These abilities can really help make up
for some weaker characters — the Time Stone, which is the one which bestows a dash — can make slower, less agile characters much more viable.
This is a hugely beneficial thing for any speed running team, and can also lead to some very quick and effective levelling
for weaker characters being «dragged along» so to speak.
You can't connect this game with the PS3 version, and fight friends, which is a shame as the games are so similar (well, save
for the weak character graphics in this version).
I realized after getting back into playing SF5 with Akuma, instead of Ryu, that not having to compensate
for a weaker character anymore has made the game easier and more enjoyable for me, to the point where I want to play Street Fighter 5 again.
Not exact matches
«The greatest risk is not on the battlefield but in standing up
for what's right,» McRaven told the cadets, adding, «The truly great officers know that real victory is achieved when men and women of
character take professional risks and challenge the
weak - kneed, the faint of heart, the indecisive, or the bullies.»
We herewith discuss, via the kindness of Bill Murphy (www.lemetropolecafe.com) and in HSL (www.hsletter.com), the unique and
weak character of the vehicles used
for hedging by the majority of gold producers of 100,000 ounces per annum and up.
Or that other
character Jesus, Allah or any of that weird s *** t. Believing in god is
for the scared and
weak who are too lazy to achieve their goals and be happy with themselves, their legacy and their achievements in life.
Read the story of Esau and Jacob,
for example, and you will see that Esau was
weak in
character, while Jacob was strong and determined to achieve long - term goals — even if he was rather shifty in how he went about it.
Such «
character problems» sometimes stem from homes where
weak parents mistook permissiveness
for love and were unable to maintain stable limits or dependable discipline.
• the fortitude of not going with the crowd; 7 • the fortitude of knowing that caring
for the world is a nobler task than that of mastering it; • the fortitude of knowing that a successful woman is not the same as a successful man; • the fortitude of realising that money is less important than
character; that you are worth more than your salary is worth; • the fortitude of preparing yourself
for a worthwhile commitment and sticking by it (self - worth is empty without self - commitment); • the fortitude of being proud to aim at being a woman of
character, and to resist the pathetic envy we are all capable of towards a man or woman with more power but with a
weak character.
As
for Costa thugry against characterly
weak Koscielny and strong in
character De Abreu, let's wait to see what the FA will do.
So the fact that he confirmed his interest in the young English defender Tyrone Mings, as reported by The Mirror, is fairly out of
character for the Prof.. The 21 - year old is currently playing in the Championship
for Ipswich Town and his usual role is as a left back, but at 6ft 3in and with his power and pace, it is thought that he could easily make the switch to central defence, which is coincidentally the
weakest part of the Arsenal squad right now.
When you have a combination of self regarding players, who play only
for themselves and patently care nothing at all about the club that pays their grotesque wages, along with a totally
weak and «avoid conflict with powerful
characters at all cost» manager, the lack of will to do what needs doing is frightening.
I remind you that ten years ago he scored a hat trick in an England away game but he settled, through
weak character and
weak body and huge undeserved wages,
for a squad place and to stay at a well known club which has no real ambition to challenge at the top strata of PL and CL.
But surely you must see that this tragically
weak character player has just been holding back a real quality player in his place
for many years past.
Ed Miliband's increasingly dysfunctional relationship with the unions has many facets: the potential perverting of democracy, the gloomy prospects
for Labour's finances, the insights into Miliband's
weak character and
weaker authority, the list goes on.
The movie's undead ruthlessly attack anyone
for flesh, and its
weaker characters choose to save their own skins instead of protecting their wives and children.
For example, that near UV CD that showed a hydrophobic core, was
weak in intensity, which is consistent with at least «partially molten
character.»
• The foods you're addicted to are likely making you gain weight • If the foods you're addicted to aren't making you gain weight, they may very well be limiting your ability to lose weight • The foods you're addicted to are likely setting you up
for diabetes • Addictive foods wreak havoc on your appetite — they de-regulate it and make your body want more, even when you clearly don't need more • The foods you're addicted to are likely impacting your mood and your brain function • Addictive foods are likely causing inflammation in your body — an underlying cellular condition that's a precursor
for numerous unwanted diseases • Addictive foods will fool you into believing that you have a willpower problem — somehow your
character is
weak because you can't stop eating • Addictive foods will distract you from eating life giving, nutrient dense food.
However, having sex so early on results in unnecessary feelings to submerge and cloud peoples» level of judgment, resulting in uncertainty of
character of their partners and
weak foundations
for partners to build their relationship upon.
A much more interesting story and lead
character than usual
for the series, but the
weak script and aging combat system fail to make the most of it.
The plot is
weaker than some of Marvel's more recent stories (I'm looking at you Winter Soldier), and the villain is the biggest mustache twirling megalomaniac the studio has yet produced, but what it lacks in completely solid writing it makes up
for in its wonderfully charming cast, an impressive use of special effects, and at least a baby step forward as far as female supporting
characters are concerned.
Dane DeHaan was great as Harry, especially in the Oscorp boardroom, but
for being Spider - Man's biggest nemesis, the
character was one of the
weakest threats and felt like an after thought.
Yet
for a
character - driven storyline, Kuklinski still feels a little shallow and two dimensional; sometimes he even feels like a
weaker version of Travis Bickle from Scorsese's Taxi Driver.
