Sentences with phrase «for normal controller»

So far, it seems like Valve has a good handle on this controller for normal controller - stlye games (such as Super Meat Boy and Spelunky), but I'm more interested to see how it will work with more mouse - and - keyboard style games (such as Civilization V and Counter-Strike).

Not exact matches

Now Fong Wee Teck and colleagues from the Institute for Infocomm Research at the Agency for Science, Technology and Research in Singapore have developed a haptic controller that looks a lot like a normal tennis racket.
For the bargain price — comparable to that of a normal controller — the FightPad offers a specific solution for fighting games as well as enough versatility to be an ideal controller for retro Xbox Live Arcade and Game Room titlFor the bargain price — comparable to that of a normal controller — the FightPad offers a specific solution for fighting games as well as enough versatility to be an ideal controller for retro Xbox Live Arcade and Game Room titlfor fighting games as well as enough versatility to be an ideal controller for retro Xbox Live Arcade and Game Room titlfor retro Xbox Live Arcade and Game Room titles.
For those who can pick up a controller without problem, the game's Normal mode plays like a traditional Mario game.
Well I am here to report that after hours upon hours of playing, I have found the new Wii control scheme to not only work for Zelda but in facts adds more of a personal touch to the game that wasn't found with your normal controller.
The DNA toggle - switch controller stands for Dynamic, Natural (normal) and All - Weather modes.
The V6 CVT features a «Sport» mode controller with a high - speed central processing unit and Adaptive Shift Controller with adaptive logic for faster shifting in both normal and manual modes.
The lack of a physical keyboard mainly only comes into play for those who like to take lots of notes or surf the web a lot; for the few times you might need the keyboard during normal use (to create and name a new «collection,» for example), I'd imagine the 5 - way controller and on - screen keyboard will be fine.
What would be even more awesome is if the controller was in the shape of a normal PS3 controller and could be split for this gaming and snapped back together for standard stuff.
@Neon oh look Zelda and Mario again XD and for the rest lets see: - Arms (new IP), honestly is kinda interesting, but again it forces you to use the motion controllers, there are some people saying it plays better with normal controllers, so in the end we end up with a gimmick.
What would be even more awesome is if the controller was in the shape of a normal PS3 controller and could be split for this gaming and snap...
Well I am here to report that after hours upon hours of playing, I have found the new Wii control scheme to not only work for Zelda but in facts adds more of a personal touch to the game that wasn't found with your normal controller.
For $ 350 they could probably have gone with a very normal controller and beefier specs that compare better to the competing consoles due out later this year.
On the right, there was another gaming station for people to play Xbox games with normal controllers.
Next, the controller essentially detaches and splits into two parts so it can be used as a normal controller or even two controllers for two separate players.
You have a normal control scheme for game controllers and keyboards, but you also have a rhythm game control scheme for guitar controllers?
Playing on normal is rarely challenging except for a handful of encounters and boss battles that will drive you mad with controller - shattering frustration.
Modern controllers aren't perfect but making a controller designed for playing PC specific games on the couch at the cost of playability of normal console games just seems weird.
The normal controller was plugged into the unit for A and B button access.
Yes, it can feel a little bit Starship Troopers, but the dedicated Aim Controller adds a new dimension that goes beyond the floating weapons you get with the normal controller, and many Oculus Touch - enabled games for Rift.
I could probably rant for hours about just how much I dislike NSMB and the fact that it became it's own subseries and Nintendo's tenacity to keep «New» in the title and how there still are two unnamed Toads instead of two of the bevy of existing Mario characters or someone new and how all the games look the damn same and how the characters bounce off of each other like they're all trampolines and all the «bah - bah's» in the music which still probably hasn't changed and how I have to hold the Wiimote in that uncomfortable sideways position because even Nintendo realized motion controls don't work so the normal controller designed is screwed beyond belief and gah.
Players can also hook up an external controller for finer piloting and switch between normal and fast missile speeds to increase the game's difficulty.
Starting off, Chris Hepburn's control layout uses the right haptic pad for camera movement, as it would be on a normal controller.
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