«20 years ago, Quake set new standards for multiplayer competition and pushed the boundaries
for graphics and gameplay,» said Tim Willits, Studio Director, id Software.
• Discover the new FPS benchmark
for graphics and gameplay (real - time shadow & lights, particle system, ragdoll physics, etc..)
Not exact matches
It's Microsoft's most important franchise
for the Xbox,
and even though it's changed hands from Bungie to Microsoft - owned 343 Industries, the development team has twice shown us it's capable of Master Chief's mantle: first in 2012 with «Halo 4,»
and this year with «The Master Chief Collection,» which remastered
and remixed the first four major titles with new
graphics and interesting
gameplay additions like playlists.
Named «Kahawai» after the Hawaiian word
for stream, the tool delivers
graphics and gameplay on par with conventional cloud - gaming setups
for a fraction of the bandwidth.
Last month,
for example, a post on the website MacRumours complimented its «great
graphics»
and «addictive
gameplay».
I gave this game a 3 because it has brutal camera angles, i beat the game in a week,
and the fighting moves are the same you just keep clicking B
and Y nothing else in fights...
and theres no co-op me
and my friend were gonna rent this game but it wasnt co-op so mehh
and my cousin got this game
for easter so i borrowed it
for a week
and beat it... oh
and crap
gameplay and 4/10
graphics... cmon boys you can do better if ur making a second one
and in new moves
and more buttons.
The
gameplay is as light as the
graphics and the narration,
and that will surely disappoint those who will look
for a deeper platforming experience, but the atmosphere is still unique,
and sound.
This small Vanillaware pearl is a must have not only
for its spectacular
graphics, but also
for a well crafted
gameplay, scratched only by too lengthy
and boring backtracking phases.
Any good, the
graphics are horrible, the cars are the only good in this title, the controls are strange, the
gameplay is strange, the music is good, but the music
and cars not be much
for save this thing, that is a horrible form to kill the show.
I am a huge fan of the original Prince of Persia trilogy,
and when I heard about this game I was a little worried that they would change to much of what made the original games great,
and I was right, the
gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious
and unenjoyable, it's EXTREMELY repetitive, having to search around
for light seeds just to advance the plot is stupid,
and do to the fact that you can't really die the whole game just feels like trial
and error,
and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going
for it, the voice acting is solid, the
graphics are beautiful,
and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment
and isn't worthy to bear the Prince of Persia name.
Despite revamping the same excellent style of fantasy RPG action found in Diablo II, you'll find Loki: HoM mixes familiar
gameplay with mythological themes
and some updated
graphics for a lengthy quest worthy of your time.
The rare total package of excellent music
and sound, awe - inspiring
graphics, incredible
gameplay,
and an epic story, mixed in with an unparalleled atmosphere that draws you into the character
and quest like almost no other game... with at least 25 hours of
gameplay and great unlockables to boot, you'll be behind the Visor
for quite a chunk of time.
Take this game
for example: keep a random encounters ratio of 10 monsters / minute, keep the non-existent interaction with the world, keep a simplicistic combat system (they weren't so simplicistic even back then)
and discard good stories, nice
graphics (the
graphics of this game would have been considered amateurish at best on a super nes),
gameplay, exploration, sense of wonder.
The
graphics are frankly AMAZING
for a 2002 title
and the controls
and gameplay are pretty smooth
and easy to learn as well.
Very good game
for it's time, it has certainly aged somewhat badly
graphics wise, but
gameplay holds up
and its definitly better than some more
Frustrating controls, simplistic
gameplay and relatively poor
graphics make
for a forgettable title.
If your nostalgia
for the early 90s extends to muddled
graphics, tinny sound effects,
and tepid
gameplay, you'll be thrilled with this game.
The controls were good, the
graphics were great, but the
gameplay and story was so - so (
For some odd reason, I liked GTA IV's
gameplay).
Pros: Excellent
graphics for the DC; smooth controls; fantastic level design; rockin» soundtrack; has a wide variety of
gameplay elements, including fast
and fun Sonic / Shadow stages, addictive Chao Garden,
and multiplayer; lots of extras / secrets.
If the
gameplay was incredibly fun, or the
graphics fantastic, then perhaps playing basically the same mission over
and over again
for ten hours could have been bearable, or even mildly entertaining.
the
gameplay is exceptional,
graphics are decent (especially
for a handheld),
and multiplayer is as fast - pace as anything else out there.
only problem is there's no multiplayer, but that's just made up
for by the great
graphics and gameplay.
