At the display's native resolution of 1366 x 768, and with the game at medium detail, we received an average
framerate of 42 with a minimum of 33 and maximum of 49.
The AVADirect Avant managed an average 150 FPS, and the Origin Neuron hit 210 FPS, while the Origin Millennium achieved an average
framerate of 190 FPS.
Counter-strike: GO was a little better, with an average
framerate of 21 FPS at the lowest settings.
With Battlefield 4 set to medium detail, the Level 4 ran at its average
framerate of 143 FPS for the duration of our testing.
With Battlefield 4 set to medium detail, it ran at its maximum
framerate of 200 FPS for the duration of our testing.
The Radeon R7 250X managed an average
framerate of 17.1 at Medium detail, with a maximum of 29.5 and minimum of 9.6.
The device offers a 33 % year - on - year improvement over the scores we obtained on our Google Pixel XL, and more than 50 %
the framerate of the G71 in the Kirin 960 (Mate 9).
First of all it's not reliant on the number of pixels in your picture or
the framerate of whatever you're watching.
At a resolution of 1920 × 1200 this desktop ran Battlefield 3 at Ultra with an average
framerate of 184 FPS.
My Internet, for example is also going to be used for Skype calls and App store downloads, any of which, if running while I'm playing a game through Gaikai, could hurt
the framerate of the game I'm playing.
- Twice
the framerate of the original!
It was almost unplayable, buggy, crashed every five minutes and had a locked
framerate of 30 FPS, which could be changed only by editing the.
Despite the 6 GB patch we installed today, the State of Decay 2 captures we made during our lunch break confirm the unsteady
framerate of the Xbox One X version of the game, one of the causes being that it is not locked at 30.
Sony has now officially announced that this fighting title has been named The Fight: Lights Out - and that it will offer a solid
framerate of 60 FPS.
It suffered horrendous framerate dips on PS3 and Xbox 360, which have been eliminated in favor of a consistent
framerate of 60.
We ended up running through the entirety of the game in Action Mode on a PlayStation 4 Pro, and had a great experience with a stable
framerate of 60 fps and consistent 1080p resolution.
The framerate of the game never seems to suffer either, even when you get the various weather effects like snow filling the screen.
In this reveal, Carmack talks about
the framerate of each console, and the PS3 seems to be having some issues in the developmental process of Rage.
Theoretically supporting 3D needs enough horse power to essentially double
the framerate of games... so supporting it means more horse power, which is awesome.
Although this may fall short of the expected 1920 × 1080 Full HD, the lower resolution will help the device a fluent
framerate of 90 frames per second.
PlayStation 4 Pr0 players will have the choice betvveen experiencing Hellblade vvith enhanced resolution 0R at a higher
framerate of 6Ofps.
I typically played in the handheld mode and found that it ran fine — you do get a 720p resolution, but it nearly always maintained a solid
framerate of 30 fps (besides the occasional stutters during busy moments).
SOE is hoping to reach a resolution and
framerate of 1080p and 60 frames per second on the system, though if the developer opts for 30 fps «it'll be because we want to maintain a completely solid 30 fps.
It's a great port of the console version, which is surprising considering some developers skip out on features when porting to the Vita — it barely has load times and runs at a smooth
framerate of 60 frames per second.
«runs at a smooth
framerate of 60 frames per second» — I would have to disagree.
And of course, this also holds true for 48 FPS High Frame Rate content, 23.976 FPS U.S. broadcast television shows, and
the framerate of any other media you access.
While it's a nice bonus, especially for Move owners, the title's origins are unmistakable - the game lacks the immaculate textures and fluid
framerate of the main game.
The game is a re-imaging of the original Vita release and will run at 1080p with a targeted
framerate of 60 fps.
Electing to use the Unreal 4 engine ensures performance stability across all platforms and a steady
framerate of 60 fps, but this comes with the caveat that, whilst undeniably the best looking entry so far, Tekken 7's visuals don't reach the level of polish seen in games like the recent Injustice 2.
That's double what they had previously announced, and even manages to match
the framerate of the technical giant that is Mario Kart 8 in both single player and two player.
Performance wise, the silky smooth
framerate of the 360 version gets the edge, as the PS3 iteration succumbs to small, sporadic bits of slowdown on the busier rallycross competitions.
How is
the framerate of the game?
During an interview with Nowgamer Ubisoft revealed that both the Xbox One and PS4 versions of the upcoming Assassin's Creed: Unity will run at a resolution of 900p and
a framerate of 30.
In terms of general UI responsiveness, touch response, speed and
framerate of the tile interface, Windows desktop, and most basic OS functionality, the Surface felt incredibly speedy.
Digital Foundry went hands - on with a recent build of Bayonetta 2 and found that it struggled to maintain
a framerate of 60 frames per second.
Edit: It seems there are conflicting infos on the actual
framerate of the game, there are definitely dips in the framerate, but many people seem to say it's just a very fluctuating 60 fps.
I'm fine with the standard
framerate of games.
Framerates of 60 fps have also been promised; a first for any home console Project Diva game.
However, the 770 hasn't had much problem running games at comparable resolution and
framerates of modern consoles (Xbox One & PlayStation 4).
Alienware's compact PC stayed strong throughout the more demanding Metro: Last Light, with 1080p
framerates of 80 and 52 at low and high settings, respectively.
Not exact matches
However it's worth noting that the
framerate on the TV pictures makes it impossible to judge ahead
of all the various bits
of data the stewards have, even if this gif makes it look like he did jump the start.
The game can be way too easy that it holds your hand on easy and while difficult on hard, the difficulty spikes out
of no where which can be frustating at times, Overall this game is great where it counts the gameplay and characters and music but the difficulty and unsteady
framerate brings down the experience.
In its best moments it is on par with the PC version
of Saints Row 4, but occasionally suffers from
framerate issues.
Even without being a true and full remaster that improves graphics,
framerate or even add new content, Naruto Ultimate Ninja Storm Trilogy adapt with its highs and lows the trilogy seen on PS4 PS4 and Xbox One, leaving tons
of fun and impressive combats, that newcomers will enjoy the most... even with the online modes broken as they're now.
There's a lot
of things happening on screen at 1 time and although it looks awesome it's sorta bogged down by the
framerate.
Great game, beautiful graphics, not many
framerate issues, nice music, LOTS
of replay value, all the medals, challenges etc..
Minus a few
framerate hiccups on a handful
of tables, Pinball FX3 delivers an abundance
of flipper - oriented action with a slick, vibrant, and engaging presentation.
The game has its problems like the cut in
framerate and the lack
of anti-aliasing, but the new additions to the game, and the great motion controls help this version
of the game stand out.
During intense firefights the
framerate stays very stable and that's kind
of amazing, since there is a sh*t load
of stuff going on.
Overcooked is still one
of the best couch co-op games, even with the troubling
framerate and weird bugs on the Nintendo Switch.