Sentences with phrase «for slow songs»

For slower songs, you can try to maintain a moderate pace for the whole song (sort of like a tempo run).

Not exact matches

The short video featured a slow, eerie cover of the Bee Gees song «I Started a Joke,» setting a dark tone for the movie about villains recruited to save the world.
In the songs that were selected for performance as a «message in music», the tempo moved from a slow rendition of «Amazing Grace», through a solemn «His Eye is On the Sparrow» and into a more upbeat improvisation on «Open Up Those Pearly Gates» and «When the Saints Go Marchin» In».
Joe accidentally kicked over my half - drunk coffee, Brian had to run out for paper towels to mop up the gym floor, right during the slow songs, we apologised too much, too loud.
She replied «I put on the same clothes, doe the same stretches, by doing the same routine before every game and for my team we have a pregame ritual in which we listen to five slow jam songs in that specific order before every game.»
Finally it went for Arsenal, I think first half was very tense, level, nervous, full of tackles, like a bird on a wire, I would say, I agree that Teves caused much trouble over the right side, I don't know who played there for Arsenal, it looked sometimes as if the Arsenal player had been a bit too slow for Tevez, agree that Fabiansky had a great game, (you always need some fortune for it) and Nasri, he impresses really since some games now, clinical finishing and one of those who are finishing at all, Faby wasn't at his best and nevertheless he was so important, there were several decisive moments, at the start a save by Fabiansky (and later on some more), the red card, Nasri's goal, after the missed penalty I feared City would take advantage of it, but I think Songs goal broke their mentality, and second half at least the final thirty minutes were rel.
We ve all hated him 2 or 3 years ago but since the mid of the 2008 - 2009 season (Feb - march 2009) he is been fantastic, that was the time that he started to show more quality and consistancy on the pitch, I still remember many of us here including myself criticising Song and Deni badly as they were just chilling out there on the pitch, slow moving...... etc... but his performance now isnt a surprise for all long time and real Arsenal supporters.We ve all made mistakes on criticising our new comer boys but we all now see the result after few seasons.
Gaffer will go for a more defensive format using a lone strike up front and a crowded mid field that will kind of slow our attack, i wish eboue and song start on the bench because its time to bring out the real Arsenal not trialists.
Playing on the left side of Central MF, where we also have Nasri (who is not the fastest LW we have) we only have Clichy for speed on that side, with both Nasri and Song being slow.
What we want at the club is quality and Song is to slow for our midfield.
Anything with a good melody will do, although slow songs may work best for bedtime and fast ones for play time.
Once you have danced around and moved and it's time to slow things down and rest then check out these fantastic books that go with the songs featured here that will help you calm your toddlers and preschoolers down ready for a nap or bedtime.
For those who haven't heard it, the song, based upon Aesop's fable, «The Farmer and the Viper», tells the story of a woman who lets a snake into their home, only to have it turn around and bite her, filling her with a fatal poison that causes a slow painful death.
For example, Terry F. Pettijohn II and his colleagues have shown that popular songs tend to be longer and slower during times of economic or social difficulties.
The data showed that females who responded vocally to a male's «song» also slowed down, making it easier for the male to catch up to them.
One of my secrets for staying on pace is keeping my music upbeat — hearing a quick tempo makes me go faster than hearing a slow song would.
Go for soothing songs that you like — specifically ones that have a slow rhythm of 60 to 80 BPM.
i used 30 lb dbs for about a whole song i don't know how many reps a lot i just held at the bottom and then fast up some slow down slow up, i wan to try this with squats with the 135 so my stabilizers and just overall mind muscle connection benefits.For years when i lifted i was a zombie just lift the weight thats all my ego woulnt let me lift 30 lb dbs lol its crazy but look around at the gym its a prevalent disease lol peace
For Once In My Life — Stevie Wonder This old love song existed as a slower ballad before Stevie Wonder got his hands on it and found gold.
Things begin well enough with the single «Rolling in the Deep», with its thumping piano quadruplets and gospelly backing vocals, and continues reasonably with the galumphing Tom Waits - style arrangement of «Rumour Has It»; until, two - thirds of the way through the song, it grinds to a halt for a slower, torchy middle eight.
