At 1080p and 1440p I never saw Transistor's
framerate dip from a smooth 60 fps.
Depending on certain factors in the game, you could see
the framerate dipping from well above 60 down into the 30's and back again... constantly.
Not exact matches
The other three included Halo games all run at 60 fps too, but all suffer
from the same noticeable, but far
from crippling
framerate dips.
Controls seem a bit loose until you get a hang of them, and I noticed some
framerate dips but nothing too severe to detract
from the experience.
It's playable, but low
framerates from time to time with
dips to around 20 fps, but mostly holds 30 ish.
-
Framerate dips do become problematic and take away
from the experience the game has to offer.
-
FROM Server Issues resulting in Insight Deduction -
Framerate dips - A few rehashed boss fights - WTF is Arcane?
The visuals are often stunning, though sadly it's one of the few Sonic games to suffer
from framerate dips on occassion.