Sentences with phrase «for enemy aliens»

The United States entered World War I in 1917 and Ellis Island was turned into a hospital for the U.S. Army, a detention center for enemy aliens, and a way station for Navy personnel.

Not exact matches

I campaigned pretty hard for my role in Enemy Mine [the 1985 sci - fi classic in which Gossett plays an unrecognizable alien].
His ferocious jingoism during World War I» «He who is not with us, absolutely and without reserve of any kind, is against us, and should be treated as an alien enemy»» stands as an embarrassment for all of us who revere his memory and admire his undoubted, if flawed, greatness.
«Alien plants often gain advantages in their new environment because they lack natural enemies, and in this case the lack of strong competitors amongst alpine plants may be the key to success for generalist native species,» says ecologist Ann Milbau, assistant professor at the research station Climate Impacts Research Centre in Abisko, Sweden.
Fortunately — for Einstein alone — the First World War began, and the astronomers were thrown into jail by the Russians as enemy aliens.
Battle weary and beaten by their enemy «evil dog - like aliens», the cat people ask for Earth's assistance in procuring food.
The actual nitty gritty gameplay of figuring out the best way to handle the mix of enemies with deployable defenses and then blasting aliens as a third - person shooter is worth picking up for a solid co-op experience with buddies.
In this menu, you can choose from «one player mode» which is an arcade mode, «story mode» that is only for one player, «vs. mode», «attack mode» that consists of six different challenges, «bonus1 mode» where you can view characters, and «bonus2 mode» which is the same as story mode except every enemy is replaced by a different coloured alien.
It's an all out fight for survival on a hostile alien planet in the game's first co-op mode where increasingly difficult enemies challenge players - defeating them earns you huge experience and in game credits.
As for the year freshly put to rest, readers put it in their hurt lockers, but allegorical aliens, wild things, public enemies, and idle teens shuffled the rest of the lineup, and many looked skyward for bittersweet tidings (Up # 7, Up in the Air # 8, Bright Star # 11).
When he's sent by his boss Yondu (Michael Rooker) to steal a mysterious orb, only to double - cross him in order to keep the artifact for himself, Quill becomes the target of a power - hungry alien named Ronan the Accuser (Lee Pace), who's made a deal with the Mad Titan Thanos (the purple - skinned figure teased at the end of «The Avengers») to give him the orb in exchange for destroying his enemy's home planet.
He steps in front of a camera and persuades millions to volunteer for combat duty to battle an alien enemy of unknown origins.
features everything you'd expect: swarms of enemies filling the screens with hazardous bullets and missiles, heaps of upgrades for your ship and its arsenal, high - paced and constant action requiring deft reflexes, and hordes of alien baddies just waiting to be blown up by your superior space - faring skills.
-- 2 new Arenas: STADIUM OF DEAD & DEADLY CORRIDORS — Reward for everyone who had purchased DEAD TRIGGER before the game became for free (ALIEN GUN, 25 GOLD, 10 CASINO CHIPS)-- New story missions — New weapon: ALIEN GUN — New items: LASER TURRET & MINI-MORTAR — Improved gameplay of protect objects missions, players can repair damaged objects now — New tutorial for beginners — Improved MINIGUN and COLT - M4 — Increased reward in the Arenas (Players can also win CASINO CHIPS)-- More chance to win at the Casino (including items)-- Auto - aim works better when more enemies nearby — Better ammo drops for everyone who use more than one weapon
The controls have been optimized for Nintendo systems, Geometry Wars: Galaxies delivers an all new mission - based campaign where players blast - off on action - paced quests across the galaxy, defending solar systems one by one, defeating waves of alien enemies on new and classic Battle Grids.
This one appears to be doing more than its predecessor by way of setting up the universe, which it does via an angry, militant leader hollering at you for the duration of the clip about the progress and glory of mankind (he also mentions something about enemies, likely of alien origin, wanting to strip us of said glory — go figure).
The enemies are ruthless and can continue to spawn until you destroy the alien craft, the gameplay can quickly change from attacking patterns to run for your life and defend if you are not careful!
The later games were renamed for a wholly different reason: to get around German censorship laws, the game's human cast and some of its alien enemies had been redrawn to look like robots.
New on the defensive side are Boost towers, small platforms that not only serve to block aliens from progressing, but also allow other towers to be built upon them for improved stats, as well as new upgrade options, like more firepower for towers, or the ability to reveal invisible enemies or disable enemy shields.
There are a few portions of the game where you fight enemies in a first - person, shooting gallery setup, tearing up aliens and the scenery and finding energy canisters for your weapons and your special attacks.
City Interactive, the team that has brought you such solid games as Sniper: Ghost Warrior 2, Alien Rage, and the upcoming Lords of the Fallen, have unveiled the very first game play trailer for their newest game, Enemy Front.