The
gameplay is great
and the
graphics are gorgeous
for an rpg of this size, but a weak story
and numerous bugs dull the experience.
This game is pretty much my favorite MGS game, the game play was truly astonishing back in the days
and still is, this was such a quality game
for the PS3 console when it was first released, the
graphics, the animation, the cut scenes, the
gameplay, the sound..
Some gliches hinder the experience but the
graphics and gameplay more than makeup
for it.
Yes, the hide -
and - seek multiplayer
gameplay is alluring
and incredibly immersive thanks to the
graphics and well - done audio presentation, but the amount of effort put into detailing the game's back story
and the «briefing»
for each level makes me feel a plot - driven singleplayer component would have been well justified.
For good
graphics, decent storyline
and a good flow to
gameplay in single player mode, Call of Duty is a slightly better game than 1942 in that the characters
and situations seem more real given AI
and ambient
graphics and sound.
Amazing
gameplay, good
graphics, believable character models
and expressions, extra challenges
for those who want more... Where is my goddamn
Glitchy
gameplay, avarage
graphics and no new content make it a «wait
for games with gold discount» title.
The
graphics are a little bit dated,
and yes the marines can block the Alien / Xenomorph attacks
and a few sounds
ands animations aren't right (mainly marine) the predator
and Alien
gameplay make up
for a the parts of the game where the marine didn't do it.
It was absolutely phenomenal -
graphics,
gameplay,
and most importantly (
for me) the MUSIC.
The arcade
gameplay is perfect
for a portable soccer experience, but some issues with
graphic and sound ruins the global experience.
Amazing
gameplay, good
graphics, believable character models
and expressions, extra challenges
for those who want more... Where is my goddamn sequel?!
The
graphics look high end
for the Nintendo 3DS,
and the
gameplay and depth to the game was more than I had expected.
Interesting, a funny game with a good
gameplay, good soundtrack
and graphic style, challenging
and engaging, the game will hold you
for hours until you finish it
Even with the slightest of appeal
for its online play, overall tepid
gameplay and graphics combine to once again prove the all - too - often bad movie - based videogame cliché
and sink Pacific Rim to the ocean's depths.
But, this has some of the most addicting
gameplay ever with scores making the player come back
for more
and more control customization with smoother
graphics and frame rate.
My friend has both
and this one WAS CLEARLY better
for gameplay and graphics.
Though the
graphics and soundtrack showcase the superb effort to update the original game
for hardcore series fans, frustrating
gameplay mechanics
and archaic design keep Wonder Boy: The Dragon's Trap from rising above anything but average.
It's missing courses
and golfers but the
gameplay and Frostbite 3
graphics makes this game playable
for hours.
i give it a 9
for world
and graphics but whats the point if the
gameplay is wholly unsatisfying?
HOWEVER: All things considered, the
graphics are well rendered
for PS2 (just don't mention GT4
and FF12), the
gameplay is insanely addictive when you get into it,
and the unlocks tempt you to keep going back
for more.
By delivering the best
graphics ever seen in a fighting game, rich content, superb
gameplay and some great new fighters, MKX is a bold
and successful new step
for the franchise.
I want to see at least 2 more showcasing the story
and the
graphics, one
for gameplay,
and then one
for online mode.
The
gameplay itself is like Super Metroid meets Iron Man
and from the very first moments of playing the game, you immediately know that you are in
for a treat from the lush
graphics to the extremely playable
gameplay.
While this isn't the sort of game to go
for photo - realistic
graphics, the visuals work well enough
and focus your attention on the sublime
gameplay and pumping soundtrack.
Very simple concept but amazingly addictive, the HD
graphics are just so cute
and clean, control is top class but is the
gameplay that will keep you there,
for hours
and hours of joy, the game is not perfect (music is quite nice but very repetitive too) but at the incredible price of 4,99 Euro it deserve a total «10» as a score, so much fun
for the price, really.
the game really is amazing - its the best Witcher Game so far (imo)
and has lots of love
for the detail,
graphics, soundtrack,
gameplay, story, the game shines
and is throughout extremely well crafted.
Unlike the Naruto: Ultimate Ninja Storm series which is more
and more a mess of technical, balance
and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong
and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away
and a launcher respectively, a throw
and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious
and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting
and the characters are nicely balanced, with every character being fun to play
and viable at the same time, the game runs smoothly without frame - rate issues
and the cell - shaded
graphics, character models, arenas
and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions
and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same
for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes
and online battle modes.
It will be well worth picking up in the inevitable sale,
for both pretty
graphics and interesting story locked round solid enough, but never spectacular,
gameplay.