Sentences with phrase «focused campaign player»

There's overlaps, but we really have the sort of focused campaign player and then you have the multiplayer player.

Not exact matches

Bethesda Softworks, the company behind the reboot, is focusing on the PC side of things with this one, so don't expect the same kind of polish and single - player campaign that «DOOM» enjoyed.
Arsene Wenger, however, is doing what he can to make sure that the Arsenal players are not looking at the other fixtures and wondering who might be dropping points, because the Frenchman thinks that this might just mean that we ourselves could be the ones to slip up as he feels that every single game needs complete focus in order to get the consistency that any side needs to be crowned champions at the end of a long campaign.
The German tactician believes he has been unable to focus on his team's tactics due to the fitness of some of his players at the start of the campaign, suggesting they were badly out of shape.
With the addition of some new players and the understanding of what areas the players should focus on improving, we can only be hopeful as fans, that next season Arsenal manage to achieve a little more than they did in last years campaign.
Three - year collaborations with the Ontario Soccer Association (OSA) and Toronto Soccer Association (TSA) are also underway, focusing on concussion education, strategies, and awareness campaigns to align players, parents, coaches and trainers on the most up - to - date evidence and resources for concussion prevention, identification and management.
The previous trailer focused on the single - player campaign and this new one gives us an even deeper look with a cameo from Red Dead Redemption's protagonist, John Marston.
No actual campaign and focus on four players and one monster feels fresh only for a while.
Like Vigil Games» did with Darksiders II, Arkane Studios wisely made the decision to focus on the breathtaking single player campaign, rather than waste time and resources on the pointless online deathmatch that so many can't seem to live without (to the detriment to many a game).
The admission comes in the midst of rumours that competitor Call of Duty: Black Ops 4 will ditch a single - player campaign to instead focus on a battle royale mode and multiplayer.
is mostly a multiplayer - focused experience, the game's single - player campaign (known as Hero Mode) also provides a nice retreat for those either looking to play the game offline for a bit or a breather from the competitive - minded modes.
As was the case with MC4, there's a lot to look it with this latest sequel, so this first part of the review focuses primarily on the single player campaign and underlying gameplay mechanics.
Get ready for a major change to the Call of Duty status quo — according to a new report from Polygon, the recently - announced Call of Duty: Black Ops 4 will forgo a traditional single - player campaign and instead focus solely on multiplayer and Zombies mode.
Posted by Rare Thief, the video reveals some upgraded single - player campaign missions (which Source is sadly lacking, though we understand why they focused on the all - important multiplayer) along with the ability to switch between the game's original look and the remakes updates on - the - fly, which is a nice, nostalgic touch.
Doing away with a single - player campaign, the title will instead focus on three major modes: traditional single - player, a battle royale mode called Blackout and good ol' Zombies.
The publisher issued a statement discussing why it mothballed the game that led some to speculate EA thought Visceral was too focused on delivering a single - player campaign that would offer little opportunity for further monetization after launch.
Early on, we tinkered with the notion of a cooperative campaign but decided that the map editor would allow players to craft some of this themselves — and that we'd rather focus on making a good single - player experience for both Empire and Chaos.
But barring a surprise marketing campaign from Focus Features and Universal Pictures, it's likely most voters won't even think to put the DVD into their players... if it even gets mailed to them.
Serving up the greatest hits of all things Star Wars, the follow - up to DICE's 2015 multiplayer - focused game presents a package that features a greater breadth of content, including an admirable single - player campaign.
The single - player campaign will focus on what I'd call «express entertainment,» in that progress will be quick thanks to rapid - fire missions.
Of course, this feels more like a minor qualm but we had many great Kirby games in the past with full focus on a single player campaign so compared to them, this release might be a little disappointing.
Earlier rumors suggested that Black Ops 4 won't offer a traditional single player campaign and the official reveal has now basically confirmed that the campaign has been removed in favor of a new Battle Royale mode and increased focus on the multiplayer.
You've probably heard by now that there's no single - player campaign present — EA made gaming news headlines with their belief that nobody plays the campaign mode in online - focused shooters.
Activision also revealed that Black Ops 4 won't have a traditional single - player campaign; rather, the game will feature solo missions that focus on each of its Specialist characters.
Stand for Children is a leading player in the «education reform» movement, with a special focus on moving corporate funds into political campaigns in order to reward candidates who support their cause and punish those who aren't on the school privatization bandwagon.
