Sentences with phrase «for console developers»

There are benefits for console developers as well since they wouldn't have to worry about advancing disc storage technology.

Not exact matches

Almost half of developers are still devoting their energies toward consoles, but the input differences are huge — high - end games are requiring an average of $ 8.7 million, 65 people and 583 days to produce, compared to just $ 300,000, seven people and 156 days for mobile games.
While those consoles aren't identical, they have enough in common that game developers can make games for both relatively easily.
The iconic horror franchise is coming to current - generation consoles, and it looks to be a doozy: Konami, the developer behind the «Silent Hill» series, released a free «playable trailer» for the game this summer — and it, unto itself, is one of the best horror games ever made.
This might seem small, but it could have a big impact on the Nintendo Switch console and its games lineup next year: Without higher - capacity cartridges, it's going to be harder for developers to bring their top - tier, graphically - intensive titles to the Switch.
Microsoft and Sony are doubtlessly pouring big resources into developing VR games for their respective consoles since they will be great differentiators — but will the two systems be similar enough to attract all - important third - party developers?
And as the recent, technically troubled launch of publisher / developer Blizzard's record - selling Diablo III for PC suggests, it isn't clear that the industry has the database and server muscle to handle multiple AAA games (such as Call of Duty) being sold digitally for the much larger console market.
Reviewers are both blown away and frustrated by the GamePad controller, depending on how it is implemented in any particular game, and are also somewhat pessimistic about the console's chances for widespread success — and the ability of Nintendo to attract third - party developers — despite the nifty new features.
Developer Jackbox Games has announced that The Jackbox Party Pack 3 is now available today for Nintendo Switch, following an earlier listing on the Australian Nintendo eShop that pointed towards the title heading to the portable / console hybrid.
The teams at developer Dreadbit and Ripstone Publishing are excited to announce that Ironcast, their first game for the console, will be hitting digital shelves on the 10th August 2017.
It originally released on PC and Mac with point - and - click controls but the developers streamlined the controls for a console - based system.
It's interesting to see a Japanese developer believes that the audience for Dark Souls is fundamentally different than that of someone who would enjoy a Wii U. Personally, I own Demon's Souls, Dark Souls, and I have Dark Souls II collector's edition pre-ordered, while the Wii U console sits neatly under my television.
I understand that the wii u is lacking in power for some of these games, but it doest mean that the third party developers can not make some slight adjustments to the games to satisfy nintendo fans or any other console that is being deprived of awesome games like these
This latest release for PS3 and Xbox 360 has been a gamble for the developers, who have opted to forgo a watered down version and instead bring the full - blown Titanium Edition to the console market.
I hope other third - party developers produce Nintendo Switch ports that are just as solid, as that can only bode well for the hybrid console in the long run.
Next to the Farming Simulator 17 Platinum Edition by Swiss developer GIANTS Software, which will be released this fall on PC and consoles, there will also be a first glimpse into the gameplay of GIANT's Farming Simulator for Nintendo Switch ™.
Initially released in 2005 for the PlayStation 2 and then re-released in high definition six years later on the PlayStation 3; Shadow of the Colossus returns to Sony's latest console for a third outing courtesy of developers Bluepoint Games.
Even Japanese developers have been making western influenced games for consoles or getting western developers to do it for them.
It was revealed during the PlayStation 4 announcement in February that Dakko Dakko was among of the first batch of developers on - board to develop for the console.
Indie developer Shin» en Multimedia believes the Wii U console is very easy to develop for compared to other consoles.
Darksiders 2 was one of the very first games announced for the Wii U, and its developer, Vigil Games, was one of the first developers to openly praise the new console from Nintendo.
During a Reddit AMA with the developers of LICHTSPEER, a Nintendo Switch eShop title, accidentally spilled the beans on an achievement system for Nintendo's home console.
Development for consoles was paused a couple years ago, but the developers are now ready to share it with the public.
Adrian Askarieh and Chuck Gordon, who obtained the Spy - Hunter rights from game developer Midway, will produce the film based on the popular 1980s arcade game and its modernized console versions for PlayStation 2 and Xbox.
Semisoft becomes a licensed developer for popular consoles, which means their game, Legrand Legacy, will be head to other platforms.
