They're more
focused on multiplayer because they know that's what sells, but then we also have a gap in the market now to fill.
Not exact matches
Super Smash Bros. is extremely popular
because it features a great
multiplayer focused gameplay that relies
on an unpredictable nature of attacks...
Super Smash Bros. is extremely popular
because it features a great
multiplayer focused gameplay that relies
on an unpredictable nature of attacks adding to the fun.
I choose Star Fox
because I don't think Nintendo has the audacity to create a game so heavily
focused on online
multiplayer.
I say this
because all the games they showed me were
focused on online
multiplayer action.
It's absurd, really,
because if a videogame can be singleplayer only and people can become irate at a
multiplayer element being tacked
on, then a game should be able to
focus on the
multiplayer without tacking
on a singleplayer portion.
Platforms: PC Reviewed
On: PC Developer: Shark Punch Publisher: Shark Punch Singleplayer: Yes Multiplayer: No Somehow this week I've managed to acquire three different games for review that focus on criminal activities and daring heists, which is just fine by me because there's something brilliantly compelling about -LSB-..
On: PC Developer: Shark Punch Publisher: Shark Punch Singleplayer: Yes
Multiplayer: No Somehow this week I've managed to acquire three different games for review that
focus on criminal activities and daring heists, which is just fine by me because there's something brilliantly compelling about -LSB-..
on criminal activities and daring heists, which is just fine by me
because there's something brilliantly compelling about -LSB-...]
Yet I hate to count this as a flaw as such
because it's not the game's fault, but
on the other hand a
multiplayer only game that
focuses on teamwork does need a strong player base otherwise you're essentially wasting your cash.
Because the
focus on multiplayer is so much higher this time around, the game features an unskippable multi-page EULA that must be flipped through every time the game loads.
Perhaps it's
because a
multiplayer -
focused game doesn't quite get the pulse racing for fans of a series that's consisted of predominantly solo affairs, or maybe it's just
because all eyes are
focused on next year's Wii U entry.
(Awesomenauts is absent
because it is a
multiplayer experience, and my backlog is
focusing on single player games.
Halo4 single player was great, but the
multiplayer left much to be desired.its popularity trailed off quickly
because of the
focus on XP instead of TrueSkill and the shift from hoppers (team objective, team slayer) to individualized playlists that fragments the player pool.
So much of modern games are
focused on multiplayer, which is broken most of the time
because the internet is such a volatile place with good & bad connections and it's just about impossible to get fair competitive gameplay.
They could have easily slapped co-op
on to Bastion but when games do that I feel it detracts from the single player campaign
because everyone is so
focused on what
multiplayer delivers (or doesn't deliver) that they skip right over the campaign and dismiss the game as weak.
Super Smash Bros. is extremely popular
because it features a great
multiplayer focused gameplay that relies
on an unpredictable nature of attacks adding to the fun...
Gearheads: You guys talked a lot about how even though you were known for
multiplayer games
because of the UT franchise that you were really going to
focus on the campaign aspect of this game, but it appears like the legs that Gears of War has is in
multiplayer.
Sometimes
multiplayer achievements take away from that
because they're more
focused on unlocking an achievement rather than winning the match.