It was that motivation that led to
them founding Thatgamecompany in 2006 where, rather than focusing on traditional game design, they would focus on invoking the player's emotion.
Not exact matches
Chen noted of his small Los Angeles - based developer
Thatgamecompany,
founded largely using staff from Independent Games Festival student finalists: «We have great passion for games, and we have a very different vision from other companies.»