Instead of focusing and talking about top 4, perhaps we should
focus on our next game against Leicester.
We need to learn from this game and
focus on the next game against Sunderland.»
Every player is
focused on the next game against Newcastle and we want to win and finish in at least fourth place.
Not exact matches
There has been and will continue to be an awful lot of talk among Arsenal fans and in the football press about various behind the scenes goings
on at our club, but right now the manager and the players need to
focus on the
next match and taking all three Premier League points from our home
game against Manchester City.
We have two home
games so let's
focus on the
next one and we can secure that
on Wednesday
against Sunderland.»
With Liverpool losing 1:2 at home
against Palace this is a fine weekend for us, but we need to keep our heads cool and just
focus on the
next game.
everyone seems to be in a rush to do interviews especially after the Man u
game... its a big big win for us seeing as we have not had one over them in 4 years but in the name of all that is good this is AFC we are talking about and no matter how crucial a win is
against one of our biggest rival we should just move
on and
focus on the
next game and stop behaving and acting like a newly promoted side that caused a big upset by beating one of the favorites for the title... at the end of the day its a very important win but its still 3 points....
Chelsea is not our
next game we should
focus on Koln first and when we meet Chelsea
on Sunday we will cross the bridge, Chelseas
game will be tough but they are beatable and it's not as if we haven't done it before, we still did it like 5
game ago
against them if I am not mistaken... I just wan na see my beloved Arsenal perform well
on ALL front.
With automatic qualification for
next season's Champions League all but secured despite the rather disappointing draw
against Sunderland, Arsenal must now
focus their attention
on the FA Cup final
against Aston Villa, and the Gunners midfielder Jack Wilshere has warned that the North London side must put things right in regards to form before the big
game at Wembley.
How often after a defeat we listen to Arsene Wenger talk about
focusing on the
next game, well he had three days to
focus on what went wrong in the cup final and more than enough time to correct it, yet
against the same opposition the same result, but Arsene Wegner continues to talk about players lacking in confidence, the mental strenght and all the usual excuses made by Arsene Wegner, so how does the all seeing all knowing wise one explain Wigan Athletic and Liverpool beating Man city, well my advise to Arsene Wegner is if he really understand the word
focus he would F --- k — Of ---- Cause — U ---- S --- t. WEGNER OUT.
Sweden's tournament started off with less of a bang than they had hoped, 3 points dropped to a Ukraine team most expected them to beat with
games against England and France to come, many expected Sweden to take 3 points and quickly shift their
focus to the
next game on Friday versus England but this was not the case.
And while the 33 - year - old will have plenty to
focus on over the
next fortnight, he is already plotting ways to help his club side build
on their encouraging start with
games against Tottenham Hotspur and Manchester United to come.
After losing three players in the
game against Norwich City, we are stretched dangerously thin, but the manager put
on a brave face and
focussed on the possible return of players ahead of the
next game.
We are sad but we have to now
focus on the third place match (
against Mali) and try to win another
game of football,» said the pocket dynamo wonderkid, who is reported to have signed a deal to move to Real Madrid B team from his current side Palmeiras
next season.
As for Real Madrid, all
focus will now be put
on next week's
game for the UEFA Champions League quarter - finals first leg,
against Galatasaray.
«We have a tough
game ahead
against Manchester City
next up and all our
focus is
on giving our best and showing what we are made of.
This trailer
focuses on the social aspect of the
game, and asks you to join a living, breathing world of car enthusiasts, where you always have someone
next to you, ready to take
on new challenges with... Or
against you.
- the
game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger
focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying
on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so
on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it
on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of
game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment
on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie
against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the
next Splatoon» - the timing to announce a sequel wasn't right, so they decided
against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first
game - not all original stages will return and they are choosing stages based
on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects