Kill the horde of Skull warriors and collect the ectoplasm to set up towers and defenses whenever the magic stones light up: CATAPULTS, to throw
flame to the enemy; BARRICADES, to block the attackers in their path; BARRELS, to shoot fire
arrows and explode them in the middle of a skeleton legion; POISON PLANTS, to hit the warriors and slay them slowly while they walk... There are diverse types of magic energy to use at war: LIGHTNING, to defeat targets with metal or steel armor; FIRE, to burn light armor troops and blow up the exploding barrels; ICE, to turn your victims into ice cubes and slow them down; POISON, just one drop and the victim will succumb little by little to its toxic effects; STUN, to shoot and make their heads spin and leave them stupefied; EXPLOSIVE, to send everything flying with its strong TNT head... Use all with the different kind of
arrows and
do individual, radius or multiple damage.
«Rockets was designed by me to just be fun to fly and swoop around, but Kim Voll put a lot of work into making sure there was a large depth of mechanics you can learn and iterate on, improve your abilities, discover new things your rocket can
do and map those onto your consciousness But when you first pick it up: You understand that the
arrow - shaped - rocket flies forward when
flames shoot out the back, and what goes up must come down.