The problem with a lot of these games that have a serious multi-player aspect is that they focus too much on these elements and the single player campaign feels like little more than an extended warm - up or tutorial.
Microsoft's dependence on multiplayer games is what's led to their creative stagnation, IMHO, since just focusing on the mutiplayer makes the single player campaigns of the games they make become bare bones and an afterthought.
So, weather, day / night cycles, & that TOTAL open world feel, can be somewhat overated IMO... And that is why games like Unchartered, COD & TLOU, are so huge, popular & critically acclaimed... as they cater to not only hardcore gamers, but ALL types of gamers, as there story based, single player campaigns, are SO much easier to get into & identify with from the onset, due to the more focused, linear & tight productions.
The focus for this game was always the player vs player interaction and if you were given too much time to immerse yourself in a single player campaign you might lose sight of that.
The fast - paced battle — largely thanks to the mobility and tactical options granted by the «thorn» grappling hook — and greater focus on a single - player campaign make this feel less like it's trying to distract me from an established series and more something that can stand on its own.
In TWW2, while the forces of Chaos are definitely still a thing you have to deal with, they are by no means the focus of the single - player campaign.
I had high expectations prior to the release of Wolfenstein: The New Order, especially when I heard that MachineGames was making the bold choice of moving forward without a multiplayer suite, focusing its efforts entirely on the single - player campaign.
While this game places a bigger focus on multiplayer and character progression, fans of the Borderlands series should note that Battleborn does feature a single player campaign, loot, and lots and lots of co-op fun.
From what I've gathered, Austin - based Lightbox Interactive had two headlining goals when setting out to create a follow up to Warhawk: to further evolve the already excellent multiplayer - focused groundwork they'd already laid and to also add in a single - player campaign, which Warhawk lacked, in order to further flesh out the new title.
Wolfenstein II continues in Machine Games» single player story focused approach without any form of multiplayer which is not a problem when the campaign is as well refined as it is in their Wolfenstein games.
Rise of the Tomb Raider will throwaway the multiplayer offering that appeared in the series reboot, instead focusing for a single player campaign with multiplayer aspects.
Previous trailers focused heavily on gameplay, but he wanted to highlight the single player story campaign to distinguish it from other survival games.
The developers have focused 100 % on the single player campaign experience and it really shows.
I know the main focus should be on the whole single player campaign and all that but I haven't but I haven't been able to re-visit bosses in a Boss Rush Mode in ages, something I sorely miss.
«Gears started as a class - based Battlefield kind - of game,» explains Unreal Engine lead programmer, James Golding, «It had classes, mechs and it was going to be multiplayer focussed... that was until [Cliff Belszinski] played Medal Of Honour and he was like «no, single - player campaign is where it's at!
It has been awhile since I played Call of Duty because I prefer shooters that focus on single player, or at least have a nice substantial single player campaign (Splatoon is the only exception), but if it is good I may be willing to give it a shot.
If you like a good campaign or a variety of modes then tough, because Killing Floor 2 has none of that nonsense, focusing entirely on its twelve maps and 1 - 6 player survival.
So once you have completed the enjoyable single - player campaign mode with its intricate and well animated story, you can then focus your skills on the multiplayer aspect which is another area where this game shines.
With the limited single player campaign, one would think the focus would be on the multiplayer aspect of the game, and you would be right, but not completely.
Need for Speed is yet another franchise that seems to have lost its way over the last few iterations, but Shift's focus on simulation - based racing proved to be a successful reboot of the series, due to its addictive gameplay, brilliant single player campaign, and great online multiplayer.
Respawn's first game doesn't feature an offline single - player campaign, Kinect features, or any other AAA trappings as Respawn focused solely on creating an incomparable multiplayer experience.
In addition to a more focused and cinematic single player campaign, there are lots of smaller changes that make playing Destiny 2 feel a lot better.
We have spent hours going through the Kickstarter comments and researching all of the project materials, and I feel the backers have made one thing clear — we need to focus on the original single player game and Matsuno's design that was promoted during the campaign.
Publisher Sega notes that off the back of player feedback, Rise of the Tomb Kings does not contain a supplementary story campaign, instead focusing on new quest chains and lore - friendly skills, traits, and gear.
However, campaign - focused players can rest easy.
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