But in terms of its bleak finality, it makes for one hell of a swan song, operating as a meticulous, concentric metaphor for the slow decay and eventual death of animals, people, families, language, countries, political systems — the whole bit.
We once again get some choice British Invasion tunes effectively married to slow - motion character strolls; The Kinks should be grateful for the potent exposure three of their songs are given, while the Rolling Stones» «Play with Fire» is employed for the film's most affecting sequence, adding to the list of instances where the director and band are in harmony.
«Belle» is a bit of a letdown, as the song has been slowed and stretched out considerably to allow for more exposition in between, lacking the brisk early - morning crackle of the original.
It also makes use of the hit song by Donna Summer, «On the Radio» — a great dance classic that is played quite often (too much for my taste) throughout the film, mostly in the softer, slower intro.
The trailer also makes use of yet another slowed - down cover of a song, in this case «These Boots Are Made for Walkin».»
«Although media tablet sales were not as high as expected in the first quarter of 2011 due to slower consumer demand, overall economic conditions and supply - chain constraints, we believe with the entrance of competitive new devices in the second half of 2011, the market will sell close to 53 million units for the year and continue to grow long - term,» said IDC research analyst Jennifer Song.
The streaming technologies were slow and unwieldy and it looks lots of wrangling from Apple and Amazon to get everyone on the same page and develop an industry standard for selling songs individually and convincing executives and artists that they aren't being devalued.
«Although media tablet sales were not as high as expected in the first quarter of 2011, due to slower consumer demand, overall economic conditions and supply - chain constraints, we believe with the entrance of competitive new devices in the second half of 2011, the market will sell close to 53 million units for the year and continue to grow long - term,» said Jennifer Song.
If Robert Rodriguez and the Nintendo Entertainment System went out, had a few drinks, danced to a few slow songs, and then kept the party going in the backseat of a 1971 Chevy Nova SS 396 *, their resulting love child would look a little something like this grindhouse - inspired trailer for Paperboy 3: The Hard Way.
It forces a scroll - up and autoplays a really obnoxious song, which is rather annoying when I'm trying to read comments or the newest article only to have it scroll up and play the video which I can't skip unless I click it, which makes it stop for a few moments before starting up again, and it slows the site down when it does so.
Unfortunately, not all the songs were so memorable but there is certainly enough on show to keep things varied, with funky arpeggios of movement through some of the game's slower songs, as well as frantic back - to - back chords for others to master.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Someday - Kingdom Mix - By slowing the tempo and removing all the electric instruments — save for a single electric guitar — this song has been turned from a pop / rock track into a power ballad.
New songs still become available in an annoyingly slow pace but on whole Stella Stage is — at least for the time being — actually fun to toil at.
