Sentences with phrase «for player immersion»

Unlike so many fantasy games today, Albion is not built for player immersion but for player experimentation.

Not exact matches

«They are designed with a primary goal of engendering high levels of immersion, engagement, and enjoyment for the players, -LSB-...] They do not tend to focus on one specific cognitive skill, as exercises usually do, but rather expose players to multiple demands that challenge a broad range of abilities.»
While not fully part of the Dragon Quest series, it gives the players enough of an immersion in its world and keeps them around for long, fun moments where time does not seem to move.
Skirmishes, multiplayer, both solo and co-op, help make up for this, but it's still a sore spot that VR players are expecting when looking for immersion over their flatscreen RTS cousins.
A list of Elder Scrolls V: Skyrim Special Edition mods specifically to enhance the visuals and immersion for Xbox One X players.
«As a company we love single - player more than anything, and believe in it absolutely — for storytelling and a sense of immersion in a world, multiplayer games don't rival single - player games.
Stunning visuals for world - class gameplay and next - level immersion; Online modes, with Multiplayer up to 12 players who can ride on both official and custom tracks.
Virtual Reality and motion control are supported for those who prefer that extra level of immersion, the game can be played entirely in single - player or co-op, and there's even a game mode that removes combat entirely from the campaign for players who prefer a more relaxed, contemplative experience.
For the absolute best immersion, players are recommended to utilize headphones to truly capture the binaural audio that is a true game changer.
Sony Interactive Entertainment Europe today launched PlayStation VR (PS VR), a virtual reality system for the PlayStation 4 (PS4) system that takes gaming to the next level of immersion and transports players into the virtual worlds of their games.
In order to build Call of Duty: Black Ops 3 «s four - player cooperative campaign, the team at Treyarch had to completely overhaul its A.I. technology and rethink how it influences combat, storytelling, and level design, all the while maintaining the cinematic immersion that the series is known for.
That GTA: GD would make sense as a costume pack, I think once more games successfully implements the idea, it will become common place, and piggybacking on that GTA: GD idea, there could also packs for vehicle, real estate and radio customization, with such a level of immersion, where a player could find an unlimited choice of cars, picking a beat - up black 96 porsche carrerra with zebra paint, buying / renting a liberty city cocaine kingpin hideout on the oceanfront while listening to Daft Punk latest remix compilation... it's not only possible but I think probable that in the future as games include more social elements they will include those elements as they would provide greater immersion for players, greater revenues for gaming company, and marketing inroads for brands and designers.
Since «Child of Eden» was designed with Kinect for Xbox 360 in mind, only on Xbox 360 players will experience the controller - free magic that provides a new dimension of immersion when the game launches later this year.
Quick time events also make an appearance in CoD: WWII, and while flashy, they aren't really exciting as they wrestle control from the player and break up the immersion for some scripted melee combat.
We're incredibly excited to be developing for PlayStation VR as this allows us to bring games to PS4 with a level of immersion and involvement never before experienced by players.
Releasing on 19th August for PlayStation 4, Xbox One and Windows PC (DVD), F1 2016 takes immersion to the next level by replicating the real world sport like never before with the Formation Lap appearing for the first time in the franchise allowing players to experience the height of the pre-race tension and warm their tyres in preparation for the all important start.
The last two Killzone games pushed the PS3 a lot and as a result the frame rate was inconsistent in the multiplayer, however in Killzone: Shadow Fall a smooth 60 fps should definitely help in keeping the immersion level up for the players.
Using the Move in this way furthers the involvement of players in the game, creating extra immersion for gamers in the virtual game world.
The key goal for Sony is to achieve a new level of player immersion using virtual worlds, and its Project Morpheus headset, which will display those places right in front of the player's eyes.
«As a company we love single player more than anything, and believe in it absolutely — for storytelling and a sense of immersion in a world, multiplayer games don't rival single player games,» says Sarwar.
Renowned for beautiful high definition graphics and silky - smooth gameplay, not only can players expect full immersion in a living, busting pool hall, but the team at VooFoo have raised the quality bar higher than ever resulting in the ultimate pool game.
A list of Fallout 4 mods specifically to enhance the visuals and immersion for Xbox One X players of Fallout 4.
He has a strong passion for the competitive side of gaming as well as player immersion.
A list of Elder Scrolls V: Skyrim Special Edition mods specifically to enhance the visuals and immersion for Xbox One X players.
Kinect enables players to use hand and voice commands for more interactive gameplay and deeper immersion into the game world.
Multiple vibration motors give games a greater degree of expression and heighten the sense of immersion for players.
EVE: Gunjack starts with an optional tutorial or the first mission, although it is advised for players to begin with the tutorial as it is only a few minutes in length, while actually being rather fun as a nice area to become accustomed to the immersion and controls.
This allows for more immersion and players will gain greater clarity thanks to higher quality shadows and an increased draw distance.
A desire for pointless destruction is completely within the realms of his personality which aids greatly in player immersion and in a way, offers freedom without the cost of being inconsistent with the character, a flaw so many open - world games possess.
Nintendo Labo could also be utilized to further immerse players, maybe something like a cardboard bow, or even Nintendo's own robot kit The only modifications that would be needed would be the headset, in order to better accommodate the Switch's screen, and more space for the headphone port for better immersion.
This immersion becomes external, ensuring the player becomes fragile to any slight sound outside the game; an aspiration for all horror titles.
Brings the experience to a whole new level of immersion for the player.
As silly as it might sound for a series as cartoony as Animal Crossing, New Leaf really nailed player immersion.
Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced.
Then once that's combined with visuals and music, and in our case, no loading screens, it's tough to break immersion and that can be very alluring for the player.
I think fundamentally the biggest challenge for developers is cultural: a lot of them are fixated on creating an alternate fantasy world, and are viscerally offended that their players keep breaking the immersion with all this cruddy banal real world commerce.
For both platforms, we found the default EQ mix to be good, but we preferred the «smiley» EQ preset on the GameDAC and the «immersion» EQ on the wireless box, especially for single player games as both made the in - game atmosphere sound fullFor both platforms, we found the default EQ mix to be good, but we preferred the «smiley» EQ preset on the GameDAC and the «immersion» EQ on the wireless box, especially for single player games as both made the in - game atmosphere sound fullfor single player games as both made the in - game atmosphere sound fuller.
Music, sound effects and voice acting in games come through loud and clear, whether you need party chat for esports or immersion for single - player epics.
a b c d e f g h i j k l m n o p q r s t u v w x y z