Sentences with phrase «focus on the game without»

A closed ear cup design with plush circumaural padding creates superior sound isolation so you can focus on the game without being distracted by ambient noise.

Not exact matches

With 5G allowing users to receive information without the need to process it as well, Kagan said, game developers could focus on developing games with the knowledge that many users will be able to run them at their fullest.
I don't doubt I could have grown the site faster by building links, but it's important to realize that link building is just one option among many others that SEOs have available to them, and you can succeed without it if you focus hard enough on the rest of game.
Lets focus on da next game without blame games.
We can then focus on looking upwards in the table without getting nervy come the last few games.
We came second to Leicester mainly because of the much greater demands on the squad from our competing intensely on 3 fronts, playing 2 tough games every week without any respite — whilst Leicester had only the League to focus on, with only one game a week and crucially were given 2 weeks off to rest and recover their energy levels — over a period in which we were handicapped by many injuries, loss of form and confidence to key players whilst Leicester had no such handicaps.
It's time for baseball, in tandem with expansion, to focus on quality over quantity and reduce the number of regular season games so that (a) the front - end of the season is more likely to played under more favorable conditions than it currently is and (2) the determination of the sport's champion is played in conditions that showcase the championship and let it be determined without exposing those games to weather extremes.
Much of the attacking attention has been focused on Alvaro Negredo, with the Spaniard having gone seven games without a goal since opening the scoring against Stoke City on the opening weekend of the season.
It is a bit of a balancing act, but can Arsenal fully focus on this Barcelona game without letting a bad result get to us too much?
It's a cool way to see just how the games have changed and improved over the years, without having to focus just on hot laps and racing footage.
The squad for Valencia FC Barcelona After exiting the Champions League, FC Barcelona are focused on the domestic league, a competition in which they remain unbeaten and with the option to beat Real Sociedad's record of 38 games without defeat.
Both picked up impressive home wins, crucially without conceding away goals, so they can focus on what is still a meaningful game with regards to local bragging rights beyond the 90 minutes.
United's focus will now shift to the Premier League game against Everton on Sunday where they will have to cope without the presence of star midfielder Paul Pogba, who suffered an injury against the Swiss side.
From circle time games focusing on self - esteem, bullying and helping others out to whole class secret agent projects that encourage kids to do things for others without them even noticing, this pack is full to the brim with inspiring ideas!
Without the need to windows and then decide of what Although it focuses on only a single situation, Daydreaming with Keeley has probably the most complicated structure of any dating game.
RACE Pro is an upstream game, without any redundant option, totally focused on gameplay mechanics.
Perfect controls, highlights from all the previous games, a perfect focus on multiplayer fun without sacrificing the enjoyment of the single - player and a great presentation to finish it all off.
This isn't the full fledged Nintendo Direct everyone was expecting, and it is one of the first times Nintendo has dropped a Nintendo Direct without prior warning without it being focused on a specific game.
«The power and flexibility means that we can focus our efforts on making Tekken 7 the best possible game without worrying about spending time creating a stand - alone graphic engine,» said Katsuhiro Harada, Tekken series Game Direcgame without worrying about spending time creating a stand - alone graphic engine,» said Katsuhiro Harada, Tekken series Game DirecGame Director.
The game is designed well enough so that if you want to play without focusing too much on this power, you can, but if you expect to find all of the secrets hidden throughout the game's many worlds you'll have to take advantage of this power.
In Happy Home Designer, the gameplay is all focused on the interior decorating aspect of Animal Crossing without the other chores of the game.
It really does sound like Ubisoft: The Open World Game, in that it (and all of them) focus on giving «content» without giving any thought to making that content actually interesting.
Like Vigil Games» did with Darksiders II, Arkane Studios wisely made the decision to focus on the breathtaking single player campaign, rather than waste time and resources on the pointless online deathmatch that so many can't seem to live without (to the detriment to many a game).
The musou games are built for the officer classes, not privates: focus solely on sword - to - sword combat without a crow's eye perspective and you'll soon lose.
Instead of zipping through levels and making decisions on the fly, Tropical Freeze requires focus and patience... It's what keeps the game challenging without crossing into the territory of frustrating and unfair.