The
characters in this game are all boring and
weak, especially the dialogs and all the endings are completely awful and short and I really dislike the comic style they have chosen
for this game.
Ultimately, it's a sort of
character study, «a complete portrait of a man — one who can be commanding,
weak, funny, loving, cold, single - minded, selfless and selfish — and by the end of the drive, you feel like you've known Ivan
for years.»
The problem is that his
character's bird - flipping bravado is a
weak substitute
for actual charisma.
As
for Day, who worked with first - time feature director Richie Keen on the TV series It's Always Sunny in Philadelphia, it's not that his performance was
weak, but rather that I just didn't care about his
character at all (despite the fact that he was given an overdue pregnant wife and young daughter as justification
for why it was critical that he keep his job over others who had been let go in a massive, nonsensical layoff).
The
weak ending might be because it used its great showdown between
characters in the middle of the film, which feels out of place and leaves
for a rather anticlimactic ending.
Sadly, by the end of this film, these monsters somehow get
weaker, as it is more convenient and exciting to watch
for the
characters to take them on directly.
Last but not least
for this section, the Weapon Triangle also shows it's face, which means while it's all well and good using the same
character over and over again, it's not when you're on a tough to beat level and you insist on using a unit that is
weak against the unit you are fighting like using Chrome against Hinoka, or Cordelia against Takumi as Archers can take down fliers in no time at all, but I have to admit, there really is nothing quite like flying around a battlefield, waiting to strike on an unsuspecting victim, even if that victim is an archer.
When it doesn't, it feels as if he's overcompensating
for the
weak, routine material that comes with his
character — a scared guy who's desperate to get out of the fight, keep his job, and maintain his family obligations (His daughter, played by Alexa Nisenson, has a talent show later in the day, and his pregnant wife, played by JoAnna Garcia Swisher, is three day past her due date — one guess as to how the movie's climax plays out in between the fight sequence).
Making matters more complicated
for our hero is the reappearance of Irene Adler (Rachel McAdams,
weak considering the
character), the only person to ever get the best of Holmes, who is working
for a mysterious man whose face is always in shadow (one guess whom that might be), while Watson is preparing to pack his things from 221B Baker Street.
A variety of accents can be heard
for all of the different
characters, but there are some
weak moments in the voice performances too.
The movie looked fantastic on the IMAX screen but the plot and bland, stupid main
characters were muddled, uneven and
weak giving the audience no sympathy
for them only frustration.
If the dance she danced was with a
weaker partner (can you name JLC's
character or the villain in Terror Train,
for example?)
May I suggest that, aside from its lovingly realized 1920's Broadway backdrop, there is something vaguely Italian about this film: something of Fellini in the way its true artist
character (a gruff gangster played by Chazz Palminteri) is willing to die
for his art, unlike the
weak - willed playwright (John Cusack) who is taking credit
for and uncertainly directing his overblown maiden script.
by Walter Chaw John Dahl's latest foray into knock - off B - movie territory is Joy Ride, a film that indulges an awkward dedication to hiding the face of its villain (which results in the biggest cheat of the film at its conclusion), presents predictably misogynistic victimizations
for both of its female
characters (followed by
weak - wristed salvations), and demands an ironclad suspension of disbelief that the bad guy is omniscient, omnipresent, and only ruthless when there isn't a long speech to be made.
The combination of Iron Galaxy and MvC should have made
for a stellar remake, but while Iron Galaxy did a decent job assembling and updating the games, though both games lack
character specific challenge modes, they can do little to hide the fact that the original games in the package are some of the
weaker fighting games that Capcom has put out.
While it does have its
weak points, it's held together by its unique angle on the war as well as strong characterization
for its central
characters.
All the
weak jump - scares and unmotivated actions of the third act do away with any pretense of tension or thought — which is a shame
for a film that earlier tried, however haphazardly, to play its
characters» belief systems against one another.
The only
weak links in the cast are Kevin Nash, who still can't act his way out of a paper bag, and Amber Heard, whose
character (a potential love interest
for Mike) is such a wet blanket
for a majority of the movie that it grinds to a halt whenever she's onscreen.
Just because Farrell's Martin is criticized
for writing
weak female
characters doesn't exactly let McDonagh off the hook
for wasting both Abbie Cornish and Olga Kurylenko.
Unfortunately, the supporting
characters are fairly
weak, save
for Glen (who acts as if hes in another movie) and Uncle Ben (who, again, is just Lewis Black).
Weak supporting parts notwithstanding, Elvis & Nixon is a graceland
for larger - than - life
characters.
The parallel to those living with disabilities is explicit within the film, and it gives Strange, both the
character and the movie, a unique and rewarding message
for a superhero movie: Injury is not defeat, and that which you think makes you
weak, may in fact be the source of your power.
In deference to future readers of your book, if we feel that your story has development or style issues, two dimensional
characters or
weak dialogue, these issues will be brought to the reader's attention in order
for them to make an informed decision before buying the book.
It is checking the story
for logic holes, inconsistencies of plot and
character, patching any holes in the fourth wall, finding spots in the story that are
weak or don't make sense, then suggesting possible solutions.
To me, the paradox is that if a creative work is stream of concious with poor structure and
weak motivation
for characters to act, most editors will pass on it.
-
characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking
for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the
character's starting point - combo system - when attacking
weaker enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their
weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will attack nex - male
character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events
for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks