They also
focused on action gameplay when much of the game encouraged the player to use stealth skills.
Not exact matches
The games
focused on stylish, third - person
action - adventure
gameplay.
Larkspur, Calif. — May 17, 2018 — Codemasters and Deep Silver have today released a takedown -
focused gameplay trailer for Onrush, the
action - packed arcade racer which will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One
on June 5th, 2018.
The scripted
action sequences and heavy
focus on story over
gameplay made the game feel like «Call of DOOM.»
Its unique
focus on teamwork and methodical
action gameplay have made the series a massive hit in Japan, with new installments selling millions in that country alone.
It's not loaded with
gameplay variety or depth because the developers have really
focused on the shooting aspect and have delivered a game that's full of
action with no filler.
For those worried about being at the mercy of the RNG gods though, fear not, SteamWorld Heist
focuses on action orientated
gameplay with you in complete control of aiming your guns and taking down enemies.
The
gameplay doesn't seem to be
focused on stealth and precision slicing anymore, but
on fast paced
action and combos.
This simplistic control scheme allows you to
focus on the
gameplay and not fumble around or memorize needlessly complicated
actions.
SYDNEY, 18th May 2018 — Codemasters have today released a takedown
focussed gameplay trailer for ONRUSH, the
action packed, arcade racer that will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One
on 5th June 2018.
Forgotten Memories is a third person Psychological Survival Horror game combining exploration, reflection, puzzles,
action and survival where the
gameplay is
focused on fear mechanics.
Dyack didn't go into specifics but said they will probably
focus on including the first level of the game in the demo, and once again emphasized the «you have to see it to understand it» attitude that Silicon Knights have sported for a while now, «We really want people to
focus on the
gameplay, because the fusion between RPG and
action is something really new.
The idea is that you need to match the various design components to the genre and topic of your game, so if you were creating an RPG you'd more
focus on story, dialogue and world design, whereas an
action game needs heavy
focus on graphics, sound and
gameplay.
Despite this, what little is known about the title sounds promising — the game will
focus on the Creature Creator aspect of the original and feature
action oriented
gameplay designed around the Wii remote and potentially Motion Plus.
The lack of depth in the
gameplay can at times be frustrating, but there is also something to be said for the
focus on spectacle: the close - ups during combat, the brilliant animations and look of ferocity
on Monkey's face all contribute to the fact that Enslaved really does look and feel amazing in
action, even while you're wishing there was just a little more to it all.
KOEI TECMO America also released two exciting new trailers alongside this announcement; the first trailer reveals ATTACK
ON TITAN 2's gameplay on the Nintendo Switch - featuring a mix of battle and Town Life clips, whilst the second trailer focuses on the fast - paced frenetic action that the series is known fo
ON TITAN 2's
gameplay on the Nintendo Switch - featuring a mix of battle and Town Life clips, whilst the second trailer focuses on the fast - paced frenetic action that the series is known fo
on the Nintendo Switch - featuring a mix of battle and Town Life clips, whilst the second trailer
focuses on the fast - paced frenetic action that the series is known fo
on the fast - paced frenetic
action that the series is known for.
The publisher released a fresh assets featuring a selection of in - game screens -
focusing on Battle
Action and Town Life
gameplay, and three videos: A Multiplayer Highlight Trailer, Combat Trailer and a Custom Character Trailer.
The game will look at the tragedy of the submarine ship from a new angle and will combine first - person
action with a heavy
focus on a carefully crafted story and an engrossing
gameplay.
The mode includes 1 - 4 players cooperatively and is
focused on fast - paced survival
action gameplay, base defense, scavenging and class leveling.
«Regarding to game type... I see pros and cons from scoring for games like
action RPGs which are more
focused on gameplay and for
action / adventure type where story and cutscenes take an important role.
The
focus won't be
on fast, frantic
action where a quick respawn can bail out a careless decision, but instead
on realism emphasized through slow, methodical
gameplay.
It's an
action - adventure with a strong
focus on allowing the player freedom to explore the world and has the depth to allow for very varied
gameplay and approaches to getting through the game.
The
gameplay if primarily
focused on action but you can choose to take the slow and steady approach if you want to.
It looks like the cellular level of Spore, but the
gameplay is way more
focused on the
action.
And the
gameplay focuses more
on flailing around drifting than it does intricate driving, with simple controls that make the
action easy to take part in and remove any frustration you might experience from having such little control over your motor.
