Sentences with phrase «for use in game titles»

Not exact matches

If fans will not boycott the games and stop paying for the tickets then let us at least unite and tell Silent Stan that the CEO is not making him the money that he could, if Silent Stan starts to see Gazidis as a loss to profit then maybe we can get an ambitious CEO in who will help us be ambitious and win titles, use that then to get better business done and add to the value of the clubs assets (players), remove the lowest value players (not good enough for AFC) and replace them with high value assets which will increase in value when we are winning / truly competing at the highest level.
everyone with common sense knows that all the players will be playing a big part in arsenal challenging for titles except may be our defenders & goalkeeper who will play in all our important games otherwise we will see a lot of different combinations used in midfield & attack during the season depending on the opposition or if it, s a cl game to top the group or when it, s been decided already, a cup game or when we have to play twice in a week, injuries, loss of form....
i know we are siting 5th in the EPL and no chance of the title but i'm loving the way we play this season (apart from the Liverpool game which i blame OX for and bad game with watford) past few seasons we played really bad specially last season it was frustrating but it sesames we are slowly finding our feet and playing some really exiting football like we use to,
It used 10 - year averages and didn't give bonus points for championships, which meant that Penn State fans were frustrated by a low 1980s ranking (yes, the Nittany Lions won two national titles; they also won eight or fewer games five times) and Nebraska fans were angry that their Huskers were overtaken by FSU in the 1990s (yes, the Huskers won 2.5 national titles; FSU won two and was generally better in the non-title seasons).
It also came at a time, where it was clear, we yet again were not anywhere near challenging for the PL title, and the reasons for not challenging seemed to be exactly the same as in the years before; losing most games against the other top clubs, and generally using tactics, where many opponents relatively score easily, especially if they are a bit physical and determined.
That is a silly way to look at things — just like the win over Houston in the Conference USA title game shouldn't be used as the sole reason for hiring somebody, a lackluster bowl performance shouldn't be used as means for questioning the hire — but that tends to be how people react.
oh and not unique in this way too, if I was to come up with a title for my youthful years when everyone around me was playing «the bottle» kissing game, I would use «Never been kissed»... now happily married thanks for brightening up my day!
Super Chariot earns the title of best porting of the original game without too much effort, being able to count on a series of features - typical of Switch - nothing short of ideal for use in local co-op.
Game - play wise the DLC plays straightforward lacking customization and different ways to handle situations playing more like a handheld tutorial for most of the game, treating you as though you were too stupid to learn the basics of combat from the base game or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet agGame - play wise the DLC plays straightforward lacking customization and different ways to handle situations playing more like a handheld tutorial for most of the game, treating you as though you were too stupid to learn the basics of combat from the base game or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame, treating you as though you were too stupid to learn the basics of combat from the base game or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet again.
Manufactured in Japan by Dezaegg, this Vita skin is the same one made available to Japanese fans, down to the use of the original title for the game, Persona 4: The Golden.
505 Games and Natural Motion have unveiled the second behind the scenes video for their upcoming title, Backbreaker. It is showcasing how developer NaturalMotion is using its innovative Euphoria technology for the first time in a sports video game, creating a truly live football experience on next - gen consoles.Â
Molly's Game (R for profanity, drug use and some violence) Jessica Chastain plays the title character in a biopic chronicling the rise and fall of Molly Bloom, the Olympic skier - turned - gambling operator who ran a high - stakes poker game for a decade until the FBI brought down the operatGame (R for profanity, drug use and some violence) Jessica Chastain plays the title character in a biopic chronicling the rise and fall of Molly Bloom, the Olympic skier - turned - gambling operator who ran a high - stakes poker game for a decade until the FBI brought down the operatgame for a decade until the FBI brought down the operation.
The secret codes used in Animal Crossing are not compatible with any Japanese titles, nor can English code generators create codes that will work for Japanese games.
The full bundle will be available for $ 19.99, complete with alternate card art and a title; or in - game gold can be used to purchase three separate acts.
I bought an iPad mini «R» last January, and no, I didn't have the money to purchase a ton of premium titles back then (it was for college coursework anyway mostly) but when my papers are done, and my Accounting exams complete and have money in my pocket and don't want to be tied to my Mac for playing games, I don't want to just use a dual - A7 processor - equipped machine to play just Brave Frontier, Space Heads, Sonic Dash or Traffic Racer, where each game has timers, bar access to higher levels, cars, characters or items.
