Sentences with phrase «for graphics and gameplay»

«20 years ago, Quake set new standards for multiplayer competition and pushed the boundaries for graphics and gameplay,» said Tim Willits, Studio Director, id Software.
• Discover the new FPS benchmark for graphics and gameplay (real - time shadow & lights, particle system, ragdoll physics, etc..)

Not exact matches

It's Microsoft's most important franchise for the Xbox, and even though it's changed hands from Bungie to Microsoft - owned 343 Industries, the development team has twice shown us it's capable of Master Chief's mantle: first in 2012 with «Halo 4,» and this year with «The Master Chief Collection,» which remastered and remixed the first four major titles with new graphics and interesting gameplay additions like playlists.
Named «Kahawai» after the Hawaiian word for stream, the tool delivers graphics and gameplay on par with conventional cloud - gaming setups for a fraction of the bandwidth.
Last month, for example, a post on the website MacRumours complimented its «great graphics» and «addictive gameplay».
I gave this game a 3 because it has brutal camera angles, i beat the game in a week, and the fighting moves are the same you just keep clicking B and Y nothing else in fights... and theres no co-op me and my friend were gonna rent this game but it wasnt co-op so mehh and my cousin got this game for easter so i borrowed it for a week and beat it... oh and crap gameplay and 4/10 graphics... cmon boys you can do better if ur making a second one and in new moves and more buttons.
The gameplay is as light as the graphics and the narration, and that will surely disappoint those who will look for a deeper platforming experience, but the atmosphere is still unique, and sound.
This small Vanillaware pearl is a must have not only for its spectacular graphics, but also for a well crafted gameplay, scratched only by too lengthy and boring backtracking phases.
Any good, the graphics are horrible, the cars are the only good in this title, the controls are strange, the gameplay is strange, the music is good, but the music and cars not be much for save this thing, that is a horrible form to kill the show.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
Despite revamping the same excellent style of fantasy RPG action found in Diablo II, you'll find Loki: HoM mixes familiar gameplay with mythological themes and some updated graphics for a lengthy quest worthy of your time.
The rare total package of excellent music and sound, awe - inspiring graphics, incredible gameplay, and an epic story, mixed in with an unparalleled atmosphere that draws you into the character and quest like almost no other game... with at least 25 hours of gameplay and great unlockables to boot, you'll be behind the Visor for quite a chunk of time.
Take this game for example: keep a random encounters ratio of 10 monsters / minute, keep the non-existent interaction with the world, keep a simplicistic combat system (they weren't so simplicistic even back then) and discard good stories, nice graphics (the graphics of this game would have been considered amateurish at best on a super nes), gameplay, exploration, sense of wonder.
The graphics are frankly AMAZING for a 2002 title and the controls and gameplay are pretty smooth and easy to learn as well.
Very good game for it's time, it has certainly aged somewhat badly graphics wise, but gameplay holds up and its definitly better than some more
Frustrating controls, simplistic gameplay and relatively poor graphics make for a forgettable title.
If your nostalgia for the early 90s extends to muddled graphics, tinny sound effects, and tepid gameplay, you'll be thrilled with this game.
The controls were good, the graphics were great, but the gameplay and story was so - so (For some odd reason, I liked GTA IV's gameplay).
Pros: Excellent graphics for the DC; smooth controls; fantastic level design; rockin» soundtrack; has a wide variety of gameplay elements, including fast and fun Sonic / Shadow stages, addictive Chao Garden, and multiplayer; lots of extras / secrets.
If the gameplay was incredibly fun, or the graphics fantastic, then perhaps playing basically the same mission over and over again for ten hours could have been bearable, or even mildly entertaining.
the gameplay is exceptional, graphics are decent (especially for a handheld), and multiplayer is as fast - pace as anything else out there.
only problem is there's no multiplayer, but that's just made up for by the great graphics and gameplay.
The gameplay is great and the graphics are gorgeous for an rpg of this size, but a weak story and numerous bugs dull the experience.
