Sentences with phrase «frame drop at»

The game runs at a constant 30 FPS for most of the time on both formats, with most dips in frame - rate being almost negligible on the 360 — commonly, we're talking about a two frame drop at the very worst in most cases, whereas on the PS3 there can be a few noticeable dips.

Not exact matches

Arsenal move up to 7th and at least one of the sides above us will drop points at the weekend, with Chelsea playing Man City, so another home win will really send us into that break in a good frame of mind.
Moreover, a quality - of - service issue plagues conventional cellular systems because video hogs bandwidth: frame rates drop when too many callers are on at once.
Are you ready to drop your «squats and deadlifts», Big - 3 based routine and try something guaranteed to put muscle on your frame at an alarming rate?
If you think you have too much fat on your body, consider adding muscle to your frame while dropping body fat, and remaining at the same weight.
A light gray art deco stool sits on marble floor tiles at a gray drop - down makeup vanity fitted with nickel pulls and a honed white marble countertop fitted beneath a gray framed vanity mirror.
Performance-wise, the game does tend to drop frames when there is a lot of action and titans in the area, but it only drops for a second or two which doesn't interrupt the combat at all.
The game suffers from performance issues: 25 fps, with fps drops to 15 at some boss fights or scenarios, frame pacing issues, chromatic aberration and long loading times 30 - 50sec.
No one knows Nintendo's hardware better than Nintendo so you will be very hard - pressed to find any kind of frame rate drops, which makes Kirby Star Allies feel even smoother, even if it does only run at 30 fps, which you hardly notice.
By choosing «Quality» (which is the default), the game will display in 1080p when docked and run at 30 fps; by selecting «Performance» instead, the game will sacrifice some graphical power and drop to 720p, but ramp up the frame rate to 60 fps.
During some missions the frame rate will drop very low making combat frustrating at times.
Low screen resolution, poor anti-aliasing and texture resolution bring down the overall presentation slightly, but the game runs at a steady frame rate until the end of the second to last chapter, where I experienced frequent and debilitating drops that made the game near unplayable.
Scream 4 got off to a relatively modest start at the box office in its opening weekend, but experienced a pretty huge drop - off over the Easter holiday frame.
Although there are small drops of a few frames at infrequent times on both platforms, they're «barely noticeable for the most part and masked by motion blur when they do appear.»
It does consistently drop frames, but is still a smoother experience than another video playing at 30 fps.
The site says Dark Souls III runs at 900p on Xbox One and also suffers from stuttering and frame - rate drops.
Coming in a distant second was the reboot of Godzilla, which dropped 58 percent from its opening frame to pull in a still - impressive $ 39.45 million (its total gross currently stands at $ 156.79 million).
One issue with the graphics is that at times the frame rate does drop a little but its nothing too major.
Hill has always had a penchant for dropping pulp fiction ideals of gangster code and loyalty under fire in a gritty existence, shaped and stylized into a rarified, at times insular world where the rest of the population is either backdrop to their story or simply absent from the frame.
It runs at a solid frame rate, but with very few drops.
The frame rate also manages to hold steady at 60 FPS which improves the experience but the central hub of the game felt odd because I noticed that frame rate was dropping with no reason at all.
I never saw a frame rate drop even when I had all three of my fighters performing their ultimate attacks at the same time which fills the screen with a lot of insane animations; it never affected the look of the game.
In TV mode the Switch version runs at a full 1080p and 60 frames per second for single and split - screen two - player modes, only dropping down to 1080p and 30 frames per second for three and four - player split screen.
Frame your program in terms of how it can improve standards through interim assessments, engage students at risk of dropping out, or improve teacher quality.
Subtle Sub Vehicle: 1989 Chevy Suburban 2500 Owner: Scott and Julie Paine Location: Phoenix, Arizona Chassis: Stock frame Engine: TBI 350ci V - 8 with cold - air intake kit Drivetrain: TH400 transmission, NP208 T - case, 10 - Bolt front axle, 14 - Bolt rear axle Suspension: 4 - inch Rough Country lift springs at all four corners, sway bar drop brackets, Rough Country shocks Steering: Raised steering arm Brakes: Factory front disc, rear drum Tires / Wheels: 35x12.50 R16 Interco M - 16s on Mickey Thompson Classic II wheels Interior: Custom - covered dash matches paint Favorite off - road area: Desert trails around Black Canyon City, Arizona
