While the puzzles in this point and click adventure are incredibly simple, with the solutions always being placed next to the problem, the main
focus of the game seems to be the story and humour that runs right from the beginning to the end.
However,
the focus of the game seems universal — not preferring quantity over quality considering the in - game bonus content.
Not exact matches
Many
of the possible apps the two co-founder brothers described during a press briefing
seemed to
focus on interactive mobile
games like scavenger hunts, in which fans can get rewards for performing certain actions during a sporting event, like buying some food or tickets.
everyone
seems to be in a rush to do interviews especially after the Man u
game... its a big big win for us seeing as we have not had one over them in 4 years but in the name
of all that is good this is AFC we are talking about and no matter how crucial a win is against one
of our biggest rival we should just move on and
focus on the next
game and stop behaving and acting like a newly promoted side that caused a big upset by beating one
of the favorites for the title... at the end
of the day its a very important win but its still 3 points....
Am really optimistic with this team this season every player
seems knowing his responsibility the defenders were upto the challenge throughout the
game and I can dare to say that we won the
game there, the manager now can
focus on our offensive part
of the
game by bringing in one proven striker someone like benzema could do the job I think!!!
Although I've found it very cathartic to speak, vent and end occasionally rant about all things Arsenal, we need to act carefully and intelligently right now or we're going to get played by this club even worse than at present... the pro-Wengerites and the suits, who represent a considerable proportion
of the season ticket holders, don't want to believe that there is no plan and that Wenger has mailed it in for several years now or that things are going to get much worse before they get better... why would they... many have spent a considerable sum buying some
of the highest priced tickets in the World... they want to have a front row seat to see something special and to be seen doing so, which simply provides ample justification for the expense and the time invested... to many
of them, Wenger is the sun in their soccer universe... his awkward disposition, misplaced arrogance and his utter lack
of balls makes him a rather unusual cult figure, but the cerebral narrative
seemed to embolden those who already felt pretty highly
of themselves... many might not even
of really liked football that much before his arrival and rarely
games they weren't attending... as such, they desperately believe that Wenger, and only Wenger, can supply them with their required fix... if he goes, they were wrong and that's a tough pill to swallow... they would have to admit that they were duped... they will definitely resent whoever made them feel this way, but
of course it will be too late by then... so when we go overboard with ridiculous comments bordering
of anarchy, it scares the shit out
of them and they shift their blame towards us rather than at those who really perpetrated this act
of treason... we aren't the enemy... we simply woke much earlier and the reason our comments have gotten more vile in recent years is out
of utter frustration... in order for any real change to occur at this club we need to bring as many supporters as possible with us or the big money interests will fade and our ultimate objective will be lost... so it's time to
focus on the head instead
of the heart for now
It does
seem as though Arsenal have finally found the right balance and have learned some painful lessons about starting
games slowly (a la Stoke) us
focusing too much on the attacking side
of the
game when we should be solid and compact (a la Anderlecht).
Momentary lapses in
focus made him
seem a bit lost initially but later, he found his stride and had one
of the best
games in an Arsenal shirt.
It
seems like the
game is slowly moving away from the traditional striker and towards the more loosely - defined «forward» as the
focus of attacking play.
We are now just a point ahead
of Middlesbrough, who have a
game in hand, and two points in front
of Brighton, but the big news in the Championship
seems set to
focus on Blackburn Rovers and the future
of their manager Paul Lambert.
Seems HIllary should have hired better strategists who knew the rules
of the
game because she
focused on the wrong states and places.
The latest from publisher Acttil
seems to be
focused on capturing those new to the genre, or at least those who were intimidated by the difficult nature
of Experience's
games.
I still du n no about this one, I really liked HW (still the exception though as far as musou goes) and I love Fire Emblem, but this
seems to play a lot more like a run
of the mill musou
game than HW with its almost incessant
focus on bosses and mini-bosses, Zelda - related gadgets and a host
of wildly different characters.
The
game's arcade nature
seems to
focus on its competitive aspect, taking away from the fun
of playing a rhythm
game with your friends.
At the risk
of sounding like I'm searching for a
game that Surviving Mars never claimed to be, I do feel the emphasis
seem wrong, or at least out
of focus.
A rhythm
game based on an RPG series
focusing on an extremely narrow selection
of music
seems ripe for a
game that's more gimmick than gratification, but I was extremely surprised at how much joy I got from most
of the time I spent with it.
This year it
seems to definitely be more
focused on realism and yet you can still see some arcade elements lagging in different areas
of the
game.
Given the previous
game's
focus on exploration and mystery it
seems likely that they'll be part
of the core experience here as well.
Criterion have
focused a lot
of attention into the PS Vita version and their promise
of a decent conversion
seems to have paid off — the first review in is an 8/10 from Pocket
Gamer.
Given their previous
game's
focus on exploration and mystery it
seems likely that they'll be part
of the core experience here as well.
Interestingly, the
focus on a 3D
game seems to be geared more toward the Wii U rather than the 3DS, however it is not out
of the question that Renegade Kid plans to continue developing for the 3DS, as well.
