However, due to some crippling
frame rate issues here, the game can be quite the slog to sit through and watch for a solid hour or so.
Not exact matches
Technical
issues do show through — some small
frame rate drops
here and there, character animations not cycling perfectly or awkwardly shunting to an idle stance before cutscenes fade out — but these technical gripes really are minor, and don't affect the experience in any tangible way.
Here's hoping they also fixed the
frame rate stuttering
issues as well.
Although it seems to have some technical
issues like
frame rate hick - ups and texture popping
here and there, the game looks absolutely beautiful and controls well.
There are minor
issues here with pop - in, and high - speed driving and massive numbers of zombies can trigger
frame rate drops.
Technical
issues do show through — some small
frame rate drops
here and there, character animations not cycling perfectly or awkwardly shunting to an idle stance before cutscenes fade out — but these technical gripes really are minor, and don't affect the experience in any tangible way.
There also seems to be quite a bit of
frame -
rate issues here, but these are supposed to be patched with the day - one patch now.
It turns out that if you disable «dynamic shadows» the
frame rate more than doubles, so there must be an
issue with the way it has been implemented
here.
Just sitting there and watching as every piece you cut falls out of place, makes it very amusing despite it having some
frame -
rate issues here and there.