Sentences with phrase «focus on the next game first»

Lets focus on the NEXT game first, which is crucial for our ucl aspirations and ucl is too short and has the opportunities counted.

Not exact matches

Chelsea is not our next game we should focus on Koln first and when we meet Chelsea on Sunday we will cross the bridge, Chelseas game will be tough but they are beatable and it's not as if we haven't done it before, we still did it like 5 game ago against them if I am not mistaken... I just wan na see my beloved Arsenal perform well on ALL front.
Good game from the lads and good away win, Monaco qualified in the first leg, a come back was always going to be miracle... now lets focus on the next game and keep the results coming.
As for Real Madrid, all focus will now be put on next week's game for the UEFA Champions League quarter - finals first leg, against Galatasaray.
Even though the game runs at shiny 1080p60, I don't think 343 Industries is focusing much more than it should on graphics, as fans have huge expectations for what concerns gameplay and story in this first next - generation chapter.
If the speculation that the next entry is indeed before the events of the first game, we can infer that the next game will focus on Marston and his crew before they disband.
The conference will focus on their 4 big first party games that are set to launch next year and beyond.
Being fair though, you see all the praise for half done jobs, more focus on BC and basically simpering about how good everything from Microsoft is on just about every forum / comment section from loyal fans... If their customers stopped accepting mediocre first party, then live services and the next bit of tech to come along, and while Xbox starves itself of top quality fp games, then they may get something better.
The Plague is currently finishing pre-production, and will be presented through a first version of the game at What's Next de Focus on February 1st and 2nd in Paris.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Advanced Warfare will be the first game focused on next gen and will be released on PS4, Xbox One, PS3, Xbox 360 and PC on November 4th.
We are sure we will match their expectations with the release of our next title.â $ Focusing on the 100 Year War (a savage yet fascinating conflict) and featuring a whole new graphics engine and gameplay mechanic, we're thinking Slitherine have listened to the critique directed at the first game and may surprise us all with this new Great Battles edition.
Originally positioned as one of the first (if not the first) big titles for the next generation of game consoles, it has drawn the focus on many, even months after its initial delay.
Next is planned new content focusing on secondary guest characters like Iris and Aranea, who truthfully could easily be slotted back into the party at almost any point during the first half of the game.
The game is all about learning patterns and knowing what's coming next — and your first time through you'll find yourself focusing more on the world around you.
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