Not exact matches
While the process of jumping into custom maps requires a lot of patience to cater to potentially
lengthy download and
loading times, Arcade allows
for the possibilities of a diverse array of levels and game modes that are far removed from the tone and rules of the main game (Although, the Hope County denizen that pimps Far Cry Arcade deserves a mention as the most irritating character in the game).
While the game doesn't look as polished as it should and the
load times are
lengthy, Auto - Battle more than makes up
for it making every grind session quick and easy.
Playing locally yielded some pretty
lengthy timeframes with
loading as you begin in the start menu which
loads your EA account then allows access into the main menu, which has
loading time for your selected mode, which then
loads as you finally start a match.
These
load times can end up being kinda
lengthy for a next gen game which is disappointing.
With just 1 GB of RAM, you can expect a few
lengthy load times on the more graphically intense games like Need
for Speed, or the mobile wonder that is Modern Combat 5, but once they're up and running, you're laughing.
For those of you, like me, who played the original on PS3, its choppy framerate and
lengthy load times were major issues, thankfully though, the Switch version fixes all of this while retaining the same fantastic moment - to - moment combat.
You're definitely not driving the automotive as a lot this
time (or
for as
lengthy durations), however you continue to are listening to
loads of road - trip conversations.
It had no problem with Real Racing 3
for example, other than
lengthy load times between events.