Sentences with phrase «forgiving than most games»

Thankfully, Indigo Prophecy is slightly more forgiving than most games that use this system.
It is more forgiving than most games with this feature: your characters can die a few times before being gone for good, but each time they do, it takes a lot of in - game money or real world time before you can use them again.

Not exact matches

we have the hardest games of the title contenders and the pressure is firmly on us to deliver and if going by our history of choking at the most vital periods is anything to go by the in forgive me for just HOPING we do it than BELIEVING we can actually do it....
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There's a Pure Skill section as well that turns off upgrades and limits the entire field to the same car, ensuring that it's just skill which determines the winner — or whoever is most vicious when it comes to battering everyone else off the road, although at this point it's worth mentioning that the crash physics are far more forgiving in Horizon than previous games, so somebody slamming into online now doesn't equal race over for you.
There's also likely to be a large swathe of fans who will have written off this game based purely on this silliness and whilst I am perhaps a little more forgiving than most, you can kinda see why.
It may not be enough to bring people back to a game most had written off even before launch (a quick glance at the Metacritic score tells you people aren't ready to forgive yet), but EA's efforts to claw back some goodwill from players should at least give the game a longer tail than perhaps it would've if we'd coughed up for loot crates in November of last year.
The game's also more forgiving than most typical shoot»em ups, letting you take a few hits before you're knocked out.
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