Sentences with phrase «focused on action gameplay»

They also focused on action gameplay when much of the game encouraged the player to use stealth skills.

Not exact matches

The games focused on stylish, third - person action - adventure gameplay.
Larkspur, Calif. — May 17, 2018 — Codemasters and Deep Silver have today released a takedown - focused gameplay trailer for Onrush, the action - packed arcade racer which will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One on June 5th, 2018.
The scripted action sequences and heavy focus on story over gameplay made the game feel like «Call of DOOM.»
Its unique focus on teamwork and methodical action gameplay have made the series a massive hit in Japan, with new installments selling millions in that country alone.
It's not loaded with gameplay variety or depth because the developers have really focused on the shooting aspect and have delivered a game that's full of action with no filler.
For those worried about being at the mercy of the RNG gods though, fear not, SteamWorld Heist focuses on action orientated gameplay with you in complete control of aiming your guns and taking down enemies.
The gameplay doesn't seem to be focused on stealth and precision slicing anymore, but on fast paced action and combos.
This simplistic control scheme allows you to focus on the gameplay and not fumble around or memorize needlessly complicated actions.
SYDNEY, 18th May 2018 — Codemasters have today released a takedown focussed gameplay trailer for ONRUSH, the action packed, arcade racer that will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One on 5th June 2018.
Forgotten Memories is a third person Psychological Survival Horror game combining exploration, reflection, puzzles, action and survival where the gameplay is focused on fear mechanics.
Dyack didn't go into specifics but said they will probably focus on including the first level of the game in the demo, and once again emphasized the «you have to see it to understand it» attitude that Silicon Knights have sported for a while now, «We really want people to focus on the gameplay, because the fusion between RPG and action is something really new.
The idea is that you need to match the various design components to the genre and topic of your game, so if you were creating an RPG you'd more focus on story, dialogue and world design, whereas an action game needs heavy focus on graphics, sound and gameplay.
Despite this, what little is known about the title sounds promising — the game will focus on the Creature Creator aspect of the original and feature action oriented gameplay designed around the Wii remote and potentially Motion Plus.
The lack of depth in the gameplay can at times be frustrating, but there is also something to be said for the focus on spectacle: the close - ups during combat, the brilliant animations and look of ferocity on Monkey's face all contribute to the fact that Enslaved really does look and feel amazing in action, even while you're wishing there was just a little more to it all.
KOEI TECMO America also released two exciting new trailers alongside this announcement; the first trailer reveals ATTACK ON TITAN 2's gameplay on the Nintendo Switch - featuring a mix of battle and Town Life clips, whilst the second trailer focuses on the fast - paced frenetic action that the series is known foON TITAN 2's gameplay on the Nintendo Switch - featuring a mix of battle and Town Life clips, whilst the second trailer focuses on the fast - paced frenetic action that the series is known foon the Nintendo Switch - featuring a mix of battle and Town Life clips, whilst the second trailer focuses on the fast - paced frenetic action that the series is known foon the fast - paced frenetic action that the series is known for.
The publisher released a fresh assets featuring a selection of in - game screens - focusing on Battle Action and Town Life gameplay, and three videos: A Multiplayer Highlight Trailer, Combat Trailer and a Custom Character Trailer.
The game will look at the tragedy of the submarine ship from a new angle and will combine first - person action with a heavy focus on a carefully crafted story and an engrossing gameplay.
The mode includes 1 - 4 players cooperatively and is focused on fast - paced survival action gameplay, base defense, scavenging and class leveling.
«Regarding to game type... I see pros and cons from scoring for games like action RPGs which are more focused on gameplay and for action / adventure type where story and cutscenes take an important role.
The focus won't be on fast, frantic action where a quick respawn can bail out a careless decision, but instead on realism emphasized through slow, methodical gameplay.
It's an action - adventure with a strong focus on allowing the player freedom to explore the world and has the depth to allow for very varied gameplay and approaches to getting through the game.
The gameplay if primarily focused on action but you can choose to take the slow and steady approach if you want to.
It looks like the cellular level of Spore, but the gameplay is way more focused on the action.
And the gameplay focuses more on flailing around drifting than it does intricate driving, with simple controls that make the action easy to take part in and remove any frustration you might experience from having such little control over your motor.
