More and more indie developers are using it, and therefore going
for multiplatform releases.
But one major acquisition later, BioWare is now part of the Electronic Arts family — a publisher with no small affinity
for multiplatform releases.
Having a downloadable title like Contrast ready for the PlayStation 4's launch was a meaningless, arbitrary goal
for a multiplatform release, and it appears to have hobbled something beautiful.
Now, however, they're gearing up
for a multiplatform release of MGS: Rising and a 3DS version of Metal Gear Solid 3... and they believe that Japanese developers has to look to multiplatform publishing to survive.
Excluding the Wii
for a multiplatform release, especially when Wii owners have already paid for Episode 1, is dumb.
In related news, Final Fantasy XIII Versus is under construction, and may be heading
for a multiplatform release.
Despite all press, official announcements and trailers pointing to to FFXIII Versus being a PS3 exclusive, Square Enix CEO Yoichi Wada has said that the possibility
for a multiplatform release is being considered.
Not exact matches
The indie distributor will do a
multiplatform release for the crime drama in the U.S. and will handle international sales.
Screen Media is planning a
multiplatform release for Stray Bullets in the U.S. in February of next year.
Rayman Legends was originally due
for release as a Wii U exclusive in February 2013, but was delayed to allow
for a
multiplatform launch on Xbox 360 and PS3.
The game was originally due
for release as a Wii U exclusive in February, but was delayed to allow
for a
multiplatform launch on Xbox 360 and PS3 too.
As a reminder, Dead Rising 3 originally
released as a launch exclusive
for Xbox One and then was published on PC on September 5, 2014; if Capcom follows in the footsteps of the previous generation, Dead Rising 4 may be fully
multiplatform just like Dead Rising 2.
I am relieved to see that the Switch usually only suffers from a frame rate cut and a resolution drop on these
multiplatform releases as opposed to the butchering games often got on the Wii due to power, storage medium limitations such as on the Gamecube and N64, and being hard to port to due to an entirely different development environment as the case was with the Wii U. I realize that these statements are a little oversimplified because it IS more complicated than that but there are a whole lot of worse ways that Nintendo ports have gotten neutered
for the last two decades because of Nintendo's tendencies to veer left when the market goes right.
Yes, the limbless hero has returned in Rayman: Legends, a game that was originally supposed to be a Wii U exclusive and that received some criticism when Ubisoft announced it was to be delayed in order
for it to become a
multiplatform release.
Well at $ 100 more xbox fans must be buy the console
for the TV, because Games so far with
multiplatform releases show that the PS4 wins... Battlefield 4 on PS4 runs more closely to the PC than the XBOX ONE!!!
The tournament series will take place prior to the 2nd June 2017, the
multiplatform release date
for Tekken 7.
2: we know what the other 3 studios are doing (Halo, Gears and Forza H) 3: xbox 2 will probably
release in 2019 or 2020, so I'm expecting they'll keep big announcements
for next E3 Knowing what we know it will be filled with 3rd party games intentionally masqueraded as exclusives during the show (but 1 hour later we'll hear the confirmation of it being
multiplatform) Halo 6, Forza horizon 4, Gears 5 and we'll get one «surprise» game we won't get to play till 2020... (fable or perfect dark) It won't be all bad, but we should all go in this E3 knowing what we already know (that they'll disappoint us) and maybe, just maybe they'll surprise us (I won't be surprised but enthusiast might)
Unless you've been under a rock, they are gearing up
for NX and I doubt they'd make the same mistakes they made with Wii U If they
release just one game outside NX no one will buy their hardware because they will just anticipate them going
multiplatform.
The target platforms
for Battlerocket's game were never fully decided, but they were planning a
multiplatform release, possibly
for Xbox 360, PlayStation 3 (PS3) and the Nintendo Wii.
Because I've always complained about plus
releasing some
multiplatform games
for just one platform, like Sherlock Holmes and Thief.
Sure, if you're a
multiplatform owner you're probably not going to make the Switch your home
for third party
releases.
Although Rayman Legends was expected to be
released today, it was pushed to September in order to allow
for a
multiplatform launch.
Unlike the first game, this one'll be going
multiplatform,
releasing this autumn on PS3, Xbox 360, and Wii, with a spin - off being prepared
for the 3DS.
Release an HD collection
for all platforms and then confuse the hell out of KH fans whether KH3 will be exclusive to PS or go
multiplatform.
I really doubt MGS4 will go
multiplatform though (On the next gen consoles, we know its heading to the iphone)- sony most likely paid
for MGS4 exclusivity but had a contract with konami to not
release that publically.
I'm not sure what the future holds
for them as the WiiU struggles to gain traction, third party publishers look to keep their games
multiplatform, and
release droughts which are coming
for the platform.
For fans of self - flagellation, you'll be able to return to gaming's toughest current challenge in Dark Souls II, which we're assuming will be a
multiplatform release.
My money is on HL3 being
released as a next gen
multiplatform tech demo
for the new Source engine.
Considering the big money made this generation by Capcom in their
multiplatform releases, would they really consider such a long exclusivity arrangement
for such a huge franchise?
Considering that these are from the
multiplatform release of the game
for the «HD twins», it's possible that the Wii U version may look even better when it hits later.
Microsoft
released the same
multiplatform, but had Killer Instinct Season 1, Ryse, Forza, Dead Rising 3, Titanfall and Sunset Overdrive
for it's major launch titles as well.
This morning Microids announced the
multiplatform release date
for Syberia 3, a title that has been previously announced
for the
The
multiplatform release has made it possible
for non-PC owners to witness the first steps of the CD - ROM as a gaming medium.
is a
multiplatform video game that was
released for the Sega Mega Drive in addition to the PC Engine version of the game - which was
released under the title F1 Circus»91 (エフワンサーカス» 91?).
Their latest
release, BitTorrent Shoot (Android, iOS, Windows Phone) is an easy - to - use, free,
multiplatform photo sharing app
for quickly and privately sharing photos and videos to nearby devices.