That means the same Mercedes MFA platform as the A-C lass and no doubt many
of the engine options, so Infiniti should be on the
game from the start, although they do
seem to be trying to differentiate the Q30 from the A-Class by claiming it is more
focused on driver enjoyment.
It would have helped to know the
game was different from the others in the series, and it would have helped to
focus on the theme and «feel»
of the
game, but instead the commercial just
seemed like some obnoxious thing that got played over and over so that I didn't even bother to mess with it.
One reason why old
games are able to resonate with me so much even now is because
of how
focused their creative vision
seems to come through on such limited hardware.
I know you and I have had this conversation before but Phil and Mike have turned the console areoind from it's initial showing those years back and from the * rumors * and other sources they
seem to be
focusing on trying to get the
games situation taken care
of.
Despite the fact that many people
seem to believe this is merely an updated Encyclopedia, the layout
of the pages, alphabetically organised entries, compact design and
focus on the
games and not the overall universe all clearly indicate that this isn't a book intended to be read from cover to cover, though it can be, but rather a reference book to be kept close at hand while your playing the
games so that you can quickly and easily look up an entry that caught your eye in the
game.
While I can enjoy those aspects in the SP career mode
of a
game like Forza, basically crafting and creating a car from different upgrades and tweaking it all to handle as good as possible, Driveclub
seems to really just
focus on the core - aspect
of RACING, and does that very well (IMHO).
The
game seems to borrow elements from Team Kirby Clash and Team Kirby Clash Deluxe, although several new
game modes (some
of which don't
seem to
focus on combat) are present within the trailer.
With
games like Overwatch, Call
of Duty, and other online shooters dominating the market, players
seem to be more
focused on simply killing other players rather than playing the objective.
Harry Potter: Hogwarts Mystery also
seems to be story - driven and to
focus on adventuring, which is refreshing from the repetition
of most mobile
games.
We had never played a
game that was so
focused on team play before, and to this day, it's a formula that
seems to get passed over in favor
of the more frantic, lone - wolf encouraging online shooters that glorify individual achievements.
Speaking
of the main story, the main story in Destiny 2 has more humour in it and never feels as depressing as the first
game seemed to
focus purely on.
There is still plenty
of negative feelings towards the
game online, but it
seems that mechanically it's more than sound with interesting crafting options, a
focus on team play and an intriguing (if dusty) setting.
I've not played enough
of the
game to know if that's ironic or not, but with a
focus on player - versus - player combat and rare cards that
seem much more powerful than common ones, I'm leaning towards yes.
With that being said, one
of the
game franchises that actually
seemed to play better online along with offering a substantial and fully realised single player experience, to me at least, was the Rainbow Six series; I quickly became enamoured with the tactical, squad - based gameplay and
focus on actual teamwork being necessary for survival rather than being able to run off and lone wolf everything.
A lot
of the
game seems stealth
focused with you being able to get up in the rafters and move around quietly to get the drop on unexpected enemies.
Quantum Break is easily the best looking
game on the One to me personally, so it's a tough choice, but The Order just seems poised to focus on the meat of the experience that matters: the G
game on the One to me personally, so it's a tough choice, but The Order just
seems poised to
focus on the meat
of the experience that matters: the
GameGame!
While having actually executives with video gaming experience may
seem like an obvious necessity, many studios in the past have flourished with executives with zero
games experience, most notably former Nintendo president Hiroshi Yamauchi, who had never played a video
game before shifting the company's
focus to the realm
of electronic entertainment.
On the one hand, his academic work
seems to
focus on the structure and mechanics
of games often referred to as formalism.
Occasionally the zany
focus can slide a bit too far, with sections
of the story or relentlessly difficulty levels that
seem to be there to amuse the developer rather than
gamers, showing it can be a thin line between parody, satire, and self - indulgence.
We felt the concept
of an arcade - style, highscore
focused game deserved a pure, HD treatment, free
of microtransactions and with a
focus on depth — and our customers
seem to agree.
Nintendo's plans for retro
games on Switch don't
seem to include the Virtual Console, and at the time
of writing the company is going to
focus on 8 - bit titles when its online subscription service launches this September.
The
game also
seem focused on a very narrow activity in a small closed
of scene, which is sort
of an extreme version
of what I give as a practical advice in the paper.
The second
game type is Border Battle, which
seems to be more
focused on finding and defeating your opponent's team
of ninja.
SeanNOLA's Pick: The good folks behind Serious Sam
seem to have a simple philosophy:
of you boil a
game type down to a few core elements and
focus all your effort into polishing them, you'll end up with an overall fun (if also goofy) experience.
The specifics
of the
game were kept vague, but it
seemed to
focus on having your own crew
of friends and your own pirate ship.
The offer
of in -
game cash purchases would
seem to suggest that the multiplayer component
of Grand Theft Auto V will make acquiring and spending money a
focus.
Metroid Prime Federation Force for the 3DS is a multiplayer -
focused Prime
game which
seems reminiscent
of Metroid Prime: Hunters on the original DS.
Seeing as racing is only one aspect
of a much larger
game it
seems strange that Hello Games would choose racing as their multiplayer
focus, rather than on coin hunts or trick runs.
You've lost
focus of everything but
games it
seems.