Sentences with phrase «fps on console»

Luke Smith said that the first - person online shooter will run at 30 FPS on all console platforms, which means that only PC gamers will be able to enjoy the game at 60 FPS or higher (the frame rate is uncapped on PC), alongside other perks such as Ultrawide support, customizable Field of View (FOV), text chat, custom key mapping and detailed graphics settings to tweak.
I've pretty high confidence that it's going to be great FPS on console.
The game will feature stunning visuals in 1080p at 60 fps on console, something many gamers will appreciate.
FPS on console is a tricky thing, it's not the easiest thing to do.
Unlikely Bayonetta, Vanquish didn't run at 60 fps on console, instead opting for a 30 fps framerate.
Having Bethesda's epic running at 30 fps on a handheld was the stuff of fantasy a few years ago (the PS3 couldn't even hit a solid 30 fps on a console), so to have that — and for it to be based on the 2016 special edition, not the 2011 original — is a great achievement.
It's certainly true that Street Fighter V isn't perhaps as impressive as Street Fighter IV when it made its début, but comparing the two side - by - side shows that Street Fighter V has of course been given a massive visual upgrade, which always runs at a smooth 60 FPS on console, regardless of the potentially explosive action taking place on screen.
While many of its selling points are expected in PC racing simulations, it's a rarity to see a racing game run at 60 fps on console, let alone allow for up to 45 cars on track at once.
Regardless of my personal feelings though, Halo: Combat Evolved really did take the FPS genre and standardized a handful of mechanics that are still routine today such as the two - gun carry limit, regenerating health, and online multiplayer for an FPS on a console.
Vengeance is playable but it's a massively disappointing Wii debut for the Far Cry series, and the worst FPS on the console so far.»
It doesn't just beat every other multiplayer FPS on the console, it stamps on their face, takes their dog tags and leaves them to die.
Infinity Ward and others have taken the COD engine in other directions but the fact that BF1 only just falls short of taking Call of Duty's crown as the fastest FPS on console, really is to its credit.
Clearly, pushing for a maximum 60 fps on console only takes you so far.
Find me an off road racer like Motorstorm that runs at 60 fps on any console and then we'll talk.
So for all of you PC gamers who want to play the FPS on the console like on the PC, this is really all for you.
We went into the experience expecting a pulse - pounding shooter with fancy cut scenes and lots of drama (no surprise, since we play more FPS on consoles than RPGs), and instead found a slower - moving and tough (but immensely rewarding) slog through a beautiful fantasy world populated by imaginative monsters and more weapons than we know what to do with.
Fortnite's battle royale mode now runs at 60 fps on all consoles, thanks to optimisation work and graphical tweaks.
ok let me get this straight... first they say that they are targeting 30 fps on consoles because is more «cinematic» ok i get it no problem.
BF3 will run at 20 - 30 fps on consoles (graphically crippled version).
For example, Ninja Theory's DmC: Devil May Cry capped at 30 fps on the consoles, though Ninja Theory employed a method with the game that assisted the human mind in artificially bridging the gap between the frames, making it actually appear as though the game were running at 60 fps.
Now, it's no small feat to reach 60 fps on consoles but this game comes close, though it's not locked in and fluctuates noticeably when you push the race environment into the higher tiers.
It should be noted that players can lock the FPS at 30 for a more consistent experience or can unlock it to reach 60 FPS on consoles, although this causes more severe and noticeable drops in largely populated areas — in which there are quite a few.
The second game, which came out years later, thus looks a bit more up to date in aesthetics might run at 30 fps on consoles?
While unfortunately, the game does not run at 60 FPS on any consoles, across base Xbox and PS4 as well as Pro and X the game runs at a locked 30 frames.
We went into the experience expecting a pulse - pounding shooter with fancy cut scenes and lots of drama (no surprise, since we play more FPS on consoles than RPGs), and instead found a slower - moving and tough (but immensely rewarding) slog through a beautiful fantasy world populated by imaginative monsters and more weapons than we know what to do with.
Devil May Cry 4 Special Edition will run at 1080p and 60 FPS on consoles, three new game modes, and three new playable characters, Virgil, Trish and Lady.
Really if you think about it, not only did Goldeneye popularize the FPS on consoles, but its brilliant use of the four controller ports made that a must - have feature on all future consoles, well, except the ps2.
Further, PlayStationLifestyle reported In an interview with IGN, project lead Mark Noseworthy said there would be no dedicated servers and the game would run at 30 fps on consoles.