Long Haul Bow Tie Vehicle: 2003 Chevy Silverado 2500HD 4X4 Owner: Shaughn «Shoggin» Reid Location: Drove 8,600 miles from Los Angeles to Pitman, New Jersey Chassis: Stock hydroformed GM frame rails Engine: LB7 Duramax turbo diesel, AFE air filter, Optima batteries, Edge Hot Juice programmer, So Cal Diesel tuning Drivetrain: Allison transmission, ATS torque convertor, ATS transmission pan, Amsoil transmission oil, polished aluminum rear driveshaft, 14 - bolt rear differential, Oasis cover, Amsoil gear oil Suspension: Front RCD 6 - inch lift, RCD lower control arm drop brackets and steering knuckles, fabricated chromoly upper control arms with uniballs and dual shock mounts, fabricated shock hoops, custom sway bar links, Deaver leaf springs in the rear, 5,000 - pound air bags, long shackles, Bilstien 7100 reservoir shocks, dual ProComp Explorer ES9000 shocks Steering: PSC power steering pump, 0.75 in.
In good light, that's at 30 frames per second; in low light, I saw them drop to 23 frames per second.
The cameras managed to get 30 frames per second at 1080p indoors, but the main camera dropped to 22 fps on one cloudy outdoor day; that could be a software error.
The front - facing camera delivered VGA video at 17 frames per second, dropping to 10 fps in indoor lighting.
The main camera managed 720p video at 30 frames per second outdoors, dropping to 20 in low light.
tablet at a lower cost, I think a far more customer - centric approach would have been to deliver an ICS upgrade and a $ 100 price drop to its existing 7.0 Plus model (which is still awaiting Android 4.0, with a vague promise but no specific time frame for delivery).
Predictably, the F.E.A.R. scores were low: the system chugged along at 18 frames per second in autodetect mode (800 x 600 - pixel resolution), which dropped to an unplayable 10 frames per second with the settings maxed out (1280 x 800 - pixel resolution).
Video recording at 720p was disappointing as well, with frame rates dropping to around 15 frames per second.
Everything is shot in 1080p at 30 FPS (frames per second) and looks extremely sharp not to mention there were no signs of frames dropping.
At the highest detail setting in Dead Trigger 2 or Asphalt 8 there's a clear drop in the frame rate that while not runing playability robs a game of its smoothness.
Over the same time frame, the S&P U.S. Issued Investment Grade Corporate Bond Index dropped -0.72 % month - to - date and its year - to - date return had moved from 5.59 % at the start of the month down to 4.82 %.
My awareness at age 70 is at fault to where I had 4 different helpers in this time frame, one of these undesirables had to have either dropped or administered the «cocaine».
The frame rate at times drops so terribly, especially when first getting into the game.
In a way they are alreaday «out» because most games have some level of frame drops or are locked at a frame rate that is below that of the display (60 fps)... That running out thing is basically B.S. computers, all of them were always out of memory and processing, super computers can take days (or months) to finish rendering some simulation, render farms can take hours to output a single frame of a movie, database servers can require hundreds of gigabytes of memory of RAM just for their daily operations, web servers can only handle x amount of requests per seconds before slowing down or completely crashing, game machines, be it PC or consoles all need some trade offs to run games at a given frame rate / resolution... you can not just declare a machine ahs run out of ressources like that, it depends on the scope of the project you want to achieve!
Random character glitches and frame rate drops plague this next gen title, making it feel like a late PS3 game at times.
But at least the performance was solid across the board, though some frame drops do occur when the camera pulls out to offer a wider view of the environment.
Along with the atrocious load times, I had also experienced very noticeable frame rate drops at seemingly random times that brought the crisp visuals to an ugly choppiness.
The frame rate inexplicably drops on some of these arenas, even when only a few enemies are on screen at once.
Personally, I played the whole game on the «4k» mode on my 1080p TV via the PS4 pro — I did this because the game, in this mode, runs at around 32 fps (according to DF) and the game felt smooth and consistent with only the occasional frame drop whilst offering an amazing image.
When playing on the Switch, One Piece Unlimited World Red runs at 60 fps in full HD, although there is a bit of a drop in frame rates when too much is happening at once.
Frame rates on both consoles drop the mid 20s at different points, but FPS drops are a bit more common on Xbox.
It will be interesting to see if the drop in cost and gameplay changes make them formidable, similar to how the Gold Frame Amatsu Mina Custom clone at 2500 cost is well received in comparison to its original 2000 cost version.
Hit the frame at the front with Cappy to drop it into the poison to have a Power Moon appear.
I even had to drop the resolution of the game to get it to run at a decent frame rate, something all the more insulting when you consider I was using a decent spec gaming PC to run the game that hasn't struggled with much more demanding titles.
It has its flaws from a gameplay perspective, but at least Jotun: Valhalla Edition plays well on the Nintendo Switch — I never suffered from any frame - drops or shoddy controls.
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