Sentences with phrase «for combat scenarios»

While this is fine for combat scenarios, it's in the lighter moments where the tone of Nate changes drastically — showing his compassion to friends and loved ones.
From health / repair kits to rocket launchers to minigun - wielding mechs, there's a stratagem in Helldivers for every combat scenario.

Not exact matches

MS&T utilizes high tech tools for training combat soldiers, assessing medical practitioners, and simulating computer programs and models for how they would perform in real world scenarios.
Giroud will bench him for sure, no doubt... Here is the possible scenario: Ibra will confront Giroud in the dressing room... Sooner you will have a WWE fight between the biggest bullies... A trial by combat... In this situation my advise to other players is to evacuate the dressing room immediately...
Implementing and being proficient at performing these kettlebell exercises for MMA and Combat will enhance your performance in the ring, or in a potentially dangerous scenario.
We want to put back a mechanic that we had for a while which the player could acquire their own traps and set them on the scenario so enemies would fall on them, bringing more possibilities to the combat.
As for the missions themselves, Blizzard did an excellent job of making them feel strategically engaging as both direct combat scenarios and as environmental puzzles, even when playing on the super-easy Casual difficulty level.
As a result, combat begins to quickly feel repetitive as you continously hammer out the same string of inputs, and while the different enemies do a decent job of keeping you on your toes, by about half - way through the game I rarely found myself having to go into the Combo Lab and change - up my Pressens as I had already combos built for the most common scenarios.
The demo shows two different areas of the game with radically different combat scenarios for you to survive.
The premise is full of possibilities for ludicrous scenarios and yet the developers still to a formulaic, lazy design template for missions that drives the fun combat into the ground through sheer repetition.
The bite - sized combat scenarios, scoresheets and Declassified missions are tossed out the window completely, reinforcing the idea that this was originally intended to be DLC for Gears of War 3, though happily all the new weapons and enemy types are still present.
Easy sections might have relatively generous checkpoints, while harder areas with lengthy text discussions between Moody and the humans won't see checkpoints for 15 - 30 minutes, forcing you to trudge through dull combat scenarios or sit through duller story upon restarting.
Command one of five different civilizations: the Britons, Franks, Mongols, Saracens, or Japanese; Control special «hero» units such as Richard the Lionheart, Robin Hood, Joan of Arc and Genghis Khan, whose special «hero» powers affect the entire battlefield; Lead over 45 different types of units into battle — from bowmen and monks to hand cannoneers, mercenaries and samurai; Players» can construct and upgrade buildings to help their units learn new skills and create resources for their civilizations; Research over 50 different technologies like chemistry, ballistics, siege craft and spying to advance civilization into the next age; A new Combat Advisor offers advice on certain campaign strategies and provides an assessment of the battle's outcome; Multi-player scenarios allow up to four players to wirelessly battle each other; By gaining Empire Points, players can unlock maps and units to improve their Emperor Rank.
The menu neatly organizes your inventory - all of which are displayed as 3D objects - separating magic, items and skills in a way that allows for quick access during stressful combat scenarios.
That said, the absence of any means for dodging attacks from enemies is notable and can make combat scenarios more frustrating than necessary.
Plus, the sheer number of options you have for combat means you could have a different loadout for just about every scenario you enter into.
* A New Way to Experience the Critically - Acclaimed Ghost Recon Series o Eye - popping 3D cutscenes and in - game effects, where enemies and objects appear to be jumping out at you o Use the Touch Screen for quick and easy mini-map navigation * Try to Thwart the Ultranationalists» Evil Plans in a Deep and Credible Tom Clancy Scenario o Explore various environments with an Eastern European flavor o Story mode with 37 missions for more than 30 hours of gameplay o Unlock 20 challenging «skirmish» missions with 3 levels of difficulty * Train and Manage the Best Special Ops Unit o Choose among six unique classes, each with their own special skills: Commando, Sniper, Recon, Engineer, Gunner and Medic o Unlock new skills and equipment by progressing in the game o Equip your ghosts with the most advanced combat gear - and even drones * Challenge Your Friends — Eleven one - on - one duel maps on a single 3DS that let you determine who the real special ops squad leader is.