As the word «cap'n» is simply short for the word «captain», the title has been used in other Mario games; an example of this is in Mario & Luigi: Superstar Saga, where the captain of the S.S. Chuckola is referred to as «Cap'n» in one line of dialogue.
Soon Hyrule Warriors will be one of the first Nintendo titles that will be supporting Amiibo figures other than Super Smash Bros. for Wii U. Players will be able to unlock a special weapon in - game using the Link Amiibo this November.
The first use of Mario characters in a baseball title was in the Game Boy port of the Baseball game that served as the launch title for the NES, where Mario and Luigi were featured as team captaGame Boy port of the Baseball game that served as the launch title for the NES, where Mario and Luigi were featured as team captagame that served as the launch title for the NES, where Mario and Luigi were featured as team captains.
In addition, Double Fine says people who buy the sequel and own the first game will unlock all 18 mini-games from the original title for use in the new game, doubling the number of minigameIn addition, Double Fine says people who buy the sequel and own the first game will unlock all 18 mini-games from the original title for use in the new game, doubling the number of minigamein the new game, doubling the number of minigames.
The pack includes: Powerpoint - A Powerpoint about the festival of Hanukkah - when it is, what is eaten, how it is celebrated - the pages could also be printed off to enable you to create a class book for the children to read Photographs - Colour photos of a Menorah, a Dreidel, Hanukkah Gelt and people lighting the Menorah candles - great to add to your displays or for discussion Word cards Fact cards - Fact cards about the festival of Hanukkah Display banners - 2 different large titles for displays «Happy Hanukkah» and «Hanukkah» each with Hanukkah themed pictures Display border - A colourful display border with Hanukkah themed pictures - this can be printed as many times as you need to use on a display border of any size Writing pages - A collection of decorated A4 border pages - great for the children's work or to add to your writing area at Hanukkah Colour page border - A collection of colour A4 border pages - a great way to quickly display the children's work Colour posters - A set of A4 information posters with pictures of Gelt money, Menorah, Dreidel and Potato Latkes Display lettering - Large letters spelling «Hanukkah» which are decorated with pictures linked to Hanukkah - Great for a larger display Hanukkah story - The Hanukkah story for you to read aloud to the children Colouring posters - A collection of posters for the children to colour - these could also be printed smaller for the children to use on their Hanukkah cards Bookmarks - A collection of Hanukkah themed bookmarks for the children to cut out and colour Number line - A number line to 50 on colourful Dreidels Alphabet line - An alphabet line on candles - this could also be used for other festivals or a part of a birthday display Colour posters - A4 posters with pictures of images associated with Hanukkah Songs and rhymes - A collection of decorated song sheets with songs and rhymes about Hanukkah including two number rhymes Recipe - A photo recipe to make Latke cakes - a popular Hanukkah dish - the pages can be printed to make a book or used for displays Dreidel game - A Dreidel spinner to cut out and play the game of Dreidel Make a Dreidel - A 3D Dreidel spinner to make complete with instructions Hanukkah cards Acrostic poem Maths worksheet - Count the number of Dreidels Addition worksheet - Add the numbers on the Dreidels Menorah Counting - Worksheets to count the number of Menorah candles lit Cut and make a Menorah Number dominoes Word search Worksheets - Match the Hanukkah words to the pictures, draw the Hanukkah pictures and fill in the missing words Writing activities - Worksheets to write the Dreidel instructions and writing about Hanukkah
, Large title saying «Pancake day» and «Shrove Tuesday» - great for use in your dining hall on pancake day or on displays, Large lettering decorated with pictures of pancakes and frying pans saying» Pancake day» and «Shrove Tuesday», A photo recipe to make pancakes - this can be shown on the whiteboard or printed and laminated to make into a book, A number line to 50 with the numbers on pancakes, All the phonemes from the Letters and Sounds phonics phases on jam pots, Topic words on pancakes relating to Pancake day and pancakes, An A4 wordcard with words relating to Pancake day and decorated with pictures of pancakes - this is great for use when the children are writing, A game to collect all the pancakes from the frying pan first, A board game to print and make (2 x A4 size) to win the pancake race first!
