There are benefits
for console developers as well since they wouldn't have to worry about advancing disc storage technology.
Not exact matches
Almost half of
developers are still devoting their energies toward
consoles, but the input differences are huge — high - end games are requiring an average of $ 8.7 million, 65 people and 583 days to produce, compared to just $ 300,000, seven people and 156 days
for mobile games.
While those
consoles aren't identical, they have enough in common that game
developers can make games
for both relatively easily.
The iconic horror franchise is coming to current - generation
consoles, and it looks to be a doozy: Konami, the
developer behind the «Silent Hill» series, released a free «playable trailer»
for the game this summer — and it, unto itself, is one of the best horror games ever made.
This might seem small, but it could have a big impact on the Nintendo Switch
console and its games lineup next year: Without higher - capacity cartridges, it's going to be harder
for developers to bring their top - tier, graphically - intensive titles to the Switch.
Microsoft and Sony are doubtlessly pouring big resources into developing VR games
for their respective
consoles since they will be great differentiators — but will the two systems be similar enough to attract all - important third - party
developers?
And as the recent, technically troubled launch of publisher /
developer Blizzard's record - selling Diablo III
for PC suggests, it isn't clear that the industry has the database and server muscle to handle multiple AAA games (such as Call of Duty) being sold digitally
for the much larger
console market.
Reviewers are both blown away and frustrated by the GamePad controller, depending on how it is implemented in any particular game, and are also somewhat pessimistic about the
console's chances
for widespread success — and the ability of Nintendo to attract third - party
developers — despite the nifty new features.
Developer Jackbox Games has announced that The Jackbox Party Pack 3 is now available today
for Nintendo Switch, following an earlier listing on the Australian Nintendo eShop that pointed towards the title heading to the portable /
console hybrid.
The teams at
developer Dreadbit and Ripstone Publishing are excited to announce that Ironcast, their first game
for the
console, will be hitting digital shelves on the 10th August 2017.
It originally released on PC and Mac with point - and - click controls but the
developers streamlined the controls
for a
console - based system.
It's interesting to see a Japanese
developer believes that the audience
for Dark Souls is fundamentally different than that of someone who would enjoy a Wii U. Personally, I own Demon's Souls, Dark Souls, and I have Dark Souls II collector's edition pre-ordered, while the Wii U
console sits neatly under my television.
I understand that the wii u is lacking in power
for some of these games, but it doest mean that the third party
developers can not make some slight adjustments to the games to satisfy nintendo fans or any other
console that is being deprived of awesome games like these
This latest release
for PS3 and Xbox 360 has been a gamble
for the
developers, who have opted to forgo a watered down version and instead bring the full - blown Titanium Edition to the
console market.
I hope other third - party
developers produce Nintendo Switch ports that are just as solid, as that can only bode well
for the hybrid
console in the long run.
Next to the Farming Simulator 17 Platinum Edition by Swiss
developer GIANTS Software, which will be released this fall on PC and
consoles, there will also be a first glimpse into the gameplay of GIANT's Farming Simulator
for Nintendo Switch ™.
Initially released in 2005
for the PlayStation 2 and then re-released in high definition six years later on the PlayStation 3; Shadow of the Colossus returns to Sony's latest
console for a third outing courtesy of
developers Bluepoint Games.
Even Japanese
developers have been making western influenced games
for consoles or getting western
developers to do it
for them.
It was revealed during the PlayStation 4 announcement in February that Dakko Dakko was among of the first batch of
developers on - board to develop
for the
console.
Indie
developer Shin» en Multimedia believes the Wii U
console is very easy to develop
for compared to other
consoles.
Darksiders 2 was one of the very first games announced
for the Wii U, and its
developer, Vigil Games, was one of the first
developers to openly praise the new
console from Nintendo.
During a Reddit AMA with the
developers of LICHTSPEER, a Nintendo Switch eShop title, accidentally spilled the beans on an achievement system
for Nintendo's home
console.
Development
for consoles was paused a couple years ago, but the
developers are now ready to share it with the public.
Adrian Askarieh and Chuck Gordon, who obtained the Spy - Hunter rights from game
developer Midway, will produce the film based on the popular 1980s arcade game and its modernized
console versions
for PlayStation 2 and Xbox.
