Not exact matches
Racing mechanics also receive substantial changes in Reckless Racing 2, exchanging the «
floaty» and hectic
feel of the original for a driving system that imbues much more
control to the player.
The ride quality verged on
floaty, but the car never
felt out
of control.
Controls can be janky to learn due to the
floaty nature
of this anti-grav racers, but
feel satisfying once mastered.
However, the physics
of the boat often
feel «
floaty» (Sorry, pun couldn't be avoided) and you'll realize it's quite common to lose
control of your boat, especially at higher speeds.
Between each round, players were asked to describe their perceived
feel of controlling the avatar, as well as rate it in categories such as how «fluid», «
floaty» and «twitchy» the game
felt.