Larkspur, Calif. — May 17, 2018 — Codemasters and Deep Silver have today released a takedown -
focused gameplay trailer for Onrush, the
action - packed arcade racer which will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One
on June 5th, 2018.
[20][21] According to series producer Tomm Hulett, Book of Memories»
gameplay «will be largely different from the one established in previous installments in the series,
focusing on cooperative multiplayer
action rather than traditional psychological horror.»
This latest trailer
focuses on the game's all -
action gameplay and features the sword - wielding... Read more
As a result, the game contained more first - person shooter - heavy aspects than both Prime and Echoes, along with the removal of assisted aiming, more
action - oriented
gameplay and a hefty
focus on its multiplayer mode.
The collaboration with DeNA Games (the behind Fire Emblem Heroes) and Platinum Games» World of Demons
focuses on bite - sized character -
action gameplay, while also telling an original story.
Static talking heads try to create some semblance of a story throughout the game's 20 or so levels, but make no mistake: this is a game
focused on providing an incredible
action - shooter
gameplay experience above all else.
The
gameplay focuses more
on action with a much more faster pacing than your MOBA game, with faster respawn times, no lanes and shorter matches.
Through the Woods seems like a different approach
on horror games,
focused on players
actions and decisions rather than basic horror survival
gameplay.
Built using the updated Essence Engine 2.0, Warhammer 40,000: Dawn of War II continued to push the genre forward with a
focus on fast -
action RTS
gameplay, a deep RPG progression structure, and enhanced character customization.
Codemasters have today released a takedown
focussed gameplay trailer for ONRUSH, the
action packed, arcade racer that will smash its way onto the PlayStation ® 4 computer entertainment system and Xbox One
on 5th June 2018.
Dex is a 2D
action RPG set in a cyberpunk open - world, with a
focus on exploration and non-linear
gameplay.
The scripted
action sequences and heavy
focus on story over
gameplay made the game feel like «Call of DOOM.»
The story wears its influences
on its sleeves and, while at times steeped in clichés, is
action packed and entertaining enough to keep players
focused on the real viscera of the Shank experience: the
gameplay.
Overall, The Evil Within 2 improves upon its prequel in many
gameplay elements to create a true survival horror experience worthy of Shinji Mikami's reputation, especially considering there is more emphasis
on survival horror instead of
focusing too much
on action; therefore The Evil Within 2 is highly recommended for fans of survival horror, third - person
action adventure and Shinji Mikami's repertoire of horror games.
Legendary Japanese developer Platinum Games, the studio behind Bayonetta and Nier Automata is known for its particular brand of
action games that
focus on kinetic hack and slash
gameplay.
With Resident Evil 6 it tried to go back to those roots — returning to Raccoon City,
focusing on core characters — but the
gameplay was so heavily influenced by modern
action genres that it fell a bit flat with fans.
Over the years I've been involved in a number of character - based
action titles — Crash Bandicoot, Jak and Daxter, Ratchet & Clank — and with the
gameplay of Knack, we're trying to
focus on the essential fun behind the
action / platform
gameplay.
Focusing extra
on survival and resource - gathering versus the collection» acquainted stealth -
action gameplay, gamers must scrounge for provides, craft new gear and tools, and rescue different survivors throughout the lands.
It's not that minigames or aimless wandering are necessarily fun (because they can often be quite the opposite), but that even games
focused almost entirely
on combat break up the
action have lulls to let the player breathe and alternate
gameplay modes and areas to keep things interesting.
The Technomancer is an RPG /
Action offering players action - oriented combat gameplay along four different skill trees, focusing on 3 different fighting styles and the destructive electric - focused powers of the Technoma
Action offering players
action - oriented combat gameplay along four different skill trees, focusing on 3 different fighting styles and the destructive electric - focused powers of the Technoma
action - oriented combat
gameplay along four different skill trees,
focusing on 3 different fighting styles and the destructive electric -
focused powers of the Technomancers.
Nova has a very unique
gameplay style that
focuses much less
on economy and more
on the
action.
Krautscape is an
action - packed racing game with bird - like flying cars
focused on competitive multiplayer
gameplay.
Their basic
gameplay elements are the same, with the only difference being that one
focuses on action, and the other
on puzzle solving.
Well earlier
on in development and in some early demos, there was a
focus on strategy more than
action but over time and with the help of players feedback, we've really shifted the
focus on being more
action gameplay.
As we mentioned before the
focus on gameplay has shifted to be more
action over strategy and from the start, the characters and story have been a huge part of the Fear Effect series for us and there's a lot of animated cutscenes in Sedna.