Not exact matches

First of all the genre of FPS can not be pulled off very well on a handheld console, Especially with the graphical limitations of the DS.
There is nothing more for this game except being the first full fledged console FPS on a portable system and still has some control issues regarding to having to stretch your thumbs to trow grenades of use the axe.
Aside from this I still had fun with this game because the shooting controls felt very nice, but this is definatley a grade b shooter by console standards but is acceptable because you've probably never seen a true fps experience on a portable like this before.
Still, Destiny 2 remains a fun Diablo - like FPS, and it works surprisingly well on PC, so if you've skipped console - only Destiny 1, it's definitely worth a look.
Coupled with a stable frame rate of 60 frames per second (or 120 fps, if your system can manage), the mouse and keyboard controls provide a level of control and accuracy not seen on the console versions.
were multiplatform, but this marks the first time both are in 1080p / 60 fps on current generation consoles.
For a modern game, released on this generation of consoles, there's no excuse for a game like this to struggle to maintain 30 fps.
Unlike the original, both DR2 and OTR were multiplatform, but this marks the first time both are in 1080p / 60 fps on current generation consoles.
You got that right by the way im hoping for condult on wii u & 3ds i heard rumors about it on the 3ds but none on wii u if it would hit wii u that will basically be are fps for nintendo console
Experience the original Gears of War rebuilt from the ground up in 1080p, including 60 FPS competitive multiplayer with 19 maps and six game modes, and five campaign chapters never released on console.
The two games in the series were ported to the Nintendo Switch by the developer Red Barrels and they seem to hold up surprisingly well against the console version, however with a penalty to the frame rate that drops from the 60 FPS target on PS4 and Xbox One to 30 FPS on Nintendo Switch.
The game targets 60 FPS on all the main consoles while offering impressive visuals.
The Fact that Getting from 60 fps to 30 fps makes me think that consoles are getting 1 step forward and 2 steps backwards, at least the wii u keeps the steady 49 fps, and do nt reply saying that the eye «does nt catch up to the 60 fps» s», because, holy shit, playing on the pc then on a console really feels different
It is one of the most stunning FPS» we have played on a console to date and whether you're flying around a metropolitan city or dingy alleys of Vekta, you really have to admire just how brilliant the visuals are, even in the multiplayer mode, that runs at a beautiful 1080p and 60 fFPS» we have played on a console to date and whether you're flying around a metropolitan city or dingy alleys of Vekta, you really have to admire just how brilliant the visuals are, even in the multiplayer mode, that runs at a beautiful 1080p and 60 fpsfps.
Anyway, while both the console versions maintain a 60 fps frame - rate with the sun shining on the tracks, it's with bad weather conditions and rain that it drops down «to 50 fps and lower.»
Agatha Knife is a fun 4 hours for anybody looking for a nice change of pace from the typical RPG, FPS, and racing games found on consoles.
With all vehicles visible ahead on Le Mans, both consoles lurk around 35 fps on this circuit as we pass the stands, and frame - rates remain neck - and - neck until we cross the finish line.
The game doesn't seem to run on a locked FPS, but I didn't run into any issues and I believe it provides a minimum of 30 frames per second on both consoles.
Another Metroid fps would be godsend on a new and powerful console.
On the portable side of things, you are looking at running the game at native 720p with full 60 fps, meanwhile on the console side, the game renders at native 1080p with the same fluid 60 fpOn the portable side of things, you are looking at running the game at native 720p with full 60 fps, meanwhile on the console side, the game renders at native 1080p with the same fluid 60 fpon the console side, the game renders at native 1080p with the same fluid 60 fps.
Nintendo breathed life into fps games on home console cause let me tell you fps shooters on the first playstation other then Medal of Honor sucked monkey balls.
In terms of its mainstream appeal and cultural crossover, the next most influential shooter was probably Goldeneye, which proved that FPS could truly work on a console, delivering the most cinematic action game of its era.
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