Larkspur, Calif. — May 17, 2018 — Codemasters and Deep Silver have today released a takedown - focused gameplay trailer for Onrush, the action - packed arcade racer which will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One on June 5th, 2018.
[20][21] According to series producer Tomm Hulett, Book of Memories» gameplay «will be largely different from the one established in previous installments in the series, focusing on cooperative multiplayer action rather than traditional psychological horror.»
This latest trailer focuses on the game's all - action gameplay and features the sword - wielding... Read more
As a result, the game contained more first - person shooter - heavy aspects than both Prime and Echoes, along with the removal of assisted aiming, more action - oriented gameplay and a hefty focus on its multiplayer mode.
The collaboration with DeNA Games (the behind Fire Emblem Heroes) and Platinum Games» World of Demons focuses on bite - sized character - action gameplay, while also telling an original story.
Static talking heads try to create some semblance of a story throughout the game's 20 or so levels, but make no mistake: this is a game focused on providing an incredible action - shooter gameplay experience above all else.
The gameplay focuses more on action with a much more faster pacing than your MOBA game, with faster respawn times, no lanes and shorter matches.
Through the Woods seems like a different approach on horror games, focused on players actions and decisions rather than basic horror survival gameplay.
Built using the updated Essence Engine 2.0, Warhammer 40,000: Dawn of War II continued to push the genre forward with a focus on fast - action RTS gameplay, a deep RPG progression structure, and enhanced character customization.
Codemasters have today released a takedown focussed gameplay trailer for ONRUSH, the action packed, arcade racer that will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One on 5th June 2018.
Dex is a 2D action RPG set in a cyberpunk open - world, with a focus on exploration and non-linear gameplay.
The scripted action sequences and heavy focus on story over gameplay made the game feel like «Call of DOOM.»
The story wears its influences on its sleeves and, while at times steeped in clichés, is action packed and entertaining enough to keep players focused on the real viscera of the Shank experience: the gameplay.
Overall, The Evil Within 2 improves upon its prequel in many gameplay elements to create a true survival horror experience worthy of Shinji Mikami's reputation, especially considering there is more emphasis on survival horror instead of focusing too much on action; therefore The Evil Within 2 is highly recommended for fans of survival horror, third - person action adventure and Shinji Mikami's repertoire of horror games.
Legendary Japanese developer Platinum Games, the studio behind Bayonetta and Nier Automata is known for its particular brand of action games that focus on kinetic hack and slash gameplay.
With Resident Evil 6 it tried to go back to those roots — returning to Raccoon City, focusing on core characters — but the gameplay was so heavily influenced by modern action genres that it fell a bit flat with fans.
Over the years I've been involved in a number of character - based action titles — Crash Bandicoot, Jak and Daxter, Ratchet & Clank — and with the gameplay of Knack, we're trying to focus on the essential fun behind the action / platform gameplay.
Focusing extra on survival and resource - gathering versus the collection» acquainted stealth - action gameplay, gamers must scrounge for provides, craft new gear and tools, and rescue different survivors throughout the lands.
It's not that minigames or aimless wandering are necessarily fun (because they can often be quite the opposite), but that even games focused almost entirely on combat break up the action have lulls to let the player breathe and alternate gameplay modes and areas to keep things interesting.
The Technomancer is an RPG / Action offering players action - oriented combat gameplay along four different skill trees, focusing on 3 different fighting styles and the destructive electric - focused powers of the TechnomaAction offering players action - oriented combat gameplay along four different skill trees, focusing on 3 different fighting styles and the destructive electric - focused powers of the Technomaaction - oriented combat gameplay along four different skill trees, focusing on 3 different fighting styles and the destructive electric - focused powers of the Technomancers.
Nova has a very unique gameplay style that focuses much less on economy and more on the action.
Krautscape is an action - packed racing game with bird - like flying cars focused on competitive multiplayer gameplay.
Their basic gameplay elements are the same, with the only difference being that one focuses on action, and the other on puzzle solving.
Well earlier on in development and in some early demos, there was a focus on strategy more than action but over time and with the help of players feedback, we've really shifted the focus on being more action gameplay.
As we mentioned before the focus on gameplay has shifted to be more action over strategy and from the start, the characters and story have been a huge part of the Fear Effect series for us and there's a lot of animated cutscenes in Sedna.
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