The Bureau: XCOM Declassified is a prequel of sorts to XCOM: Enemy Unknown, detailing the origins of the alien invasion and creation of the XCOM project in 1962 as a defense force for the earth.
It's got decent visuals, solid level design and lots of cool alien enemies to keep you occupied for hours.
As in most action games, there are plenty of enemies - in this case mostly green aliens - for you to dispose of with various weapons.
For this, we are looking at a game from 2011, and it involves someone that wears a suit while mowing down enemies both human and alien alike.
Like the other games in CHAMProgramming's series of arcade remakes, it is remarkable for closely emulating the original, the smooth gameplay and two game modes, the original «Classic» and the enhanced «Champ» mode.The «Classic» mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders - like aliens, which attack you in waves becoming harder and harder with the game.The «Champ» mode is an upgraded version of the classic game with new enemy types — requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible — and a variety of power - ups for the player, with create an entertaining variant of the original game.Finally, the game features a variety of options — one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a «Champ cable» that allowed you to play the game with digital joysticks), and a high score table to round it all off.
- Blueprints: Allow you to craft alien technology using materials for better equipment and weapons, such as a jetpack for jumping, cryo - beam to target enemies, etc..
XCOM 2 takes everything that worked so well in the brilliant XCOM: Enemy Unknown and kicks it up a notch, whether it's the increased variety of missions and battlefields or the added tactics for bashing alien occupiers to bits.
Different enemy encounters require strategic thinking and fast adaptation, like the prowling alien beasts that lie in wait and drones that can be reprogramed to fight for you.
Fighting back against other enemies can be an option but your best weapon for the alien is stealth and lots of it.
For the first time ever, Samus will be taking down hostile aliens and Metroid using melee attacks, stunning enemies before giving them a faceful of plasma.
A demo with two missions for Firaxis» upcoming XCOM: Enemy Unknown hits Steam today, offering a taste of the battle against alien invasion ahead of its October 9 release date.
For the most part, gameplay is no different than that of Enemy Unknown, players will manage the X-COM base, budgeting R&D, manufacturing as well as sending troops out to defend earth from the alien invasion.
As you go along your merry way laying waste to the aliens you'll be given various tasks I.E Kill 40 enemies in X amount of time, completing this objective while online will send it to other players who can tap there «Cheer» button helping you build a meter for a special attack, naturally you do this back on the left hand of the already cluttered HUD.
I came across his original sketches for the alien enemies of Space Invaders and decided to share today.
You spend the game fighting someone else's war, as do your enemies — you're androids, fighting robots, both standing in for humans and aliens respectively.
Skyrim presents on open world role - playing game (RPG) experience while the intense BioShock Infinite features Booker DeWitt and Elizabeth among the Flying City of Columbia The first - person action / RPG Borderlands 2 features four - player co-op shooter set on the alien world of Pandora while Dishonored is a unique first - person shooter with several non-lethal options for defeating enemies.
XCOM: Enemy Within for Mac takes all the polished strategy spit - shine from Enemy Unknown, marches it through the alien - infested sludge and grime from Firaxis and Feral and makes the first iteration of XCOM seem naked and empty after playing this skillful expansion.
The first - person perspective of Resident Evil 7 borrows much from the school of Amnesia: The Dark Descent and Alien: Isolation (with fewer, but supposedly smarter enemies than Resident Evil 4 - 6) but also returns the favour for games such as Fullbright's Gone Home, which took and subverted the original Resident Evil formula.
Carter, The Bureau's main character, can levitate enemies in the air, while his squad - mates lay down laser turrets and call on friendly aliens for assistance.
Being of Japanese extraction, he was registered with his family as an enemy alien in Canada during World War II and had to leave Calgary for farm work in order to survive those difficult years.
And for a book that's supposed to illustrate some rightwing tenets, it's odd how the main character ends up harbouring an illegal enemy alien.
The campaign in the late 1940s against internal enemies was intended to place the blame for the continued enormous hardships of Soviet life on «fascists,» «American imperialists,» and other «alien elements» and to keep the populace in a constant state of tension.
By sanctioning trials of enemy aliens by military commission for offenses against the law of war, Congress recognized the right of the accused to make a defense, and did not foreclose their right to contend that the Constitution or laws of the United States withhold authority to proceed with the trial.
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