The pack includes: DISPLAY Display banner Display border Word cards Large coloured pictures - large character and prop pictures to print out and use on a display Question cards Display lettering - an alternative display title with large letters decorated with skull and crossbones LITERACY A4 word card Parrot alphabet Writing sheets - a set of writing sheets with borders for the children to write on and use in the writing area Speech bubble worksheets - fill in the speech bubbles to show what the characters are saying Word searches Favourite part if the story - draw and write about your favourite part of the story Writing worksheet - write some sentences about the different pictures on the worksheets What happens next - A collection of worksheets for the children to draw and write what happens next in the story Describing places - describe some of the places mentioned in the story «sh» words - match the «sh» words onto the pirate ship Gold coin initial letter activity - match each letter onto the correct pictures on the cards Acrostic poem Gold coin phonemes - all of the phonemes from the Letters and Sounds scheme on gold coins - great to use in a sand tray NUMERACY Sharks number line Counting worksheets Size ordering - cut and order the pirate ships by size Follow the maze - follow the numbers from 1 - 10 and 1 - 20 to help the pirates reach the Pants of Gold Making 10 - Worksheets to make a total of 10 in each treasure chest Number digit cards from 0 - 10 - each card has a decorated number and the correct number of pirates peeping from behind the number GAMES Matching pants Roll and colour - roll a die and colour the numbered underpants on your sheet Pirate board game - travel across the island and collect the goldcoins but make sure the pirates don't steal any!
The pack includes: Colour pictures of Percy and the animals in the story Black and white pictures of Percy and the animals - great for colouring and art activities Percy's hut picture in the snow and without snow Snowy trees to add to adisplay to make a great snowy scene A number line to 50 on cute robins Alphabet bunting to hang in your classroom - each piece has a picture of one of the animals in the story and the lower case letter Winter clothing flashcards - great for discussion about clothes to wear when it is colder Word flash cards with words relating to the story - each card is decorated with a picture of Percy in the snow Question cards with questions about the story - great to add to a display A long display banner with the title and pictures of Percy and the animals A snowy board game to make and play A dice game to collect the pieces of each animal A worksheet to draw the scene from the window Photographs of snowy scenes - a great addition to any display Winter words - Words of snowflakes about winter A collection of rhymes and songs about winter Number rhyme about snowflakes with rhyme cards, face masks and props for singing the rhyme Snowflake alphabet jigsaws - find the two halves of the snowflakes with upper and lower case letters A collection of playdough mats linked to the story Dress Percy for winter - choose the appropriate clothes for Percy to wear in the snowy weather Colouring pictures of Percy and the animals and the snowy hut Stick puppets of Percy and the animals - great for retelling the story and for making up new stories Face masks in colour and black and white of Percy and the animals A colourful bingo game for the story «One Snowy Night» An A4 word mat with pictures and words relating to the story «Welcome to Percy's hut» large banner - great to use as part of a role play area of Percy's hut A game of snap to make and play Animals footprints in the snow - great to add to a display and for discussion Two different word searches with words and pictures relating to the story Please note: The art work used in these resources has been produced by ourselves.
Used to start out with Call of Duty but, with that contract ending and going to Sony it starts with Bonnie Ross from 343 Industries taking the stage to talk about Halo, goes to Battlefield now, Microsofts turn to show Assassin's Creed this year, they go on to two more third - party games, then Phil Spencer comes on stage to announce everything from that point on will be Xbox and Windows 10 exclusive kicked off with Turn 10 and their next Forza title, then they'll show their next Fable game, Chris Charla will then be on stage to talk about [email protected] they'll show some Hololens stuff, talk about Xbox Live and will finish off with The Coalitions new IP, hopefully, otherwise it'll be Gears of War 5 to close it out and then Phil Spencer will come on stage and say: «We've shown you today that we have the best in class first - party developers working on exclusive games for the most power console ever, we've shown you we have support from third - party developers which have chosen to showcase their games for the most powerful console.
I feel bad for including them since I stand firmly against the use of microtransactions in premium triple - A titles, but this list is also supposed to be about the games I've enjoyed the most this year and the truth is Shadow of War's Nemesis system has given rise to some of my cherished memories of the year, including one Orc who just kept coming back from the dead whom I actually sort of miss now that he's actually gone.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
This year, I've played seven major titles which explicitly use loot boxes as part of their in - game economies: Middle - earth: Shadow of War, Mass Effect: Andromeda, Injustice 2, Lawbreakers, Forza Motorsport 7, For Honor, and the Star Wars Battlefront 2 beta.
Sadly, the rest of the games cutscenes actually use the in - game engine, and despite it being very good for an Arcade title, it's not up to delivering good cutscenes.
, - also includes another color for Bakugo, accessory, title, and victory voice for use in the game
I've talked about serious problems with the title I'm playing, and after publication of the article recieved messages about how I'd judged the game unfairly simply because these issues will fixed and I shouldn't use them as a justification for my view of the title in question.
In many ways it's the perfect family and casual game, great for introducing kids and adults alike into the wider world of board games and for being used as a stepping stone to the more complex titles out there.
