Sentences with phrase «focused game»

Alien Rage feels like a multiplayer focused game with a single player build around it, both being optional gameplay options.
It's what the series is well known for, so be prepared for lengthy cutscenes, but at least this is one of the more focused games in the series.
If you know me at all, you'd be very surprised to see a fashion - focused game on any Top 25 list I made.
I'm pretty sure this is a single player focused game, with this online mode... also there too.
Trauma is a creepy narrative focused game in which you walk through a mysterious dream world and encountering childhood memories and attempting to avoid bad ones.
At the other end of the scale, smaller teams made brilliant, focused games with altogether less.
While not a stealth focused game like its predecessors, it can be challenging at times.
I strongly recommend that those who enjoy single player campaigns in their online focused games join me.
Doesn't appear to have exclusively co-op focused games.
Between the three of us, we have lots of experience with short, focused game jams.
As a huge fan of very stealth focused games, I think this is a no - brainer buy.
That aside, it was a shallow experience and while I love multiplayer focused games there just wasn't much to it.
It's a multiplayer focused game releasing on a handheld, which means getting games is already going to be hard enough.
We want to make a smaller, more focused game experience that is uncompromising in its combat, art and story, and deliver this digitally at a lower price.
The game has the potential to show that multiplayer focused games does not have to take themselves so damn seriously.
Without a desire to win and play with full focus every game there is really no chance of success at the highest level.
The more focused game world is also a lot more interesting than the bland city you had to explore in the last game.
He said that the main difference between composing a score for an online multiplayer focused game compared to a single - player game is simply the differences in gameplay.
However, it is well worth having a couple friends over to play because the face paced destruction focused game play is fun over and over again.
However, I am willing to put that aside because Uncharted is very clearly a narrative - driven, set - piece focused game.
We used to have a smaller, more focused games media.
And that's the case for pretty much every major amiibo focused game in history.
Steam has one of the best customer focused game refund services that we've known so far.
We think we did a fine job of presenting you with the best selection of gaming chairs for both PC - minded and home console focused gamers.
Whilst the genre is considerably popular amongst a fairly large audience, it's surprising how many gamers don't even know that the reading - focused games even exist.
We're already starting to see titles move away from just being a high score - focused game towards games focusing more on upgrades and «idle» style economies.
It is interesting to see such a unique set up for a player vs player focused game.
Too many of these co-op focused games are releasing with the option for local co-op only.
However this isn't a game for me, don't have the hours to spare and as I understand its a very multiplayer focus game.
It's about making a more focused game experience that isn't trying to be all things to all people but satisfies a particular gaming itch.
I just think that GTA / Saints Row / Just Cause are all striving towards an integrated world that combines elements from all different genres of focused games to varying levels of success with different strategies.
In this game players will be putting together a team of heroes before taking your team out into the world to run through dungeons, participate in siege warfare, and other more PvP focused game modes.
Obviously these are generalizations, there are «hardcore games» for the Wii and Wii U just as there are kid / family focused games for the PS / Xbox but the perceptions of these systems seems to drive the type of game development for them, and the majority seem to fall into these categories.
If you didn't already know, Hajime Tabata has a long history of developing multiple action focused games such as The 3rd Birthday, Crisis Core: - Final Fantasy VII - and Final Fantasy Type - 0.
For the most part, in a day and age where we have such multiplayer - focused games as Call of Duty, Battlefield, Titanfall, Team Fortress, and Counter-Strike, Destiny doesn't do anything to make itself stand out.
This company aspires to be the most player - focused game company in the world.
Then the owner keeps the pup focused on them for 5 seconds to a minute by playing focus games such as repeat sits or targeting so that the pup doesn't just get the treat for coming and then blow the owner off.
The Game Bakers have produced a shockingly different experience from their largely mobile focused games of the past, Furi was clearly designed for home systems.
Lmao it's a Blizzard PVP focused game, this thing was built as a magnet for toxicity, just like any Moba, or PVP scene in an MMO, or gankbox Survival / Sandbox game.
A new addition which I thought really stood out was War, a fully objective focused game type.
A new multiplayer focused game called Deathgarden is currently in development for PC, from the same developers of Dead by Daylight (Behavior Interactive).
I've enjoyed watching many slow - mo kill cam compilations on YouTube from sniper focused games over the last few years, but I've always wondered how one feature could be the sole focus of an entire campaign.
Story focused games are always hard to develop because they require good writing and pace in order to get the attention of players.
Lucky for fans who wanted more of his big red nose and squiggly mustache, Wario got to star in plenty more treasure - hunting focused games before presumably retiring somewhere you can't afford to go.
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