Also, the multiplayer is part of the long - term exploration we're doing, not the
main focus of the games in the making right now.
It seems that the
primary focus of this game is on humour and puzzle solving over brilliant stories and in this respect it does its job brilliantly.
It appears that the western version will be exactly as the Chinese one with co-op and player versus player being the
core focus of the game.
A seemingly
large focus of the game is multiplayer, which can be played using the matchmaking system or by inviting friends to custom games.
It's not all exploration and puzzle solving though, with a
big focus of the game being placed on combat too.
Unfortunately, that isn't the case as more effort was put into making a new character the
central focus of the game's story and gameplay.
Thrilling pursuits are the
only focus of the game, because the free roaming aspect and the on - foot sections are not enjoyable.
The main
focus of a game like this should be to make it able to actually play properly and sadly this version of the game is not that.
Previously it's been stated that although scale would be a
massive focus of the game, it would not be the only focus of the actual gameplay.
The editorial direction a particular site takes will dictate the purpose and
focus of game reviews and whether a score is necessary.
With the
main focus of the game being the upgrade of abilities and statistics via gold, levels are filled with coins and gems.
The developers said that their first title is in full 3D with AAA - quality assets and design, with strategy being a
core focus of the game.
While the puzzles in this point and click adventure are incredibly simple, with the solutions always being placed next to the problem, the main
focus of the game seems to be the story and humour that runs right from the beginning to the end.
Story mode is the major
focus of the game featuring a separate story for each of the 4 characters (2 available at the start, 2 unlocked) which can be played through in roughly 2 - 3 hours per.
What sets BF4, and its predecessor, apart is the squad -
based focus of the game and that is what BF4 is all about, it's all about «teamwork».
The
increased focus of game design on monetization has made game designers into sellers of goods but game monetization does not exist in a simple free market.
If graphics are all the claim these games have, then I have a lot of fears about the
future focus of game development...
But it does work out well and the story is engrossing to the point that if that was the
sole focus of the game, instead of all the mess that was created with the gameplay design, Murdered: Soul Suspect would be better off.
As a whole, the story, attitude and
overall focus of the game is much better this time around than what we've seen from the two «THUG» games.
The
multiplayer focus of the game appears to be in - line with the direction the industry is headed, with games - as - a-service and competition a priority over a single - player narrative experience.
While you can eliminate your opponents by spraying them in ink, the main
focus of each game mode is to cover as much area as you can with your own team's ink, all while trying to keep your opponents from doing the same.
, actually take advantage of hitstun and managing the chain gauge, and works well in keeping a solid
rhythmic focus of the game alongside swapping paradigms.
So far, a
staple focus of their games has been «user - generated comedy» where they allow players to create hilariousness in their games through game mechanics.
Well, let me rephrase that — it is the
current focus of the game, but I can see the potential for continued evolution of gameplay should BIS and the user community commit to supporting Take On's further development.
These artefacts are not the primary
focus of the game narrative and their religious, social and cultural significance is rarely given a second thought after they're acquired.
While the gameplay looks great, and really does need to be a
huge focus of the game, this area is Bioware's biggest strength for me and I want to see it return in Anthem.
Homecoming's creators made the decision (some would say mistake) of turning combat into a major
focus of the game when traditionally this has never been Silent Hill's strength.
The
real focus of this game is the combat aspects with more realistic power - ups and weaponry than what you would find in Mario Kart or similar games.
you'll also have no way to get around on planets which has become a fairly
big focus of the game with the latest still in ptu milestone 3.0.
It will also offer unlimited Daily Events and Championships, which sounds to me like multiplayer will be a
central focus of the game, but let's hope it's actual multiplayer and not the usual «racing with ghosts.»
We started using the term «Lite - RPG» elements, because we knew that although there were elements in the game that were geared to an RPG style of gameplay, it wasn't the
primary focus of the game, more of a supplement.
«The
core focus of the game has been the multiplayer balancing and the team has been ready for that from the start,» Deniele explains.
... That's not the
main focus of my game, but if the ball is thrown to me and I'm open, I want to be able to hit the shot.»
Developer Insomniac Games have promised Spider - Man's private life will be a
major focus of the game, and, in a new interview with Game Informer, they provided a few new details about their version of Peter Parker.
But
the focus of the game, the main story, is centered on assassination.
Salty and savory are
the focus of game day where there is no shortage of chips & dips that are begging to be paired with a cold beer, and then those nibbles are followed by tacos and pizza.
With
the focus of this game clearly honing into fan's interest in the NBA offseason and the intricacies of financially building and maintaining a dynasty, the 2017 Collective Bargaining Agreement will be featured.
Pogba, who had been the focus of the build - up with Guardiola's claim that the midfielder's agent, Mino Raiola, had offered him to City in January, suddenly became
the focus of the game, latching onto Ander Herrera's chest - down and then heading in Alexis Sanchez's lofted pass forward.
Phrases with «focus of the game»