Sentences with phrase «framerate issues which»

The Last Guardian, one of the most awaited and anticipated game of all time seem to be having framerate issues which kinda plagued PlayStation 4...
The Last Guardian, one of the most awaited and anticipated game of all time seem to be having framerate issues which kinda plagued PlayStation 4 release.

Not exact matches

One issue with the graphics is that the framerate does drop at times which hopefully will be addresses in future patches.
Known issues for the mod so far are message texts not rendering correctly, which they are working on, non-compliance with in - game AA and poor framerate with AMD cards; Nvidia chipsets «seem fine» however.
Two of those being Heavenly Sword and Enslaved, both of NT's only other titles which, while well received, suffered from some framerate issues.
Just doing the two - player co-op missions (Which you can either tackle the Core Campaign missions together with your friend taking over your partner or special unlockable missions), my friend and I saw a great deal of lag and framerate issues in multiplayer.
Ignoring the irritating day - one issues which left people with huge swathes of the game missing entirely there are some framerate issues to deal with, at least when using my own admittedly modest setup.
The bigger problem is that the framerate is godawful, which seems like a networking issue, since it's much more pronounced during games with more players.
Everything, as it should, moves at a hell of a pace with no sign of slowdown or framerate issues, which is pretty remarkable considering how fast everything is moving and all that's going on in the backgrounds of the levels.
One issue with the graphics is that the framerate does drop at times which hopefully will be addresses in future patches.
Among the issues is the terrible framerate, which frequently stutters and waxes between playable to skipping like a broken record.
Can't say the same about BF4, and probably can't say the same thing about AC Unity (which has issues that were CLEARLY known about before launch like the framerate / bugs).
The main issue facing players comes in the form of framerate drops, which for a game like overcooked can make timing and movement a nuisance.
There are framerate issues, especially in the Pre-Equal which become quite noticeable in co-op play.
The game ran at a smooth framerate and had no screen tearing, both of which were big issues I had with the previous Lego games on the PS3 and the 360.
Resolutions issues followed framerate crashes, which then followed audio files not loading properly.
+ Good Story + Great Soundtrack + Unique Battle System - Which can lead to lengthy battles - Framerate Issues - Persona System
That, coupled with a few platforming issues (there are times in which the simple act of climbing a ledge becomes more complicated than it should), a weird stealth mechanic (hiding in bushes will make you invisible to enemies, even if they're two inches away from you) and the inconsistent framerate hinder the quality of what could have been a much better game.
The game features some framerate issues, especially when there are tons of enemies onscreen (which more frequent than you think).
My issues were: horrifically bad framerate on a 970, which for some reason made enemies and explosions appear incorporeal.
These updates come hot on the heels of other patches to the game, which have previously included framerate adjustments, balance issues and more.
The main highlights of the patch include fixes for crashes that occur when a player tries to Alt + Tab out of the game, improved support for AMD brand CPU's, fixes for minor issues like mouse jittering, Gsync, and stuttering which was caused by setting the max FPS to either 30 or 60 fps, and framerate issues caused by shader caching.
Most reviewers who've compared the two side - by - side seem to prefer the quality of G - Sync, which does not show stutter issues at low framerates, and thus smoother in real - world situations.
The big sell, though, is Visbit's View - Optimized Viewing (VVOS) technology, which displays such high resolutions without the framerate issues that tend to plague VR (and which are partly responsible for VR's tendency to make users want to barf).
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