Sentences with phrase «framerate issues as»

Sadly it was a quick port, somewhere inside me I'm really hoping that there are devs working on optimizing the Switch further and having it fix framerate issues as well as a potential 60 fps patch.

Not exact matches

Most of the issues deal with gameplay features such as interactions and items, however some also focus on performance and framerate.
Not without framerate issues, since there are some hiccups even on a 5S, but you'd be as well off as anyone, I think.
The 720p output means the resolution is always high, but players will frequently run into framerate issues such as screen tearing on inferior television monitors.
The resolution is always high, and framerate issues such as screen - tearing seem to have been ameliorated in the move to the PC.
As promised, there were no lag or framerate issues, with the game feeling like it was running on the tablet itself.
The game's also hampered by a couple of technical issues, such as a slightly choppy framerate and floaty movement.
Still, these graphical issues are really nitpicky and the truly important things such as bad framerate and glitches that affect gameplay never come into question.
My biggest problem though, was that for as good graphically as the game was, I continually ran in to framerate issues.
It may not be as exotic as the tropical island in Far Cry 3, or quite as striking as the Himalayas in Far Cry 4, and there were a few issues with texture popping and framerate drops, but on the whole, the American landscape has never looked so beautiful.
It's clearly pushing the limits of the Vita though, as the graphics show some issues with framerate and pop - in.
These issues seemed to be because of the arena, as the framerate would consistently drop in those specific battlegrounds.
There are a few performance issues that this game has on the PS4 such as how the framerate will drop when you come out of hyperspace or if you are trying to drop off your wares at a particularly busy space station.
Despite resolving the input framerate issue via a data install, the entire game is still balanced as it was in the original PlayStation 2 version.
The collection got mixed to negative reviews due to severe issues with both games, such as severe framerate problems, lockups and more.
As far as B / C... It'd be nice if we get PS1 / PSP titles available on the service, under an emulator, especially if they add something more significant than just trophies and «more» stable framerates (some games have significant framing issuesAs far as B / C... It'd be nice if we get PS1 / PSP titles available on the service, under an emulator, especially if they add something more significant than just trophies and «more» stable framerates (some games have significant framing issuesas B / C... It'd be nice if we get PS1 / PSP titles available on the service, under an emulator, especially if they add something more significant than just trophies and «more» stable framerates (some games have significant framing issues).
Given the game's friendly approach towards short sessions, this was the mode I was playing the most, and as such framerate issues appeared every now and then.
Offline multiplayer is every bit as good as the original and can handle four players on the same screen (a rarity these days), and online multiplayer (occasional framerate issues aside) is every bit as fun.
An ugly graphical mess with stuttering framerate issues and disproportioned characters with tiny heads and gigantic arms, one would wonder if Wander of the Dragons was intentionally made to resemble a low budget polygonal homage to the Playstation 1 just as its predecessor Neon was a respectable - looking homage to the 80's era of videogames.
Everything, as it should, moves at a hell of a pace with no sign of slowdown or framerate issues, which is pretty remarkable considering how fast everything is moving and all that's going on in the backgrounds of the levels.
Although I praise the visuals, several other aspects definitely needed some work, such as animations, character models, and framerate issues.
The freedom you have to explore Wasteland as you wish and several great approaches in the matters of gameplay and story are unfortunately let down by some serious framerate issues and the fact that it's simply too easy to lose the thread.
For the most part, Bloodborne doesn't really have any major issues other than occasional small pop in and very few framerate dips as the game manages to keep a steady 30 fps.
And as Android Wear watches get more powerful, stuttered framerates won't be an issue for much longer.
Such complaints appeared as early as April, with gamers reporting framerate issues on titles such as Overwatch, Rocket League, and many others.
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