Sentences with phrase «fix bugs in the game»

They get exposure to each video game programming niche, and are often used to track down and fix bugs in the game.
A quick rundown from a Gamasutra story on the issue: «The cover feature for the January 2007 issue is «Not Your Typical Grind: Tony Hawk's Downhill Jam for Wii» by Toys for Bob's Toby Schadt... The January issue also reveals Game Developer's 2006 Front Line Awards, as announced in December, which «pays homage to the companies and products that make game development possible»... Another major feature is Chris Hind and Dan Bell's «Setting The Bar» [about choosing your battles when fixing bugs in games!]»

Not exact matches

After the bug fixes with a patch this sequel exceeds the original in every aspect.Better graphics, gamplay and story along with 2 completely different playable protaganists give Dishonered 2 more replay value then almost every triple A title this year.And this time around I did nt feel pushed to play the game in any specific way.I felt that playing stealthily was alot more rewarding then the first entry but i never felt that i was playing wrong or was being punished when i played a full on assault playthrough.Also there are several ending for every playstyle for both characters which really drive you toward a second, third or even forth playthrough and in all the chaos or silence of each level, even on my forth run, I reimagined every situation and experienced different outcomes every single time.Dishonored 2 also contains some of the best level design I have ever seen with the likes of the amazing and masterfully thought out Clockwork Mansion level being among my all time favorites.Dishonored 2 truly is a masterpiece in almost every ascpect!!!
LOL This is crazy that you buy game and must check twice to be sure that it is not broken version, and do efforts to fix it before play.Am actually found bugs in both ID1 and ID2 where Baldurs Gate 1 was fine am completed it without problems and in BG2 am also do nt see any problems.
Bethesda has not treated this game well considering it is there trademark series, they tried to update the game to fix the texture issues among other bugs instead however they did NOT fix the issues and broke resistances to everything which is a key mechanic, also they have not given any word as to when they will fix the texture issues which means it most likely will not get fixed in a long time by which I most likely will have put it on the shelf forgetting about it.
After the bug fixes with a patch this sequel exceeds the original in every aspect.Better graphics, gamplay and story along with 2 completely different playable protaganists give Dishonered 2 more replay value then almost every triple A title this year.And this time around I did nt feel pushed to play the game in any specific way.I felt that playing stealthily was alot more rewarding then the
Thankfully, there are talented fans out there picking up the slack and making the old PC games play in widescreen without stretching and with a variety of bug fixes!
Still, I'd love a Twilight Princess HD version, I think with its darker settings and some tweaking (like fixing that game ending bug prior 9th dungeon) it would look fantastic in glorious HD and they could also utilize Wii Motion Plus since Twilight Princess missed out on it.
Fixed a bug where the game would forcibly shut down if the total number of different types of decorations in your item box and the number of decorations equipped to your armor exceeds 200.
In the meantime the team is working on bug fixes, and once the translated text has been integrated back into the game, a QA phase testing all the new features will commence.
This time Bandai Namco, provided the new patch to fix issues associated with in - game problems like issues with challenge quest, player data, game errors, bugs and battle balance adjustments.
Fixed a bug that caused players who were idle in Assault and Skirmish game modes to be flagged as inactive and removed from the match
From Software and Namco Bandai are finally fixing a year - old bug in Dark Souls 2 that caused weapons in the game to degrade, and ultimately break, at a fast rate.
While bugs exist in any game this really stands out, and should have been fixed.
By the way, this update will bring more than just bug fixes: it will also improve the time it takes for the game to save, as you can see for yourself in the video below:
Earlier this week, ConcernedApe (the creator of the game) announced that the multiplayer update for Stardew Valley was now in QA, with «bugs being fixed at good pace».
The «Quiet Bug» in Metal Gear Solid 5: The Phantom Pain has been fixed for the PlayStation 4 and Windows PC editions of the game, with other platforms following soon, Konami announced this morning.
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights • Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game controls and tooltips didn't match those in the options menu • Removed the possibility to pick up weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
They then courted more controversy when they announced Project Cars 2 shortly after launching the first game, leaving some fans angry since the studio was revealing a sequel so quickly without even fixing the bugs and glitches in Project Cars.