Yesterday we reported how Japanese developers had originally passed on the Switch are now scrambling to make games for the new console and cash in on the action.
From developers Picomy, who were responsible for Heroki [$ 4.99] and played a part in the upcoming Sonic Mania console release, Monomals is touted as a music game with some eccentric fishing elements, which sounds like a definitively killer combo.
For those that have played the console versions of the previous Harry Potter games, you may be in for a bit of a shock to see what the developers have chosen to do with this gaFor those that have played the console versions of the previous Harry Potter games, you may be in for a bit of a shock to see what the developers have chosen to do with this gafor a bit of a shock to see what the developers have chosen to do with this game.
News released from 4J Studios, developers for console versions of the popular Mojang title, Minecraft.
Nintendo already had a ton of great games in development for the console and indie developers were lining left, right and centre to get their games on the console that was proving to be a hit with everyone.
You know I remember the very difficult «birthing pains» that Retro went through when they were first formed, when everyone doubted them, it must feel good for the people that survived all of that to now be one of the most console developers in the world.
Smackdown maker scoops up Rise of Nations developer for estimated $ 20 - $ 40M, touts its forthcoming PS3 / 360 / PC RPG — but no RTSes; future console projects hinted at.
But the game's arrival on consoles is a special achievement for Fumoto, Downwell's 20 - something developer, who ported the game over with help from Red Phantom Games.
If you are, we've got some good news for you: Indie developer The Game Kitchen's recent Kickstarter project, Blasphemous, just became a reality for home consoles, including the Switch, as announced on Twitter.
While much of the onus lies undoubtedly on Nintendo, which has yet to provide a trophy system for its flagship console, it's disappointing that the developers at Stage Clear Studios didn't bother to implement an in - game tracker for players to complete.
It's planned for consoles, though the developers didn't get specific if they meant current or next gen, nor was a real release window given.
Lizardcube, developers of Wonder Boy: The Dragon's Trap are working on a new update for Steam & console versions of the game, including a hard - mode.
This is the first game the developers are creating for the current generation of consoles.
Lastly, the level design is brilliant and the developers successfully take a 2D game and turn it into something very special on this new portable console that not only pays homage to the platformers of yesteryear but creates a very compelling modern game for the 21st century.
According to a press release from developer IllFonic, Nexuiz is a «fast paced Arena first - person shooter with competitive game play built specifically for consoles
Namco Bandai and TimeShift developer crafting new gravity - bending third - person co-op shooter for Sony's and Microsoft's consoles next year.
Grip games, a privately owned developer and publisher of games for game consoles and high - end portable devices, announced today it will launch Atomic...
This shows that even if you are an indie developer, you can still develop for a mainstream gaming console: 3
In an update, the developer announced that the game will be delayed for six months as they're still working to solve some problems regarding integrating their systems with each console's networks.
Grip Games, a privately owned developer and publisher of games for game consoles and high - end portable devices, together with True Axis Pty. Ltd and...
Grip Games, a privately owned developer and publisher of games for game consoles and high - end portable devices, together with True Axis Pty. Ltd and bitComposer Entertainment AG, announced today it will launch Jet Car Stunts, a racing / platformer hybrid game for the PS3, PSVita, PS4 and Xbox 360 as a downloadable game throughout North and South America, Europe and other territories this spring.
Personally, I think this is one of the best games on the console at the moment and the developers should be commended for not only taking the series to a new level but successfully rebooting the franchise for the 21st century and still paying homage to what came before it.
Also if you think this game is just a PC port, you'll be sorely mistaken because Crystal Dynamix and United Front Games (the developers responsible for the new graphical upgrade) have taken the best from both the previous console versions (PS3 & XBox 360) plus the PC to create a truly impressive PlayStation 4 title.
Granted, these developers were producing content exclusively for Sony consoles, but Sony wanted to make sure they didn't take a page from Insomniac Games and go multiplatform.
Developers clearly see potential for premium games on the App Store as there's less competition regarding other premium titles than if they keep such titles on consoles and PC / Mac / Linux.
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