Instead, Castlevania's debut in the fighting genre is remembered mainly
for its awkward controls and poorly - implemented mechanics.
It has been criticized
for awkward controls, lack of appeal, difficulty and very poor graphics.
People bemoan the top - down games
for their awkward controls and incongruously short - sighted enemies, but there's still some value in that format; to see the level spread out before you, a ticking, readable machine full of guard routes, camera arcs and hiding spots, all part of a shifting pattern that, if carefully scrutinised for long enough, reveals the perfect path.
Not exact matches
The answer is that they were confronted in the first place with vast cultural trends such as technological advance, professionalization, and secularism that they could not easily
control; and their problem was made the worse by pressures of cultural pluralism and Christian ethical principles that made it
awkward if not impossible
for them to take any decisive stand against the secularizing trends.
Though he attended the gala in 2010 when he was the state attorney general preparing to run
for governor — an
awkward moment that saw him sharing a table with Paterson, who looked to be on a political collision course with Cuomo until he decided not to follow through with his plans to seek a full four - year term — Cuomo generally avoids the public portions of caucus weekend in favor of private events at the mansion where he has more
control — both over the guest list and media access.
The game's story is somewhat non-existent, the
controls feel a little bit
awkward for a gamecube controller (But Retro studios and Nintendo still did the effort and I congratulate them) and the fact that you get to explore the same areas
for the 3th or 4th time can be a little frustrating and boring.
Slow and
awkward controls and if the gameplay keeps you entertained
for longer than 5 mins its safe to say your easily pleased.
the voice acting sucks while the voice actors from the show are there the lines they recorded sound like they are emotionless.Overall simpsons skateboarding doesn't live up to be a good tony hawk clone good simpsons game or a good game
for that matter
awkward and unresponsive
controls near impossible challenges and the presentation which makes it seem farther from a simpsons game than its supposed to be.
Most of the «
awkward squad» gags are straight out of Abbott and Costello, with Lewis messing up at each and every turn while Martin lags behind
for damage
control.
The lackluster presentation,
awkward control and unbelievably shallow gameplay make this the first official bottom feeder
for the PS2.
Andrew Stone's Highway 301 has little of Mann's craft and visual
control and it wobbles between brutal action and
awkward exposition, but at its best it's as gritty as any noir fan could hope
for.
I bought it
for Nvidia's Shield and surprisingly there is controller support
for that, but even with, the
controls feel
awkward and laggy so there's not much hope
for ios controllers being any better with this game.
There's some stuff added to the touch screen
for camera
controls, but it can get a little
awkward to pan around, more so when you're crowded into a wall by a big monster or when you're navigating underwater.
I'm having doubts about the game
for the 3DS
for some reason the very
awkward camera
control on 3DS without circlepad pro atleast was / is terrible.
I found it extremely difficult to get to grips with the games that were designed more than thirty years ago and the
awkward controls that are implemented
for many of the games here sure didn't help.
Awkward knobs
for audio & climate
control?
There's a needlessly complex HVAC system, which calls
for you to use two separate
controls to adjust the fan, and the MMI interface can still be
awkward to use.
Controls for the cruise
control are
awkward - if you try to accelerate with the cruise on, you easily can turn on the windshield wipers instead.
It's not necessarily a deal breaker, and after out week - long loan we had gotten accustomed to it, but the buttons
for controlling the Bluetooth calling features and
for selecting the different audio sources are either too thinly positioned or at an
awkward angle that simply make placing a call more of chore than it needs to be.
The driving position is
awkward for those with long legs and the steering column and audio
controls are rather fiddly.
Up front, Honda has done its typical good job of instrument and
control layout, except
for the odd,
awkward gearshift lever than no one likes, but Honda thus far declines to address.
Except
for an
awkward - looking panel below the air - conditioner
controls, Honda has styled the dash attractively.
I'd also like to see the steering - wheel - mounted
controls for the sound system — the volume and channel / track up / down buttons — repositioned, as the channel / track buttons especially are
awkward to reach from my natural 9 and 3 hand position.
Among the most welcome change is the move to hard buttons
for audio and climate
controls instead of the former Edge's
awkward touch - based system.