- Camelot wanted players to «raise» their amiibo in the game - Camelot also wanted some RPG elements to amiibo play, as well as amiibo having a connection to online play - devs didn't want the GamePad to draw the player's attention away from the TV, so they used it for a reverse court view - Nintendo helped bring this feature together - a demo was made in about 3 - 4 months in order to get some feedback - this was Camelot's first HD title - the giant characters (with the Mega Battles) were implemented as some sort of test for HD - the devs wanted the game to be as accessible as possible - that's why Giant Goombas, Jump Shots and Chance Shots can be disabled - Nintendo suggested additions such as the Jump Shots - Mega Battles were Camelot's idea, not Nintendo's - the developers were concerned about how they would work, and what impact they would have on basic actions
«Our aim is to continue to build up a comprehensive portfolio of console, arcade, and card game titles for each IP while also making the best possible use of the mobile devices that accompany our customers in their daily life, thus expanding the limits of entertainment and appealing to more and more customers,»
The title's in development for PC and is using an all new game engine (first images below), built from the ground up.
Steam users (like me) often run into this problem, and have more games than we will EVER beat, or playthrough once, let alone have time / money for ALL the newest next - gen games to play as well... Which is why, picking a primary console is the ONLY realistic option for most of us gamers... it Isolates the types of games, the AMOUNT of games so we aren't backlogged on «must play» titles after being out only six months, and so we can actually USE our consoles enough to justify the purchase in the first place.
This quality cap features the game's official logo with the title in kanji characters as used throughout the franchise expertly embroidered in authentic vibrant colours, and is a must own item for any Okami fans.
- being worked on by Capcom and Nintendo - titled Mario Party Fushigi no Challenge World (Mario Party Mysterious Challenge World)- six - player - to be fully unveiled at Japan Amusement Expo (JAE) on February 19th - launches in Japan this Summer - center of the machine will have a projector that shows a roulette wheel - six touch panels for players to use - includes mini-games, board games, boss events, and jackpot games - choose which character to use from the Super Mario Bros. series
ps plus will never be what it was back on ps3, it used to be an optional extra that was heavily incentivised by the games coming out every month, now it's the only way to play online there's no reason for huge triple a titles to be released onto it for free and with the significant rise in subscribers it's likely not even feasible.
Due to control issues the forced usage makes motion controls look ill suited for use in «real» games and the fact that the casual titles are the only games that actually use the concept well has associated motion controls with casual gaming.
Being a free - to - play title though, there is a small catch... the character levels are capped at 10 for all of them until you take the plunge and buy them using an earnable in - game currency (Eternity Splinters), or via the micro-transaction route of parting with real cash.
Pros: -3 D Effects have had had a significant upgrade with 3D Face Tracking - C - Stick functionality vastly improves gameplay on original 3DS titles - Frame Rates in 3D on older titles heavily improved upon - Button placements are much easier to adapt to and seem rather well planned - Long sessions of gaming is now possible with how comfortable the NN3DS XL is made - Vastly improved load times on some games * - Battery life is significantly better on the NN3DS XL vs 3DS XL original - amiibo functionality is there and allows for NFC to be used without any additional equipment
Anyhow, it's a great interview, despite using a vaguely tongue - in - cheek hyperbolic quote for the titleGame Magazines Have Sucked for Forever»).
This data could be used to tweak the game in future patches for the benefit of players, but it is not extensive data (we are really only doing this to test out the idea for future titles).
Pitfall Harry appeared as one of the video game titles used in the first season of Saturday Supercade, which was a CBS cartoon series that ran for 97 episodes between September 1983 through August 1985.
«We will use E3 as an ideal opportunity to talk in detail mainly about the Wii U titles that we are going to launch this year, and we also plan to make it possible for visitors to try the games immediately,» explained Iwata.
Gamers are encouraged to consult the Twin Galaxies forums in advance of their attempt to determine for their title if any tactics they plan to use would potentially invalidate their score attempt in the view of the Adjudicating Community.
The interview elaborates that development of a new Metroid title for Wii commenced in 2006, when Sakamoto realized that his 2D Metroid needed an idea for a Metroid title on Wii that used in - game 3D graphics.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Visually Uncanny Valley has adopted the 8 - bit style that a lot of the indie titles are using for their art direction in their games and while that visual style suits certain types of games, it does not suit this one at all.
is also EA's first Xbox LIVE Arcade title to feature a game mode designed exclusively for Kinect ™ in which two teams use gestural controls to play on one television in a party battle!
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