Not exact matches
Combat plays out in Dragon Quest-esque
battles, yielding turn - based strategy and simple sprite based attacks over
flashy cinematic cutscenes and summon effects.
It also featured some of the more
cinematic battles in
flashy QTE - focused events.
Combat plays out in Dragon Quest-esque
battles, yielding turn - based strategy and simple sprite based attacks over
flashy cinematic cutscenes and summon effects.