Not exact matches
swaps out tag
team assists in favour of letting players call their second character whenever the time is right — mid-air, mid-combo or even mid-animation — to pull off devastating
attack strings or execute precisely timed finishers, all with
flashy animations and battle cries which do justice to the unlikely cast of comic - book heroes and video game icons assembled.
The general fighting mechanics are as fast, frantic and combo - heavy as ever, but Infinite swaps out tag
team assists in favour of letting players call their second character whenever the time is right — mid-air, mid-combo or even mid-animation — to pull off devastating
attack strings or execute precisely timed finishers, all with
flashy animations and battle cries which do justice to the unlikely cast of comic - book heroes and video game icons assembled.
Between easy - to - execute combos, cinematic cut - ins on «Lethal Blaze»
attacks that run the gamut from awe - inspiring to adorable, and assist mechanics that allow for up to six on - screen characters at a time, the development
team at EXAMU ensures that combat in Nitroplus Blasterz: Heroines Infinite Duel stays fast and
flashy.
Between the easy - to - execute combos, cinematic cut - ins on «Lethal Blaze»
attacks that run the gamut from awe - inspiring to adorable, and assist mechanics that allow for up to six onscreen characters at a time, the development
team at EXAMU — best known for their work on the popular Arcana Heart series — ensures that combat stays fast and
flashy.
Between easy - to - execute combos, cinematic cut - ins on «Lethal Blaze»
attacks that run the gamut from awe - inspiring to adorable, and assist mechanics that allow for up to six onscreen characters at a time, the development
team at EXAMU — best known for their work on the popular Arcana Heart series — ensures that combat stays fast and
flashy.