The combat
focuses around players controlling unique pirate ships that all have different strengths and weaknesses that can be exploited in battle.
The creators also introduced a bunch of gameplay improvements, mostly
focused around player control.
Not exact matches
Pacheco says a critical part of leading your startup to success in an environment with a dominant
player is to
focus on your key strengths and build your company
around them.
Initially, the company
focused on selling the drink to NHL
players through word - of - mouth recommendations that extended out of Nichol's training camps and into dressing rooms
around the league.
The
focus here is on co-operative play, with up to four
players at a time floating
around.
Sanogo, Giroud, Sanchez can handle the load upfront for sure because the
players around them are all quality as well, so lets
focus on defending.
Cousins, in a very literal sense, is the franchise
player around whom all other decisions are
focused.
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where
players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current
players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these
players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and
around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive
players can remain aggressive in the final third... on the front end, we have Ozil, a
player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the
players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to
focus too heavily on one individual... this
player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3
players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill
players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a
player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross
around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6
players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
Says it all when you see him dicking
around in the tunnel before the game I want to see the
players focused as noble was.
I think welbeck can only get better with the
players around him (because he is a team
player) and we have already seen his growth progress, Balotelli on the other hand seems only
focus on his bad boy image on and off the field, which stifles his football potential.
The
players and coaching staff have to stay grounded and
focused and really challenge for titles this time
around.
After all, the Gators and Demon Deacons have done far more sitting
around waiting than actually playing the sport of baseball this weekend, and managing to control the ebbs and flows of one's emotions — from in - game preparedness and
focus to the boredom of doing nothing at all — can probably run a
player psychologically ragged.
you should instead
focus on underfoprming
players like chambo, walcott, and even your so called beloved ramsey who is seen everywhere and roams
around the pitch like the chelsea's Willian but keeps on losing the ball to opponents.
The most important part of the comp might be the strikeouts and walks, really, because it eliminates any cases of small - sample luck goblins and
focuses on the
players who were completely spun
around.
That will follow
players around the course throughout the day,
focusing heavily on the leaders later in the afternoon.
I'm raising this because I feel we have a shit striker in Giroud but it doesn't help him much to have a
player playing in behind him you can't even take a good shot... teams are never worried about ozil scoring so they just
focus on marking Giroud... Giroud needs a
player behind and
around him who can assist but also possess some goal scoring attributes...
focus on stopping Rooney and forget there are other 10 dangerous
players around........
«We are
focused on ensuring that the structures, in terms of people, expertise and facilities, in place
around the manager and the
players are the best that they can be.
Become a dominant defensive
player, build an offensive game to be
focused on right
around the basket, play with energy.
Looking at the current clutch of young
players, and
focusing specifically on those who have been in and
around the first team, or have been touted as such, there is...
Looking at the current clutch of young
players, and
focusing specifically on those who have been in and
around the first team, or have been touted as such, there is only really one young
player with a clear route into the first team and perhaps two more who may have opportunities further down the line.
Playing soccer, basketball, football, or other individual or group sports requires the
player to
focus closely on what's happening
around her, and over time this builds mindfulness.
Multidating Responsibly: Play the Field Without Being A
Player focuses on how to date
around responsibly and with integrity without leading men on.
Life is Feudal: MMO is a large - scale group -
focused RPG, that places
players in a highly realistic, non-fantasy, medieval world where danger lurks
around every corner.
The film
focuses on Darpan, Saikrishna and Ananth, three young visually - impaired
players who compete
around India and at world championships in Sweden, Greece and Serbia.
It's a nice twist to the overall stories of Mario Party games, to which the story is more
focused and leaves the
player doing more than just Party - ing
around.
Features Include: — Fight as 25 Street Fighter characters (three new characters and six more coming as free updates)-- Higher resolution graphics and wide screen support — Intuitive virtual pad controls allow
players to execute full move sets including Unique Attacks, Special Moves,
Focus Attacks, Super Combos and Ultra Combos — Take your game to the next level with a MFi controller like the Gamevice — Battle head - to - head against
players from
around the world via Wi - Fi — Single
player «arcade» and multiplayer modes — Unleash super moves with a tap of the «SP» button — Four levels of difficulty
Unlike games like Forza Motorsport 5 or Forza Horizon 2 that knew they were gorgeous and everything was based
around reminding the
player of this, Project CARS
focuses on delivering a solid racing experience and that it does well.