The only thing that came out of the Orbital Watch plot line was the chance for some real - time strategy combat scenarios.
During my playthrough, I was happy to see that I actually had to think when it came to difficult combat scenarios, instead of shoot, wait for the enemy to get out of cover, lob several grenades, and shoot some more.
Every class approaches combat so differently, and this makes encounters ripe for discovery (which, sadly, it actively discourages, but let's talk about the ideal scenario).
It's also set after the story ends, so expect spoilers for the main game, as well as some of the most challenging combat scenarios we've seen yet.
What with Bioware vaunting Mass Effect 3's much - improved gunplay and combat scenarios at almost all preview and press events, you'd be forgiven for thinking the studio had abandoned the core RPG principle of exploration.
Though there isn't much information given in regards to the numerous character stats, there's enough for players to recognise which units are suited for which combat scenario.
During at Paris Game's Week 2017 Press conference, Sony unveiled a brand new trailer for the upcoming God of War game for PS4, In it we see a glimpse of the combat of the game plus more details on the interaction between Kratos and his son during combat scenarios.
Having a combat scenario for the demo certainty worked wonders as I found myself burning through my fifteen - minute demo time as I pumped bullets into the savage cultists sprawling over the town.
For more on the humorous, mini-game like scenarios that set the courses apart, the combat that evolves Sticker Star's base, and for a peek into the visuals that make Paper Mario: Color Splash still a title to look forward to, check out Nintendo Treehouse's extended footaFor more on the humorous, mini-game like scenarios that set the courses apart, the combat that evolves Sticker Star's base, and for a peek into the visuals that make Paper Mario: Color Splash still a title to look forward to, check out Nintendo Treehouse's extended footafor a peek into the visuals that make Paper Mario: Color Splash still a title to look forward to, check out Nintendo Treehouse's extended footage.
I really liked how stealth is mixed into combat scenarios with the option of taking the stealth route always being there for you.
Deadly Premonition: The Director's Cut on PC includes the following features over and above the original game: — A surprising new scenario from the game's director, Hidetaka «Swery» Suehiro — Enhanced HD graphics with new textures — Reworked control system allowing for an even better combat experience — Plus, it also includes all 12 pieces of add - on content previously released as DLC for the PS3 version, along with new content not available on any other format!
With two levels it makes it easy to get around, get up to the second level and can also prove for some interesting combat scenarios while in the midst of its zero gravity.
Disappointingly, the co-op missions aren't playable online, but they nonetheless provide a thrilling challenge for two equally skilled strategy gaming fans who are willing to sit in the same seat, having each take control of two teams of two to try and solve puzzle-esque combat scenarios with whatever units, skills and weapons that the game's owner has unlocked in the main adventure.
They could very well be the main reason we don't have the things I ask for above when it comes to combat scenarios or depth to the gameplay.
However, the DoT of these weapons makes them ideal for close - quarter combat scenarios.
In addition to Spider - Man «s combat scenarios with main villains, Intihar also revealed that he and his team at Insomniac Games wished to incorporate «situations where Spider - Man saves somebody,» insinuating that the hero will be looking out for the lives of New York City's residents on a consistent basis throughout the game.
While they're pretty useless in combat scenarios, they are optimal for recruitment and alliance commands.
Fast Random Genetic Search for Large Scale RTS Combat Scenarios.
What I Like: character development (Lara), gameplay variety, high replay value, challenging action - based puzzles, deep environments, solid origin plot, combat system, terrain movements, collectibles, multiplayer mode addition, music / dialogue cues, excellent graphics, Lara's memorable challenges / scenarios, great potential for likely future installments
Having that scenario in amongst the other combat scenarios was ambitious for Alpha 1 but it really was a make or break as a test for our heat and stealth mechanics.