Hudson & 8th Ave. / thru 7/20 Opening 6/14 Flip Side thru 8/12; Fiercely Modern thru 9/16; Etc. / Rubin Museum / 150 W 17 Screens: N.Beloufa; R.Harrison; J.Kessler; J.Kline; G.Sagri; N.Guagnini; J.Preiss; A.Yi / Murray Guy / 453 W 17 / thru 6/15 John Stezaker; Troy Brauntuch / Petzel / 456 W 18 / thru 6/13 Paul McCarthy; Damon McCarthy / Hauser & Wirth / 511 W 18 (new, second NYC location) / thru 7/26 Opening 6/20 Jorge Macchi / Alexander and Bonin / 132 10th Ave. @ 18 / thru 6/22 Ralph Fasanella / Edlin / 134 Tenth Ave. / thru 6/22 Heavy Metal; Tabitha Vevers thru 6/29; James Weingrod thru 7/27 / Bookstein / 138 Tenth Ave. @ 19 Great Leap / Cohen / 251 W 19 / thru 6/25 Fluxus Documents / Fluxus Foundation / 454 W 19 / thru 6/29 Songs for Spirit Lake / Rauschenberg Foundation Project Space / 455 W 19 / thru 6/29 Frank Nitsche / Koenig / 459 W 19 (new location) / thru 7/20 Maintenance Required curated by Whitney ISP fellows / Kitchen / 512 W 19 / thru 6/22 Lucien Samaha / Lombard - Freid / 518 W 19 / thru 8/2 Opening 6/6 Rashawn Griffin / Gasser Grunert / 524 W 19 / thru 6/15 Cui Fei / Chambers / 522 W 19 / thru 6/7 Jeff Koons / Zwirner / 525 & 533 W 19 / thru 6/29 Abstract Expressionism, In Context: Seymour Lipton / Rosenfeld / 100 Eleventh Ave. @ 19 / thru 8/2 Laddie John Dill / Nyehaus / 358 W 20 / thru 7/26 Toyin Odutola / Shainman / 513 W 20 / thru 6/29 Jeff Ladouceur / ZieherSmith / 516 W 20 / thru 7/12 Anna Ostoya / Bortolami / 520 W 20 / thru 6/7 Dario Escobar / Bienvenu / 529 W 20 — floor 2 / thru 7/18 Vanishing Point / Bitforms / 529 W 20 — floor 2 / thru 7/19 Marcos Bontempo / Ricco - Maresca / 529 W 20 — floor 3 / thru 6/15 Jerry Meyer / Bibro / 529 W 20 — floor 4 / thru 7/6 Go - Slow / Skoto / 529 W 20 — floor 5 / thru 7/31 Textures: The Written Word in Contemporary Art / ACA / 529 W 20 — floor 5 / thru 6/15 Victor Pesce / Harris / 529 W 20 — floor 6 / thru 7/26 Spring Revival: D.Brice; C.Haub; R.MacArthur; M.Palmer; S.Piwinski; R.Rodriguez; Y.Sanchez; D.Smith; J.Urso / Markel / 529 W 20 — floor 6 / thru 6/29 Perla Krauze / Scott / 529 W 20 / floor 7 / thru 6/22 George Sugarman / Snyder / 529 W 20 — floor 10 / thru 6/15 Sopheap Pich / Rollins / 529 W 20 — floor 10 / thru 6/14 Shio Kusaka / Kern / 532 W 20 / thru 6/22 Richard Serra thru 6/15; Blinky Palermo thru 6/29 / Zwirner / 537 W 20 (new, additional location) Mac Adams / Dee / 545 W 20 / thru 8/9 Martin Boyce; Hannah Starkey / Bonakdar / 521 W 21 / thru 6/8 (extended) Bruce Conner / Cooper / 521 W 21 / thru 6/22 Shaking the Habitual: Michael Bevilacqua; James Busby; Jeff Elrod / Kravets Wehby / 521 W 21 / thru 6/14 Anselm Kiefer / Gagosian / 522 W 21 / thru 6/8 Garth Weiser / Kaplan / 525 W 21 / thru 6/22 Ugo Rondinone / Gladstone / 530 W 21 / thru 7/3 Mark di Suvero / Cooper / 534 W 21 / thru 6/29 Sean Scherer / Guided By Invoices / 558 W 21 / thru 6/8 Ellsworth Kelly / Marks / 502 W 22 / thru 6/29 Mark Woods / Newman Popiashvili / 504 W 22 / thru 6/22 Ann Toebbe / Rowe / 504 W 22 / thru 6/15 Ellsworth Kelly / Marks / 522 W 22 / thru 6/29 Wolf Kahn / Ameringer McEnery Yohe / 525 W 22 / thru 7/26 Opening 6/6
The soundtrack for the bone golaith is slightly different while the one for the level: Earth, water and wood is completely different with a more upbeat cajun sounding song instead of the sad slow gloomy one in the original (which i prefer, but i like both).
The «insect glaive» can be used as an acrobatic device, flinging its wielder into the air so they can drop down on enemies for extra damage, and the «hunting horn» is a slow melee weapon that can also provide buffs to party members with its songs.
Atmospheric Calm - A playlist full of relaxing, slow - paced songs with mellow beats, Atmospheric Calm is perfect for when you're having a stressful day and need to mentally unwind as you work.
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