Call of Duty has provided a fast and
frantic pace of play that I've found easy to pick up, and hard to put down.
Not exact matches
It was
played at a
frantic pace with plenty
of fouling.
Just like Game 1
of this series, Game 2 was
played at a ridiculously -
frantic pace.
Graphically, Dead Effect 2 has some flare that helps it to excel in its horror elements such as flickering lights, sparks and smoke effects, while enemy models are appropriately scary in design, spaceship environments are futuristic in design and weapons look fiercely capable
of destroying the oncoming hordes
of zombies amongst other enemies which all
plays out at a
frantic yet consistent
pace.
Gameplay: 4.5 — While I won't claim it is the best twin - stick shooter I've ever
played (I'm more partial to the
frantic pace of Geometry Wars and nothing really beats Robotron) this does provide a lot
of fun and is the best game
of this kind I've
played on Android so far.
It's best
played with friends equipped with headsets as the
frantic pace means you need to be able to re-plan and alert your friends within seconds
of things happening.
The video,
frantic in
pace, with rapidly changing camera angles, is amusing but nothing to write home about, and dangerously
plays into the platitude that such frenetic camerawork somehow sheds light upon our goldfishlike attention spans, supposedly fractured by the new omnipresence
of advanced technology.