The overall quality for this game is already pretty high for a recently released early access title, however there are a few problems that I would like
fixing in future patches.
This is a step down from the offline multiplayer and hopefully something that is
fixed in a future patch.
Aside from a few minor technical issues (they should be
fixed in a future patch) and less than impressive visuals, Velocity Ultra is perfect for PlayStation Vita owners who want a fun, fast - paced, and just overall awesome game.
The icon shown to players on the Mission Rewards screen is incorrect and will be
fixed in a future patch.
I'd like to
fix this in a future patch.
Not exact matches
Here
in the land of disc - gaming, players are going to be stuck with broken game consoles that need to be updated with new
patches,
fixes and firmware every day while, as usual, the
future will arrive first
in Japan.
The game will get more
patches and free DLC along the way so it might get
fixed in the
future, but even
in this current state, I believe that ARMS is a game that's not hard to recommend.
Also, bizarrely, tapping the Vita screen 5 times when you are playing on remote play will
fix problems which is a bit like knowing which brick to tap to get into Diagon Alley... You can see the full list being addressed
in future patches below.
While the severity of the frame rate can't be denied, the developers have atleast acknowledged the issue and are working on a
fix for it so hopefully they are able to
patch it
in a
future update.
But when it is all said and done, these issues could be
fixed with a
future patch, thus leaving a superb little horror experience for those with patience and nerve to poke around
in unsettling environments.
This is something I think will probably be
fixed in a
patch in the near
future so again not much of an issue.
«At Creative Assembly we are working flat out to
fix the 2 % of ROME II players reporting technical problems, it is a minority of cases but it's a minority we remain very unhappy about and are doing all we can to get them
in - game as fast as possible with the entire team working on a series of
patches that will hit weekly for the immediate
future.
And sure,
in the «release now,
patch later» world that is the modern day gaming industry, it's more than likely that these issues will be addressed
in the
future, but the fact remains that these issues should be
fixed before launch.
The fact that Sean and the rest of HG have released 9
patches / updates and a press release announcement describing some new features that are going to be
in the
future just goes to show that they are still actively working on the game and
fixing bugs and adding new features.
I hope these issues are
fixed in the near
future, but as of the time of this writing, there is no
patch or update for the 3DS version of the game.
Russian subtitles have also been added to the game through this
patch, and Ninja Theory says that they are «continuing to monitor reports of issues
in Hellblade and will be working on additional
fixes for
future updates».
* Added AMD Radeon support (Please note — the NPC dialogue lip - sync will be enabled
in a
future patch) * Improved performance significantly *
Fixed glitch when changing resolution * Improved mouse scroll speed
in map menu * Disabled SSAO and AA options (TBD) *
Fixed minor rendering issues *
Fixed screenshots capturing *
Fixed crashed related to audio driver
The few bugs I've encountered and the prolonged load - times mentioned by others are due to be
fixed with an online
patch in the near
future, but the problems that currently exist (as of 17/09) are,
in my experience, so minor as to have barely any impact on your playthrough.
In a fresh move to further shore up security, Microsoft is providing Intel's Spectre fix for PCs with Skylake processors running Windows 10 — with further patches to be delivered for older generation CPUs in the futur
In a fresh move to further shore up security, Microsoft is providing Intel's Spectre
fix for PCs with Skylake processors running Windows 10 — with further
patches to be delivered for older generation CPUs
in the futur
in the
future.
Google on Tuesday detailed the contents of its September 2017 Android Security Update, revealing a number of
fixes and
patches that are set to start hitting the Pixel, Pixel XL, and compatible Nexus devices
in the near
future, if they haven't already.