Moving onto deployment into the game's single map (the PC's second map is en route), performance continues to be a struggle, kicking off with a prolonged stutter before moving on to 15 - 20 fps territory as the transport plane
flies above the map.
Not exact matches
MBARI's yellow, torpedo - shaped seafloor -
mapping AUV spent two days
flying about 50 meters
above the bottom of the Basin, using sound beams to
map the depth and shape of the seafloor.
It might seem easy to stop Ebola reaching the rest of the world: simply stop people
flying from infected to uninfected countries (see
map above).
«By making flight and noise information available on the internet, people can go online and use the system to find details of a particular flight (airline, aircraft type and destination), locate their property on a
map and calculate the height that the aircraft was
flying above and the distance from their property and if they have a comment or concern about a particular flight they can report it to us using the same system.»
«I think it's pretty staggering that you can be in a jet
flying fast and high
above the clouds, looking past the mountains to the city below you and then hit eject and parachute out over the
map, seeing the world sprawled out beneath you and knowing the level of detail that exists across everything you can see.»
You have plenty of room to
fly around in but the illusion I mentioned
above will see you getting plenty of flash warnings about running to the end of the
map; space has limitations.
That
map shows you at a glance which cases have been cited the most (those are the largest circles in the screenshot
above), how in - depth the treatment of the cited case is (thicker the line, more in - depth the treatment), and allows to change the date range and jurisdictions on the
fly.