- the developers» main goal was to break conventions, but they weren't sure how far they should go to do so - they took a look at what was core to Zelda games, and decided it was the sense of relief you feel after solving a puzzle - they tried to fix the parts of puzzle - solving people found boring while keeping the interesting parts intact - they wanted people to think outside the box - there are multiple ways to approach / solve puzzles and gameplay challenges - anyone who plays the intro will find a way to enjoy the story naturally - NPCs do have things the want you to do, but don't bug you about it, and you can ignore them if you want - some of the bosses are hidden in plain sight - the Sheikah tribe are key to the story, as is Zelda's blue tunic
- size records for Bugs and Fish - whenever you catch something, its size is recorded - check the sizes of all the fish and bugs you've caught in the Catalog - plant, harvest, and water multiple flowers at once - fixes issue where swapping out your campsite's visitors for quests who had requested special furniture would crash the game - fixes issue where selecting «Please show me!&raBugs and Fish - whenever you catch something, its size is recorded - check the sizes of all the fish and bugs you've caught in the Catalog - plant, harvest, and water multiple flowers at once - fixes issue where swapping out your campsite's visitors for quests who had requested special furniture would crash the game - fixes issue where selecting «Please show me!&rabugs you've caught in the Catalog - plant, harvest, and water multiple flowers at once - fixes issue where swapping out your campsite's visitors for quests who had requested special furniture would crash the game - fixes issue where selecting «Please show me!»
«According to the complaint, defendants» Class Period statements were materially false and misleading because they failed to disclose and misrepresented the following adverse facts which were known to or recklessly disregarded by defendants: (a) Battlefield 4 was riddled with bugs and multiple other problems, including downloadable content that allowed players access to more levels of the game, a myriad of connectivity issues, server limitations, lost data and repeated sudden crashes, among other things; (b) as a result, Electronic Arts would not achieve a successful holiday season 2013 rollout of Battlefield 4; (c) the performance of the Electronic Arts unit publishing Battlefield 4 was so deficient that all other projects that unit was involved in had to be put on hold to permit it to focus its efforts on fixing Battlefield 4;»
Now that the game has succeeded, they did announce one or two paid expansions could be happening in the future but Harebrained Schemes» immediate focus will remain on bug fixes and quality of life improvements in order to address player feedback as much as possible.
Fixing a bug that was non-existent in the Japanese and European version of the game isn't that out there to do and most likely will happen.
Stranger's Wrath HD Update 1.02 has finally been released in Europe, bring 3DTV and PS Move support to the game, offering video recording opportunities, fixing crosshair bugs, audio glitches, and save file anomalies amongst other things.
You can port your entry to a new platform up to 24 hours after the deadline, provided that a) the content in your game remains the same, and that b) only issues and bugs relevant to the platform is fixed.
«Developers can always do more internal QA testing in hopes of catching and fixing every bug... but release dates do need to be hit, and the average consumer has not shown an unwillingness to purchase games with bugs,» Bernbeck said.
If the developers can fix some of the bugs that were left in, the game would be a lot smoother and more enjoyable.
«There are, of course, certain games with major bugs that significantly hinder gameplay and do not get fixed in a timely manner, if ever,» Bernbeck allowed.
Other improvements include fixed bugs such as zombies falling through the scenery and weapon and vehicle fixes acting in accordance with the game's clock as opposed to the real world's.
Thing Trunk launched Book of Demons on Steam Early Access in July 2016 to very positive reviews and has since continued to support the game and its community with multiple updates and bug fixes.
I could tell that when Insomniac began to stop caring about the PlayStation 3 system, they began to create shorter and shorter experiences in the R&C games, and the last game in the series on the PS3 which I had such high hopes for was not even in Stereoscopic 3D, which really depressed me so much that I bought the game, and yet I never even played it, in hopes that a 3D patch would somehow come out for the game, or they would make a game of the year edition, and create an updated version that perhaps includes a fixed up version of Ratchet Deadlocked from all the horrible bugs it has, and give that game AND R&C Into the Nexus full Stereoscopic 3D Support, and it never happened.
There was a bug where some enemies would spawn right on top of you giving you that awesome «insta - death» you really don't want in a game... well, we fixed it!
Fixed a bug where the player's active mission would sometimes fall back to main - game missions when completing other missions in DLC areas.
Ah, patch notes, there is nothing in all of gaming filled with such unintended hilarity as the bug fixes, buffs and nerfs that come with a game...