Semisoft becomes a licensed
developer for popular
consoles, which means their game, Legrand Legacy, will be head to other platforms.
Yesterday we reported how Japanese
developers had originally passed on the Switch are now scrambling to make games
for the new
console and cash in on the action.
From
developers Picomy, who were responsible
for Heroki [$ 4.99] and played a part in the upcoming Sonic Mania
console release, Monomals is touted as a music game with some eccentric fishing elements, which sounds like a definitively killer combo.
For those that have played the console versions of the previous Harry Potter games, you may be in for a bit of a shock to see what the developers have chosen to do with this ga
For those that have played the
console versions of the previous Harry Potter games, you may be in
for a bit of a shock to see what the developers have chosen to do with this ga
for a bit of a shock to see what the
developers have chosen to do with this game.
News released from 4J Studios,
developers for console versions of the popular Mojang title, Minecraft.
Nintendo already had a ton of great games in development
for the
console and indie
developers were lining left, right and centre to get their games on the
console that was proving to be a hit with everyone.
You know I remember the very difficult «birthing pains» that Retro went through when they were first formed, when everyone doubted them, it must feel good
for the people that survived all of that to now be one of the most
console developers in the world.
Smackdown maker scoops up Rise of Nations
developer for estimated $ 20 - $ 40M, touts its forthcoming PS3 / 360 / PC RPG — but no RTSes; future
console projects hinted at.
But the game's arrival on
consoles is a special achievement
for Fumoto, Downwell's 20 - something
developer, who ported the game over with help from Red Phantom Games.
If you are, we've got some good news
for you: Indie
developer The Game Kitchen's recent Kickstarter project, Blasphemous, just became a reality
for home
consoles, including the Switch, as announced on Twitter.
While much of the onus lies undoubtedly on Nintendo, which has yet to provide a trophy system
for its flagship
console, it's disappointing that the
developers at Stage Clear Studios didn't bother to implement an in - game tracker
for players to complete.
It's planned
for consoles, though the
developers didn't get specific if they meant current or next gen, nor was a real release window given.
Lizardcube,
developers of Wonder Boy: The Dragon's Trap are working on a new update
for Steam &
console versions of the game, including a hard - mode.
This is the first game the
developers are creating
for the current generation of
consoles.
Lastly, the level design is brilliant and the
developers successfully take a 2D game and turn it into something very special on this new portable
console that not only pays homage to the platformers of yesteryear but creates a very compelling modern game
for the 21st century.
According to a press release from
developer IllFonic, Nexuiz is a «fast paced Arena first - person shooter with competitive game play built specifically
for consoles.»
Namco Bandai and TimeShift
developer crafting new gravity - bending third - person co-op shooter
for Sony's and Microsoft's
consoles next year.
Grip games, a privately owned
developer and publisher of games
for game
consoles and high - end portable devices, announced today it will launch Atomic...
This shows that even if you are an indie
developer, you can still develop
for a mainstream gaming
console: 3
In an update, the
developer announced that the game will be delayed
for six months as they're still working to solve some problems regarding integrating their systems with each
console's networks.
Grip Games, a privately owned
developer and publisher of games
for game
consoles and high - end portable devices, together with True Axis Pty. Ltd and...
Grip Games, a privately owned
developer and publisher of games
for game
consoles and high - end portable devices, together with True Axis Pty. Ltd and bitComposer Entertainment AG, announced today it will launch Jet Car Stunts, a racing / platformer hybrid game
for the PS3, PSVita, PS4 and Xbox 360 as a downloadable game throughout North and South America, Europe and other territories this spring.
Personally, I think this is one of the best games on the
console at the moment and the
developers should be commended
for not only taking the series to a new level but successfully rebooting the franchise
for the 21st century and still paying homage to what came before it.
Also if you think this game is just a PC port, you'll be sorely mistaken because Crystal Dynamix and United Front Games (the
developers responsible
for the new graphical upgrade) have taken the best from both the previous
console versions (PS3 & XBox 360) plus the PC to create a truly impressive PlayStation 4 title.
Granted, these
developers were producing content exclusively
for Sony
consoles, but Sony wanted to make sure they didn't take a page from Insomniac Games and go multiplatform.
Developers clearly see potential
for premium games on the App Store as there's less competition regarding other premium titles than if they keep such titles on
consoles and PC / Mac / Linux.