For instance, it's extremely unusual to see controls for the electric windows mounted on the top of the door card, and the placement means they're a bit awkward to use initial
For instance, it's extremely unusual to see
controls for the electric windows mounted on the top of the door card, and the placement means they're a bit awkward to use initial
for the electric windows mounted on the top of the door card, and the placement means they're a bit
awkward to use initially.
The steering wheel
controls for the radio are
awkward as they sit right next to each other instead of inverted.
The
controls for the 2006 Jeep Grand Cherokee's satellite navigation and stereo systems were fairly
awkward to use.
And
controls for the cruise
control are
awkward - if you try to accelerate with the cruise on, you easily can turn on the windshield wipers instead.
That said, we found the volume
controls were in an unusual and
awkward place, until we realized the buttons are well - situated
for holding the tablet horizontally — the most likely orientation
for consuming video.
A tap of A lets you leap over an enemy in order to dodge the clearly telegraphed attacks, and doing so allows you keep a combo going, but
for some baffling reason there's no way to swap between foes mid-combo without using the dodge mechanic, making crowd -
control more
awkward than it really needed to be.
The new physics engine coupled with a stupidly
awkward control setup
for the rope have made swinging around the level both irritatingly hard and entirely dull.
Additionally, the adapted
controls for keyboard / mouse or controller feel quite
awkward at times.
Overall: 9 A great fighter all round, nice to look at and fun to play though a little hard
for new players to get into thanks to the combo system and
awkward 360
controls
The
controls for Here They Lie were kind of
awkward at first but over time become very comfortable.
Character
controls are a bit too floaty and
awkward to make combat ever feel satisfying (you can't shoot downward,
for example).
But on the flip side, I find that titles such as Pokemon with 4 - way movement are a little
awkward with the analogue, and the repositioned D - pad is a little uncomfortable — I haven't really decided which
control is more comfortable, but neither feels as good as the older DS
for games that suit the D - pad better.
There are players that eventually get the hang of handling the
awkward aircraft
controls, but
for most it will not be worth the time and effort it takes to get there.
After complaints about the
awkward camera
controls in his previous PSP game, Metal Gear Solid: Portable Ops, series creator Hideo Kojima added an unorthodox
control scheme
for the PSP edition of Peace Walker.
The only way to
control them is to place emergency alarms around the base, but these have to be set off manually and only tell the rooms occupants to leave that specific area, thus trying to herd your crew into a single area
for safety is incredibly
awkward.
To begin with, the
controls are a bit
awkward as they are exactly the same as
for when you
control Commander Shepard.
The
controls for the drone are
awkward, though it spots enemies quite quickly and easily.
I put a lot of thought into how it should work
for Sneaky Ninja and decided on totally free movement where you can swim in any direction, and I tried to keep the
controls as tight as possible so it never feels
awkward to move around.
For a game that requires precise shooting it seems mindless that Nintendo had the
awkward motion
controls as the default option.
You can play any Switch game with it, but you'll have to give up some
controls (ZL is the shield in Zelda,
for example), keep another controller on
for the home button and get used to
awkward mapping.
Apparently, it's made the move over as well as can be expected, and was able to secure an 8.8 / 10 with movement
controls that «inevitably blocks a significant chunk of the screen with your hand, and worse yet, makes
for awkward running in general.»..
Using a finger to select pitch locations isn't quite precise enough (it can require more time to get right than using the analog stick) and the odd combination of front and rear touchscreen
for certain applications seems
awkward, but those are the exceptions to an otherwise smooth touch
control experience.
Add the fact the game has
awkward controls and that it prioritizes extremely precise platforming, and you have a recipe
for a huge headache.
I have no qualms with motion -
controlled gaming, but using it
for the camera
control in a game like this can feel a little
awkward.
Splatoon is the rare anomaly: a first - party Nintendo game that doesn't star Mario and isn't peppered with franchise fan service - and also thankfully isn't an
awkward tech demo
for the GamePad (although the default, motion - centric
control scheme is pretty rough).
The
controls for the vehicle are extremely
awkward to grasp and the level design
for these segments can be either too claustrophobic or be too large, making it easy to get lost.