Sentences with phrase «framerate dips when»

On other tracks, especially those high in foliage, the graphical shortcuts are noticeable, and one can expect some heavy framerate dips when a large number of cars are onscreen at once.

Not exact matches

Back when I previewed Sniper: Ghost Warrior 3 I encountered a huge problem where turning around resulted in massive dips in framerate that made the game unplayable.
Moreover, there are times where the framerate will dip when lots of enemies are present at once.
Sure, it would have slight framerate dips occasionally when the action would get over-the-top with the number of explosions and destruction happening all at once, but nothing close to «unplayable.»
The idea is that when the framerate dips, it would reduce graphical fidelity as needed.
When undocked, the screen looks like it has a generous slathering of Vaseline over it and the framerate seems to dip for a bit while it catches up to the action.
For those running the game on Nintendo's original 3DS hardware (this includes the 3DS XL and 2DS) there's a noticeable dip in framerate when compared to the latest model which launch last year.
It also runs at 30 frames per second instead of the recommended 60 for a racing game, with occasional framerate dips, most of them happening during stadium races, when there's a lot more action onscreen.
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