Without this higher context, games can actually make a training course counterintuitive by removing learners» focus from the task at hand and fixing it on something arbitrary.
In fact, the Kobo's strict focus on reading — without Internet access or the ability to play games or apps, for example — might appeal to some people, as might its simple interface (a power button, 4 side buttons, and a 5 - way joystick).
«The power and flexibility means that we can focus our efforts on making Tekken 7 the best possible game without worrying about spending time creating a stand - alone graphic engine.
One thing I took from MHW being my first MH game is that MHW focused on making the game as accessible as possible for first timers without taking away the essence of what makes a good MH game.
«By creating a game built around the central concept of co-op gameplay, we're expanding the series to new audiences without compromising the rich lore and fantasy of the Sacred universe,» is what Remy van Leeuwen, Brand Manager of Deep Silver, had to say about this focus on co-op.
He's actually looking forward to the next product by Itagaki himself as well, but Team Ninja will keep working as they have been — in the new mindset, without the braintrust, focused on making good games.
It's absurd, really, because if a videogame can be singleplayer only and people can become irate at a multiplayer element being tacked on, then a game should be able to focus on the multiplayer without tacking on a singleplayer portion.
Because of this, players can enjoy the game without knowing anything about the past Zelda series games, and it's a game focused on discovering what the game is about.
Included in the standard retail edition is an extra module that lets players alter when the impact will occur, or even stop it entirely, but for this review I'll be focusing on the core game because frankly there's enough to talk about already without adding a new board to the mix as well.
The final mode is Story mode, which tones down the combat difficulty so you can simply focus on working your way through the story and enjoying the game without worrying about getting your head blown off.
I must admit this was a turnoff at first, but I actually found that I got used to it the more I played, and got the hang of a few tricks as well — in all honesty, while I feel that Sonic isn't as fast as he used to be, it's because the game has more of a focus on maintaining speed and learning how to navigate the level without losing it.
Yet again, a full console release would be nice, but placing this on a handheld makes more sense from a value standpoint, allowing the developers to focus on creating a tighter story without having to worry about the overall length of the game and the bonuses needed to pad out a console release.
This means waiving those features that would limit the game's target and focus on what's attractive to most players without necessarily making the games easier or shallower.
Instead of focusing on formation and army variation, it often feels as if the game is happy to let you select all of your units and order them into an area, letting you sit back to witness the spectacle of battle without worrying about the nitty gritty — Halo Wars 2 sure is a pretty - looking game, after all.
I'm tired of these clones and unoriginal games that JUST focus on the survival aspect without a reason or real goal.
In the run up to E3 2014, Phil Spencer, head of Xbox assured fans that their E3 showing would be squarely focused on games and to that end, similar to last year, Microsoft kept that promise as viewers enjoyed back to back games without all the overly - long rambling or TV talk that plagued the latter part of Sony's E3 show.
Despite the fact most science fiction games at the moment focus on getting in a space ship and flying to other planets, Alien Isolation focuses on being trapped «Isolated» on a space station without escape.
While Call of Duty: WW2 is a multi-million dollar game, there will be a focus on the allies yet again, without a look into the Axis powers.
Also given how incredibly popular Fortnite now is, throughout the whole gaming world, TimeWarner would be able to again focus on the $ 46 billion a year gaming industry without actually needing to develop or publish a game itself.
The focus on hardcore players upset people, and obviously gamers wanted to enjoy content and explore without taking weeks to be able to survive in those areas.
Much of TGC's work on Journey has been focused on designing feedback that supports the game's ethos without dictating the player's behavior.
However, without a doubt, the center pillar of the game was the focus on cooperative play — the idea that all players are working for a common goal.
Customisation's are available for all weapons in the game so you can alter your play style in accordance to your arsenal, Revelations focuses on you being swarmed from all angles to induce fear, rather than having the Ooze too bulky to defeat without considerable effort.
However, the turn of things could not be easy as the player advances, so it's advisable to play the full game at least one time without focusing on the story before going after the good ending, only to increase the character's status level.
In Happy Home Designer, the gameplay is all focused on the interior decorating aspect of Animal Crossing without the other chores of the game.
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