It allows you to be a scoundrel, if you wish, and take out the
players around you when they're laser -
focused on Thanos.
I would like to think that our two organizations can be key
players in facilitating a more progressive, democratic, and caring education for young children, at a time when too much
focus around the world falls on test preparation, national rankings, shoving the curriculum of school into the preschool years, and
focusing on science, mathematics and engineering, to the exclusion of the arts, humanities, and interpretive disciplines.
According to bullet points from the Xbox Store, the new expansion will send
players to the Infinite Forest of Mercury, along with new story missions
focused around the Warlock Ikora, new themed weapons and gear, and new co-op and competitive activities.
The primary single
player mode of WWE2K14 will once again be
focused on history, but this time
around instead of the Attitude era it will be all about... [Read full story]
This means that effective immediately SOE will operate as an independent game development studio where we will continue to
focus on creating exceptional online games for
players around the world, and now as a multi-platform gaming company.
If you join an online multiplayer match that is already in progress or when your character has been overrun and killed by Zeds; the camera switches to a third - person spectator view which can be rotated
around the
player in
focus, while a first - person perspective and a free camera is also available to view any of the action happening elsewhere in the match from the
focus point of any
player.
This week in MMO crowdfunding, Star Citizen's
Around the Verse
focused on the game's stamina system, which touches on the character's needs and risks and notifications about them, including «getting drunk, needing to go to the toilet, all the little things that can affect the
player temporarily, and then we can expand this to go even to stuff like long - term diseases, depressurization sickness, radiation sickness — all these things that won't be something the
player can get rid of instantly.»
It frees up a lot of real estate and cleans up the screen, allowing everyone to
focus on their tasks a lot more - especially because watching the camera move as the Gamepad
player moves the controller
around might cause some motion sickness.
Tabbed as Space Jet, this sim
focuses on live aerial dogfights against friends or other
players around the globe.
Fighting games often have a VERY strong multiplayer
focus, and are some of the only game still
around that have two -
player local gameplay, as well as online.
By skipping the whole «run
around in 3D» thing, we can instead
focus on a deeply simulated world, emergent storylines, and
player freedom.
Fight For Your Friends — With a growing and welcoming community and a
focus on teamplay, Heroes & Generals wants to bring
players together and have them find friends from all
around the globe.
- you can manually maneuver your characters
around the battlefield - if you have an energy wave that shoots forward in a straight line, you can now move into the best place to strike - environments you visit in The Lost Sphear will offer more diversity when compared to I Am Setsuna - the world is composed of different cultural regions - one is based on machinery, while another is
focused on magic - the imagery of the moon is still a consistent visual theme tying the game together - the team is aware I Am Setsuna's skill system created problems for some
players, and it is working to tweak it here - the game will have inns where you can rest to restore your health and magic - there are more unannounced features to be revealed
This time
around rather than spend ages trying to tinker and change the formula, which would have been rather pointless, they've simply
focused on creating a wider and better variety puzzles for the
player, and they've succeeded, up to a point, anyway.
Having your Titan controlled by the onboard AI is especially useful in the Hardpoint game mode which requires you to capture and hold points
around the map, because
players often
focus their efforts way too much on just taking down Titans, and tend to forget about the other Pilots roaming the map, giving you the perfect opportunity to snap some necks.
In games such as Taito's Psychic Force and Omega Force's Destrega,
players could fly
around an enclosed section of the landscape in three dimension, tossing out long - range projectiles or rushing in for melee combos while being automatically
focused on their opponent.
Previously, Game Freak has always preferred to keep the main Pokémon series on Nintendo handhelds to
focus gameplay
around trading and battling other
players while on the go.
Focused around a strong creative core,
players build and join musical nodes in a connect - the - dots fashion to make their own compositions.
A lot of games that
focus on online multiplayer, such as Star Wars Battlefront or League of Legends, newer
players can become demoralised as more tenured people run circles
around them.
«We will continue to
focus on delivering exceptional games to
players around the world, as well as bringing our portfolio to new platforms, fully embracing the multi-platform world in which we all live.»
The ones that still
focused on hand to hand combat, but allowed
players to move freely
around your opponent as opposed to just jumping over them.
The narrative, more
player - driven, is
focused around a rookie police officer who goes with a U.S. Marshall to arrest Joseph Seed.