Sentences with phrase «framerate lock»

Most of the cinematics are 30 fps videos, which might explain the momentarily framerate lock you're experiencing.
People with impressive computers that cost small fortunes have reported that they are struggling to maintain a good framerate, even with the game's controversial framerate lock that only allows 30 fps unless game files are altered.
On PC and other more powerful consoles, a framerate locked at 60 fps makes every image snap and crackle, and even the most subtle movement translates responsively into the action on screen.
Developers should pick a number and keep the framerate locked there.
Is the framerate locked or unlocked for 60 + FPS gameplay on PC?
Earlier, we brought you news about the PS4 exclusive Uncharted 4 running in full hd and churning out a framerate locked at 30 frames per second.

Not exact matches

You just have to lock the framerate at 30 fps, or you'll experience some annoying drops.
In addition to that, the team does not plan to achieve a «locked» framerate, but will try and keep the level as close to that as possible.
... there's no word on framerate (locked at 30 fps, locked at 60 fps, varying, is there any sort of motion blur, is it V - synced, etc.), and...
Digital Foundry says that framerate is locked at 60 fps during Battle Mode, though it dips to around 45 fps in Story Mode.
It runs locked at the same framerate that the 3DS version runs at so they can play together with no hick ups.
The framerate is locked, so you can expect solid performance even under a big storm of voxels.»
Meanwhile, the site found that games locked to 30 fps (Rise of the Tomb Raider, Batman: Arkham Knight) still saw performance boosts in the form of a steadier framerate and fewer screen tears.
30 FPS locked is a perfectly nice and smooth framerate.
The framerate is still locked at 30 fps, which is a little disappointing, and some of the textures don't hold up as well as they should, but overall Dishonored more than holds its own in the visual department.
What's probably the biggest change I've found is the framerate is locked to 30 FPS rather than 60.
I du n no how it works for Switch, I know some games use dyanmic resolution scaling to keep a stable framerate, but I don't know if it's any more or less complicated to implement a way to choose between locking the resolution and framerate between 1080/30 and 720/60.
The PS4 / XB1 version looks a lot smoother thanks to the doubled framerate and the extra details, but the Switch version is no slouch, and at least it seemed to be a locked 30 FPS with no noticable drops under that.
You can favor a higher resolution at a locked 30 FPS, or raise the framerate.
Windows locks your framerate, does nt let you use an overlay, does nt have an.
I also want to know if they are going to give us the option to lock the framerate at 30 fps.
When I played Metal Gear Solid V on PC I had to lock my framerate at 30 because I kept getting annoying microstutters with the framerate unlocked, but I felt it was perfectly fine for that sort of game because Kojima likes to make his games very movie - like to begin with.
While the console versions are locked to 30 frames per second, the PC version's framerate is limited only by the power of your PC, meaning you can shoot up the game's squishy aliens at a silky 60 fps — or more.
The framerate on the XBox One X is smooth and locked at 60 FPS.
Unfortunately the framerate will lock itself at 30 frames when you're playing with 4 players in order to maintain a good playing flow.
Running this on Xbox One S means a locked resolution of 1080p with a fairly stable framerate that only occasionally gives a judder.
If it runs on PC it runs on their PConsole, no need to do any kind of coding, because getting a locked and consistent framerate.
Not sure if it's related to the framerate issue here, but always afraid the game is going to lock up when it happens.
However, if you can sacrifice an unlocked framerate for the locked 30 fps option, Forza Horizon 3 on PC is one of the very best looking racing games on PC to date.
Sadly, the game is still locked at 30 FPS framerate.
Examples include giving frames per second (FPS) a boost, which produces smoother locked framerates or faster targeted framerates; graphics enhanced with anti-aliasing technique — for example, you can see images with soft features such as rounded corners and faces appear smoother and more visually realistic; displaying imagery that is more intricate, increasing the amount of images on screen at once.
Supposedly locked framerate haha.
In addition to that, the team does not plan to achieve a «locked» framerate, but will try and keep the level as close to that as possible.
The main difference between the Switch version and the PS4 version is the framerate: action on the Switch is at a locked 30 FPS whereas the PS4 is 60 FPS.
The list of full advanced settings includes: manually lock framerate, unlocked at launch, lights quality, chromatic aberration toggle, shading quality, post-process quality, particles quality, game F / X quality, decal quality, directional occlusion, reflections quality, depth of field toggle, decal / texture filtering, motion blur quality / toggle, sharpening amount, lens flare toggle, lens dirt toggle, texture atlas size, show performance metrics, resolution scaling, UI opacity, film grain, rendering mode, FOV slider, simple reticle, show first - person hands toggle, use compute shaders and V - sync.
Despite the 6 GB patch we installed today, the State of Decay 2 captures we made during our lunch break confirm the unsteady framerate of the Xbox One X version of the game, one of the causes being that it is not locked at 30.
It was almost unplayable, buggy, crashed every five minutes and had a locked framerate of 30 FPS, which could be changed only by editing the.
This mode is probably the least detailed of the three, but comes closest to maintaining a locked 60 fps framerate.
That prevents screen tearing without locking the framerate to 60 FPS or lower.
When the system is docked, you can choose between «quality mode,» which locks the framerate at 30 frames per second with 1080p resolution, and «performance mode,» which bumps the framerate up to 60 frames - per - second and drops the resolution to 720p.
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