playing it, I saw the intro and what I saw was nothing indicative of a horror
game, or neither an action
game, it looked more like a sad psychological drama
game, It got me wondering what did I get myself into, then I started playing it and when I got
to the alleyway part and got killed by the children zombies, I immediately turned off my Play Station, I was horrified, but somehow the
game kept calling me
to play, I decided
to keep playing, it got
to a point where I couldn't play at night, I had
to turn any background music down simply because it was just too much for my 12 - year - old head, but at the same time I was having fun on a level I never imagined I could before.
An
introduction to Killzone Shadow Fall - analysis of the
game's simply spectacular
first half - hour.
Having little experience with racing
games, I have not played the
first five in the Forza series so Forza Motorsport 6 is my
introduction to the series as a whole.
Our
first introduction to Out of the Shadows is a poorly put together tutorial scene that sets low expectations for the rest of the
game.
There is no real
introduction to the
game, it just throws you right in, but you do get unlimited turns on the
first few levels
to get a feel for how the
game works.
And whether or not you did get
to play with him in his
first couple
games, DKC is certainly the
first introduction to the Donkey Kong we know and love today.
With the
introductions out of the way, the
game has you contracted and behind the controls of the Slippy - designed Aegiscam system, ready
to fight off the invading robots in what I can only describe as a multi-display
first - person tower - defense security simulator.
With the
introduction of the Xbox Play Anywhere campaign that allows
gamers to purchase a
game once on either Xbox One or PC and have access
to the other version for completely free, as well as the renewed interest in releasing all major
first party
games on PC, a lot of people are finding the reasons
to have a dedicated Xbox One dwindling with each new announcement.
My
first introduction to Mutant Blobs Attack (MBA) occured at PAX 2011 where we had a behind the scenes look at the
game during its development.
«Fans that played and loved the
first game will have plenty of new stuff
to enjoy, while the
game is also a great
introduction for players new
to the colorful and stylish series.»
Still, she was one of the
first introductions to the Pokemon core series, which have become such a staple
to my video
game collection.
The
first episode might take things a bit slow simply because it wants
to properly introduce every character, but its shocking finale is definitely worth the
game's two - hour
introduction.
As we wade through this vast pool, we stumbled upon some classics that don't need any
introductions (Super Mario 64), an arcade classic ported
to NES (Double Dragon), the Sega Genesis» Donkey Kong Country (Vectorman), and an import Gradius
game seeing its
first standalone release in North America.
The
first level, which involves spilling out of a coffee cup, is fairly easily completed and gives a good
introduction to the style and control of the
game.
With regards
to the
introduction of previous Heroes from other
games, it's done in the similar fashion as
to how any new character is introduced, usually by you joining them in battle
to assist them, or having
to battle them
first and then they join you, but while I would like
to applaud its story for the way it does mirror that of one you'd expect from a lesser Fire Emblem
game, but there can be no denying that despite the approach taken, it's story does feel like that of Fire Emblem Heroes and Hyrule Warriors slapped together with some of the names, items and minor details changed
to something else.
For some of us, it was our
first introduction to the world of video
games — for others, it was a system that pushed the boundaries of what we had ever thought possible in a video
game.
``... the
first little postcard type experience of the upcoming adventure Night In The Woods, the gist here is that you're tracing out constellations in the sky & listening
to the campfire conversations of the
game's main characters, and serves as a really beautiful little
introduction to the world that they're building...»
This
first chapter is a beautiful
introduction to the
game.
Larry's arguably the only one that doesn't have much of a personality, but I blame that more on the developers than the character itself, especially when he's always the
first boss in the New Super Mario Bros.
games, where he's seen more as an
introduction to defeating the bosses, whereas with the others, they get
to show more personality, since the player already knows how
to defeat the boss.
If you're new
to Chess 2: The Sequel, I'd recommend checking out Sirlin's
introduction to the
game here
first.
And yet one of the
first elements of Naughty Dog's masterpiece that comes
to mind when considering this
game is that
introduction and there may be no twenty minutes of gameplay that's MORE cinematic than the prologue
to «The Last of Us.»
It's a far smoother
introduction than that of the
first game, which unceremoniously dropped you from the end credits back in the
game world with no real explanation of how
to progress, what the next goal was, or why you were still playing.
Game play is relatively simple, but the
first introduction to the rules can be daunting.
Personally, Unreal Tournament was my
first introduction to FPS and Multiplayer
games.
It doesn't necessarily have
to be far from the setting of the
first game but considering we have the two lead characters and their relationship
to keep us tied
to the
first game, it'd be nice
to play in a new location
to keep things feeling fresh and make the
introduction of new characters feel more plausible.
After that
first encounter, we ran
to the nearest
game store as soon as we can and bought a copy, then when we
first ran the installer, the music track «Prelude» played out in the background and that was my
first introduction to Nobuo Uematsu's great and epic music.
After that
first encounter, we ran
to the nearest
game store as soon as we can and bought a copy, then when we
first ran the installer, the music track «Prelude» played out in the background and that was our
first introduction to Nobuo Uematsu's great and epic music.
The
first tactical turn - based stategy
game I ever played was Fire Emblem on the Gameboy Advance, so that was my
introduction to this genre.
They're the
first Pokémon
games we played, and they serve as a great
introduction to the series.
You'll also need an hour
to truly start the
game when you
first pick it up, as the
introduction can be a little long.
My
first introduction to DLC was, not surprisingly, through the Dragon Age series, and I thought those
games (overall) handle DLC well.
My
introduction to the franchise came in 1995 when a friend that lived across the street from me ended up getting the very
first game in the series on his birthday for the original PlayStation.
I was relatively soft on the
first episode of «Resident Evil: Revelations 2» (episodically known as «Penal Colony,» which means someone should probably look into more creative titles) because it was an
introduction to a
game about which I was remarkably excited and optimistic.