This game is pretty much my favorite MGS game, the game play was truly astonishing back in the days and still is, this was such a quality game for the PS3 console when it was first released, the graphics, the animation, the cut scenes, the gameplay, the sound..
Some gliches hinder the experience but the graphics and gameplay more than makeup for it.
Yes, the hide - and - seek multiplayer gameplay is alluring and incredibly immersive thanks to the graphics and well - done audio presentation, but the amount of effort put into detailing the game's back story and the «briefing» for each level makes me feel a plot - driven singleplayer component would have been well justified.
For good graphics, decent storyline and a good flow to gameplay in single player mode, Call of Duty is a slightly better game than 1942 in that the characters and situations seem more real given AI and ambient graphics and sound.
Amazing gameplay, good graphics, believable character models and expressions, extra challenges for those who want more... Where is my goddamn
Glitchy gameplay, avarage graphics and no new content make it a «wait for games with gold discount» title.
The graphics are a little bit dated, and yes the marines can block the Alien / Xenomorph attacks and a few sounds ands animations aren't right (mainly marine) the predator and Alien gameplay make up for a the parts of the game where the marine didn't do it.
It was absolutely phenomenal - graphics, gameplay, and most importantly (for me) the MUSIC.
The arcade gameplay is perfect for a portable soccer experience, but some issues with graphic and sound ruins the global experience.
Amazing gameplay, good graphics, believable character models and expressions, extra challenges for those who want more... Where is my goddamn sequel?!
The graphics look high end for the Nintendo 3DS, and the gameplay and depth to the game was more than I had expected.
Interesting, a funny game with a good gameplay, good soundtrack and graphic style, challenging and engaging, the game will hold you for hours until you finish it
Even with the slightest of appeal for its online play, overall tepid gameplay and graphics combine to once again prove the all - too - often bad movie - based videogame cliché and sink Pacific Rim to the ocean's depths.
But, this has some of the most addicting gameplay ever with scores making the player come back for more and more control customization with smoother graphics and frame rate.
My friend has both and this one WAS CLEARLY better for gameplay and graphics.
Though the graphics and soundtrack showcase the superb effort to update the original game for hardcore series fans, frustrating gameplay mechanics and archaic design keep Wonder Boy: The Dragon's Trap from rising above anything but average.
It's missing courses and golfers but the gameplay and Frostbite 3 graphics makes this game playable for hours.
i give it a 9 for world and graphics but whats the point if the gameplay is wholly unsatisfying?
HOWEVER: All things considered, the graphics are well rendered for PS2 (just don't mention GT4 and FF12), the gameplay is insanely addictive when you get into it, and the unlocks tempt you to keep going back for more.
By delivering the best graphics ever seen in a fighting game, rich content, superb gameplay and some great new fighters, MKX is a bold and successful new step for the franchise.
I want to see at least 2 more showcasing the story and the graphics, one for gameplay, and then one for online mode.
The gameplay itself is like Super Metroid meets Iron Man and from the very first moments of playing the game, you immediately know that you are in for a treat from the lush graphics to the extremely playable gameplay.
While this isn't the sort of game to go for photo - realistic graphics, the visuals work well enough and focus your attention on the sublime gameplay and pumping soundtrack.
Very simple concept but amazingly addictive, the HD graphics are just so cute and clean, control is top class but is the gameplay that will keep you there, for hours and hours of joy, the game is not perfect (music is quite nice but very repetitive too) but at the incredible price of 4,99 Euro it deserve a total «10» as a score, so much fun for the price, really.
the game really is amazing - its the best Witcher Game so far (imo) and has lots of love for the detail, graphics, soundtrack, gameplay, story, the game shines and is throughout extremely well crafted.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
It will be well worth picking up in the inevitable sale, for both pretty graphics and interesting story locked round solid enough, but never spectacular, gameplay.
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