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
The fact that Sean and the rest of HG have released 9 patches / updates and a press release announcement describing some new features that are going to be in the future just goes to show that they are still actively working on the game and fixing bugs and adding new features.
Another mod gives me a better user interface, plus user - made bug fixes result in a more stable game.
I have no idea how so many people gave this game a perfect score with the game breaking bugs (now fixed), bit of repetitiveness in single player, and the miss or hit AI.
* Logging into the game has been improved * Once into the game the online network experience is now much more stable in all areas * Save games no longer corrupt * Existing corrupted save games will be repaired in many cases * Friends lists are now populated * Invites now work correctly * Clubs have been brought back online * Exploits to gain money have been fixed * Casino access has been improved * Players will no longer lose money because of the Casino bug
For those not in the know, this game was in development hell by a company known as Golgoth Studio, a dev team who pumped out a horrendous sequel to Magicial Drop F called Magicial Drop V on Steam, only to fail to fix so many of the game breaking bugs.
-- All known crashes fixed — Many fixes to reduce lag — Online game performance improved by more than 33 % — Bug that caused Sole Survivor games to end in draw fixed — Bug that caused invisible canister in Retrieval games fixed — Bug that caused Vendetta icon to appear incorrectly fixed — Server Browser can now sort by number of players — Server Browser can now be manipulated with mouse scroll wheel — Fixed bugs related to Friendly Fire settings — Better ability for a game with lag to recover when bandwidth impfixed — Many fixes to reduce lag — Online game performance improved by more than 33 % — Bug that caused Sole Survivor games to end in draw fixed — Bug that caused invisible canister in Retrieval games fixed — Bug that caused Vendetta icon to appear incorrectly fixed — Server Browser can now sort by number of players — Server Browser can now be manipulated with mouse scroll wheel — Fixed bugs related to Friendly Fire settings — Better ability for a game with lag to recover when bandwidth impfixedBug that caused invisible canister in Retrieval games fixed — Bug that caused Vendetta icon to appear incorrectly fixed — Server Browser can now sort by number of players — Server Browser can now be manipulated with mouse scroll wheel — Fixed bugs related to Friendly Fire settings — Better ability for a game with lag to recover when bandwidth impfixedBug that caused Vendetta icon to appear incorrectly fixed — Server Browser can now sort by number of players — Server Browser can now be manipulated with mouse scroll wheel — Fixed bugs related to Friendly Fire settings — Better ability for a game with lag to recover when bandwidth impfixed — Server Browser can now sort by number of players — Server Browser can now be manipulated with mouse scroll wheel — Fixed bugs related to Friendly Fire settings — Better ability for a game with lag to recover when bandwidth impFixed bugs related to Friendly Fire settings — Better ability for a game with lag to recover when bandwidth improves
An option menu (controls, volume adjust, turn off battle music, and so on) New harder difficulty Unlockable Character bromides (art) Director's Commentary (question marks scattered through the game that you can examine for information about the game's creation) Monster compendium Text for each monster Additional dialogue and descriptions in maps (bookshelves, tombstones, etc.) Extra Optional Superhard dungeon Various bug fixes Rebalanced many character abilities & monster stats»
Fixed bug where offline only modes (i.e. Speed and Style) don't pop up in the game lobby mode list if was played previously to entering the lobby
You can join this test by requesting a game code in the Cobalt discord, and by that help us find and fix bugs.
Over the past couple weeks we decided to optimize the game in a few areas and fix several of the bugs listed by Beta players (most of which shipped with build 3087).
That, plus title updates with bug fixes and additional content, is one of the benefits to trolling for hidden gems in the indie games catalogue!
It took a really long time to complete, mainly because it was my first game and I really had no idea of how to do most of the things required, and even when I thought the game was finished there was always a bug to fix or performance to improve, so what Brad said in this post really hits home.
-- Fixed a bug that caused you to secretly not be in the matchmaking queue when it looked like you were, then if you cancelled search, the game would crash.
In those 24mb you'll find trophy support, some bug fixes like the GOAT freeze and also a solution to the problem with the in - game notifications regarding friendIn those 24mb you'll find trophy support, some bug fixes like the GOAT freeze and also a solution to the problem with the in - game notifications regarding friendin - game notifications regarding friends.
a b c d e f g h i j k l m n o p q r s t u v w x y z