-- == Guardians of Haven: Zombie Apocalypse features == COMBAT MODE — REAL TIME STRATEGY * Strategy and real - time battle control combine in a variety of combat scenarios * Card battle - based gameplay: customize your deck and upgrade your character * Unlock items, units, and characters that can be used in other Game Modes CITY MODE — MANAGE YOUR RESOURCES * Manage resources for the population and invest in your survivors * Collect materials to build better equipment in other Games Modes * Construct & rebuild the city of Haven and ensure the future of humanity SHOOTER MODE — FPS SNIPER GAMEPLAY * Sniper and assault missions with FPS gameplay in elite operations * Enjoy a variety of mission types, from Horde to Escort to Stealth * Rescue citizens from danger and carry them over to other GameCOMBAT MODE — REAL TIME STRATEGY * Strategy and real - time battle control combine in a variety of combat scenarios * Card battle - based gameplay: customize your deck and upgrade your character * Unlock items, units, and characters that can be used in other Game Modes CITY MODE — MANAGE YOUR RESOURCES * Manage resources for the population and invest in your survivors * Collect materials to build better equipment in other Games Modes * Construct & rebuild the city of Haven and ensure the future of humanity SHOOTER MODE — FPS SNIPER GAMEPLAY * Sniper and assault missions with FPS gameplay in elite operations * Enjoy a variety of mission types, from Horde to Escort to Stealth * Rescue citizens from danger and carry them over to other Gamecombat scenarios * Card battle - based gameplay: customize your deck and upgrade your character * Unlock items, units, and characters that can be used in other Game Modes CITY MODE — MANAGE YOUR RESOURCES * Manage resources for the population and invest in your survivors * Collect materials to build better equipment in other Games Modes * Construct & rebuild the city of Haven and ensure the future of humanity SHOOTER MODE — FPS SNIPER GAMEPLAY * Sniper and assault missions with FPS gameplay in elite operations * Enjoy a variety of mission types, from Horde to Escort to Stealth * Rescue citizens from danger and carry them over to other Game Modes
-- Build unique combat card decks and even tune them for specific battles — Dozens of scenarios to play in skirmish mode or cross-platform multi-player — Scenario and unit editors will allow players to create and trade their own battles — Enjoy a SotSdex filled with Lore details on famous units, personalities, battles and weapon systems
For his second solo exhibition at angels barcelona and in Spain, Harun Farocki presents his last work Serious Games composed by 4 video - installations: Immersion (2009), Watson is Down, Three Dead and A Sun with no Shadow (2010), he explores the connection between virtual reality and the military — how the fictional scenarios of computer games are used both in the training of US troops prior to their deployment in combat zones, and in psychological care for soldiers suffering battlefield trauma upon their retuFor his second solo exhibition at angels barcelona and in Spain, Harun Farocki presents his last work Serious Games composed by 4 video - installations: Immersion (2009), Watson is Down, Three Dead and A Sun with no Shadow (2010), he explores the connection between virtual reality and the military — how the fictional scenarios of computer games are used both in the training of US troops prior to their deployment in combat zones, and in psychological care for soldiers suffering battlefield trauma upon their retufor soldiers suffering battlefield trauma upon their return.
A «World Alternative Policy Scenario» — which for the first time includes the developing world and emerging market economies — considers what would happen if governments decided to act much more vigorously to combat environmental problems and reduce energy - security risks.
On Monday, Democratic presidential candidate Bernie Sanders announced a sweeping plan to combat climate change that would greatly build upon the significant but insufficient efforts of President Barack Obama and, at first glance, is very close to a dream scenario for environmentalists.
That scenario in which a first responder is trying to do his or her job while enduring intense emotional and physical stress and fearing for their lives is very similar to the combat situations faced by the men and women of our military while on the front lines of war.
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