Upon starting Kung Fury, players are immediately greeted by a «90's arcade monitor on -
screen, complete with the classic «Insert Coin»
flashing and a list of player controls.
[citation needed] In Zelda II: The Adventure of Link, the
screen turns red
upon the player losing a life, whereas the original employed a rapid
screen flash (Nintendo has yet to use such an effect since the Dennō Senshi Porygon incident in 1997).