For example, children classify
objects (stacking blocks by shape or sorting them by color); measure things («This cloth isn't big enough to cover the table»); count just about anything (coins, candy, people, toys, and so on); transform
objects (stretching dough and making a
flat circular shape); recognize patterns and shapes (building a symmetrical structure by putting a two unit block over two blocks); and explore spatial relations (finding a location or following directions).
The first
object encountered in the installation is a large black cone rising up from a
flat circular disc: a witch's hat blown up to the size of absurdity, referencing both lighthearted escapist fantasy as well as the historical trauma of persecution.